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increased bee selection box
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2
bee.lua
2
bee.lua
@ -9,7 +9,7 @@ mobs:register_mob("mobs_animal:bee", {
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hp_min = 1,
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hp_max = 2,
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armor = 200,
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collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.2, 0.2},
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collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.5, 0.2},
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visual = "mesh",
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mesh = "mobs_bee.x",
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textures = {
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