add new attack settings

pull/2/head
TenPlus1 4 years ago
parent ae9a93e95d
commit 94acc325c0
  1. 1
      cow.lua
  2. 8
      kitten.lua
  3. 1
      warthog.lua

@ -8,6 +8,7 @@ mobs:register_mob("mobs_animal:cow", {
type = "animal",
passive = false,
attack_type = "dogfight",
attack_npcs = false,
reach = 2,
damage = 4,
hp_min = 5,

@ -7,7 +7,13 @@ local S = mobs.intllib
mobs:register_mob("mobs_animal:kitten", {
stepheight = 0.6,
type = "animal",
passive = true,
specific_attack = {"mobs_animal:rat"},
damage = 1,
attack_type = "dogfight",
attack_animals = true, -- so it can attack rat
attack_players = false,
reach = 1,
passive = false,
hp_min = 5,
hp_max = 10,
armor = 200,

@ -11,6 +11,7 @@ stepheight = 0.6,
attack_type = "dogfight",
group_attack = true,
owner_loyal = true,
attack_npcs = false,
reach = 2,
damage = 2,
hp_min = 5,

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