fix evil bunny

This commit is contained in:
tenplus1 2022-12-21 08:31:04 +00:00
parent 35988d5cb3
commit 91a3c1e17d
1 changed files with 3 additions and 0 deletions

View File

@ -69,6 +69,8 @@ stepheight = 0.6,
clicker:set_wielded_item(item)
end
self.base_texture = {"mobs_bunny_evil.png"}
self.object:set_properties({
textures = {"mobs_bunny_evil.png"}
})
@ -76,6 +78,7 @@ stepheight = 0.6,
self.type = "monster"
self.health = 20
self.passive = false
self.runaway = false
return
end