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mirror of https://codeberg.org/tenplus1/mobs_animal.git synced 2024-12-22 08:50:26 +01:00

increase sheep spawn chance when ethereal active

This commit is contained in:
tenplus1 2023-04-25 10:00:02 +01:00
parent b4fee7b6b8
commit 5060d31d59

View File

@ -367,13 +367,15 @@ if not mobs.custom_spawn_animal then
local max_ht = 400
local spawn_on = {"default:dirt_with_grass", "ethereal:green_dirt"}
local mod_ethereal = minetest.get_modpath("ethereal")
local spawn_chance = mod_ethereal and 12000 or 8000
mobs:spawn({
name = "mobs_animal:sheep_white",
nodes = spawn_on,
min_light = 14,
interval = 60,
chance = 8000,
chance = spawn_chance,
min_height = 0,
max_height = max_ht,
day_toggle = true,