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add white rat, replace sounds
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@ -20,7 +20,10 @@ mobs:register_mob("mobs_animal:chicken", {
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},
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child_texture = {{"mobs_chick.png"}},
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makes_footstep_sound = true,
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sounds = {random = "mobs_chicken"},
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sounds = {
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random = "mobs_chicken",
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replace = "default_dig_crumbly"
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},
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walk_velocity = 1,
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run_velocity = 3,
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runaway = true,
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5
cow.lua
5
cow.lua
@ -21,7 +21,10 @@ mobs:register_mob("mobs_animal:cow", {
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{"mobs_cow2.png"}
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},
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makes_footstep_sound = true,
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sounds = {random = "mobs_cow"},
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sounds = {
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random = "mobs_cow",
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replace = "default_dig_crumbly"
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},
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walk_velocity = 1,
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run_velocity = 2,
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jump = true,
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3
rat.lua
3
rat.lua
@ -15,7 +15,8 @@ mobs:register_mob("mobs_animal:rat", {
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mesh = "mobs_rat.b3d",
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textures = {
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{"mobs_rat.png"},
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{"mobs_rat2.png"}
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{"mobs_rat2.png"},
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{"mobs_rat3.png"}
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},
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makes_footstep_sound = false,
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sounds = {random = "mobs_rat"},
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@ -90,7 +90,10 @@ for _, col in ipairs(all_colours) do
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},
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gotten_texture = {"mobs_sheep_base.png^mobs_sheep_shaved.png"},
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makes_footstep_sound = true,
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sounds = {random = "mobs_sheep"},
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sounds = {
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random = "mobs_sheep",
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replace = "default_dig_crumbly"
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},
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walk_velocity = 1,
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run_velocity = 2,
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runaway = true,
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textures/mobs_rat3.png
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textures/mobs_rat3.png
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