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lower stepheight to fix entity glitching through walls

This commit is contained in:
TenPlus1
2017-12-30 14:58:13 +00:00
parent 0db8d4b263
commit 202ecfccad
9 changed files with 12 additions and 2 deletions

View File

@ -5,6 +5,7 @@ local S = mobs.intllib
-- Kitten by Jordach / BFD
mobs:register_mob("mobs_animal:kitten", {
stepheight = 0.6,
type = "animal",
passive = true,
hp_min = 5,