added check for 0.4.17 and 5.0 so player doesn't float above horse when riding new horse :)

This commit is contained in:
TenPlus1 2019-03-12 21:09:55 +00:00
parent 77290fdd7e
commit 8b206882a4
1 changed files with 9 additions and 1 deletions

View File

@ -3,6 +3,14 @@
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP .. "/intllib.lua")
-- 0.4.17 or 5.0 check
local y_off = 20
if minetest.registered_nodes["default:permafrost"] then
y_off = 10
end
-- rideable horse
mobs:register_mob("mob_horse:horse", {
@ -53,7 +61,7 @@ mobs:register_mob("mob_horse:horse", {
self.max_speed_reverse = 2
self.accel = 6
self.terrain_type = 3
self.driver_attach_at = {x = 0, y = 20, z = -2}
self.driver_attach_at = {x = 0, y = y_off, z = -2}
self.driver_eye_offset = {x = 0, y = 3, z = 0}
end