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lower stepheight to fix entity glitching through walls
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@ -5,6 +5,7 @@ local S = mobs.intllib
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-- Kitten by Jordach / BFD
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mobs:register_mob("mobs_animal:kitten", {
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stepheight = 0.6,
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type = "animal",
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passive = true,
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hp_min = 5,
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