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mirror of https://codeberg.org/tenplus1/mob_horse.git synced 2025-08-24 18:20:25 +02:00

tweak animations

This commit is contained in:
tenplus1
2025-08-22 07:47:25 +01:00
parent 06fc86988a
commit 0bb39d3c8d

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@ -23,13 +23,13 @@ mobs:register_mob("mob_horse:horse", {
mesh = "mobs_horse.x",
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.25, 0.4},
animation = {
speed_normal = 15, speed_run = 30,
stand_start = 25, stand_end = 50, -- 75
stand2_start = 25, stand2_end = 25,
stand3_start = 55, stand3_end = 75, stand3_loop = false,
speed_normal = 15,
stand_start = 25, stand_end = 25, -- stand still
stand2_start = 25, stand2_end = 50, stand2_loop = false, -- head to side
-- stand3_start = 55, stand3_end = 75, stand3_loop = false, -- rear up
walk_start = 75, walk_end = 100,
run_start = 75, run_end = 100,
punch_start = 55, punch_end = 75, punch_speed = 35,
run_start = 75, run_end = 100, speed_run = 30,
punch_start = 55, punch_end = 75, punch_speed = 35
},
textures = {
{"mobs_horse.png"}, -- textures by Mjollna