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Fix typo (thanks ExeterDad :)
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init.lua
2
init.lua
@ -101,7 +101,7 @@ mobs:register_mob("mob_horse:horse", {
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if inv:room_for_item("main", "mobs:saddle") then
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if inv:room_for_item("main", "mobs:saddle") then
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inv:add_item("main", "mobs:saddle")
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inv:add_item("main", "mobs:saddle")
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else
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else
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minetest.add_item(clicker.getpos(), "mobs:saddle")
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minetest.add_item(clicker:getpos(), "mobs:saddle")
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end
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end
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-- attach player to horse
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-- attach player to horse
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