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stop animals from drowning in water since they can all swim irl

pull/20/head
TenPlus1 1 year ago
parent
commit
84cc9c3fa8
8 changed files with 8 additions and 8 deletions
  1. +1
    -1
      bee.lua
  2. +1
    -1
      bunny.lua
  3. +1
    -1
      chicken.lua
  4. +1
    -1
      cow.lua
  5. +1
    -1
      kitten.lua
  6. +1
    -1
      panda.lua
  7. +1
    -1
      sheep.lua
  8. +1
    -1
      warthog.lua

+ 1
- 1
bee.lua View File

@@ -24,7 +24,7 @@ mobs:register_mob("mobs_animal:bee", {
drops = {
{name = "mobs:honey", chance = 2, min = 1, max = 2},
},
water_damage = 2,
water_damage = 1,
lava_damage = 2,
light_damage = 0,
fall_damage = 0,


+ 1
- 1
bunny.lua View File

@@ -33,7 +33,7 @@ stepheight = 0.6,
{name = "mobs:rabbit_raw", chance = 1, min = 1, max = 1},
{name = "mobs:rabbit_hide", chance = 1, min = 0, max = 1},
},
water_damage = 1,
water_damage = 0,
lava_damage = 4,
light_damage = 0,
fear_height = 2,


+ 1
- 1
chicken.lua View File

@@ -37,7 +37,7 @@ stepheight = 0.6,
{name = "mobs:chicken_raw", chance = 1, min = 1, max = 1},
{name = "mobs:chicken_feather", chance = 1, min = 0, max = 2},
},
water_damage = 1,
water_damage = 0,
lava_damage = 5,
light_damage = 0,
fall_damage = 0,


+ 1
- 1
cow.lua View File

@@ -34,7 +34,7 @@ mobs:register_mob("mobs_animal:cow", {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
{name = "mobs:leather", chance = 1, min = 0, max = 2},
},
water_damage = 1,
water_damage = 0,
lava_damage = 5,
light_damage = 0,
animation = {


+ 1
- 1
kitten.lua View File

@@ -39,7 +39,7 @@ reach = 1,
drops = {
{name = "farming:string", chance = 1, min = 0, max = 1},
},
water_damage = 1,
water_damage = 0,
lava_damage = 5,
fear_height = 3,
animation = {


+ 1
- 1
panda.lua View File

@@ -38,7 +38,7 @@ stepheight = 0.6,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 2},
},
water_damage = 1,
water_damage = 0,
lava_damage = 5,
light_damage = 0,
fear_height = 6,


+ 1
- 1
sheep.lua View File

@@ -54,7 +54,7 @@ for _, col in ipairs(all_colours) do
{name = "mobs:mutton_raw", chance = 1, min = 1, max = 2},
{name = "wool:"..col[1], chance = 1, min = 1, max = 1},
},
water_damage = 1,
water_damage = 0,
lava_damage = 5,
light_damage = 0,
animation = {


+ 1
- 1
warthog.lua View File

@@ -38,7 +38,7 @@ mobs:register_mob("mobs_animal:pumba", {
drops = {
{name = "mobs:pork_raw", chance = 1, min = 1, max = 3},
},
water_damage = 1,
water_damage = 0,
lava_damage = 5,
light_damage = 0,
fear_height = 2,


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