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mirror of https://codeberg.org/tenplus1/mob_horse.git synced 2025-02-09 07:10:21 +01:00

horse can defend itself

This commit is contained in:
tenplus1 2025-01-11 11:35:27 +00:00
parent ac8cb2ec70
commit 58d84da9eb

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@ -28,7 +28,8 @@ mobs:register_mob("mob_horse:horse", {
stand2_start = 25, stand2_end = 25,
stand3_start = 55, stand3_end = 75, stand3_loop = false,
walk_start = 75, walk_end = 100,
run_start = 75, run_end = 100
run_start = 75, run_end = 100,
punch_start = 55, punch_end = 75, punch_speed = 35,
},
textures = {
{"mobs_horse.png"}, -- textures by Mjollna
@ -36,24 +37,27 @@ mobs:register_mob("mob_horse:horse", {
{"mobs_horseara.png"}
},
fear_height = 3,
runaway = true,
--runaway = true,
fly = false,
walk_chance = 60,
view_range = 5,
view_range = 10,
follow = {
"farming:wheat", "default:apple", "farming:oat",
"farming:barley", "farming:corn"
},
passive = true,
hp_min = 12,
hp_max = 16,
armor = 200,
passive = false, attack_type = "dogfight", reach = 2.5, damage = 3,
attack_monsters = true,
hp_min = 15,
hp_max = 23,
armor = 100,
lava_damage = 5,
fire_damage = 4,
fall_damage = 1,
water_damage = 0,
makes_footstep_sound = true,
drops = {
{name = "mobs:leather", chance = 1, min = 0, max = 2}
{name = "mobs:leather", chance = 1, min = 0, max = 2},
{name = "mobs:meat_raw", chance = 1, min = 1, max = 2}
},
do_custom = function(self, dtime)