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add new attack settings
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commit
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cow.lua
1
cow.lua
@ -8,6 +8,7 @@ mobs:register_mob("mobs_animal:cow", {
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type = "animal",
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passive = false,
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attack_type = "dogfight",
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attack_npcs = false,
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reach = 2,
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damage = 4,
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hp_min = 5,
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@ -7,7 +7,13 @@ local S = mobs.intllib
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mobs:register_mob("mobs_animal:kitten", {
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stepheight = 0.6,
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type = "animal",
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passive = true,
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specific_attack = {"mobs_animal:rat"},
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damage = 1,
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attack_type = "dogfight",
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attack_animals = true, -- so it can attack rat
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attack_players = false,
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reach = 1,
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passive = false,
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hp_min = 5,
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hp_max = 10,
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armor = 200,
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@ -11,6 +11,7 @@ stepheight = 0.6,
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attack_type = "dogfight",
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group_attack = true,
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owner_loyal = true,
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attack_npcs = false,
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reach = 2,
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damage = 2,
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hp_min = 5,
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