added stay_near setting for sheep

This commit is contained in:
TenPlus1 2019-01-24 11:11:25 +00:00
parent 631cddc727
commit f75e6ddd4b
2 changed files with 3 additions and 3 deletions

View File

@ -1,7 +1,6 @@
local S = mobs.intllib
local all_colours = {
{"black", S("Black"), "#000000b0"},
{"blue", S("Blue"), "#015dbb70"},
@ -26,7 +25,8 @@ local all_colours = {
for _, col in ipairs(all_colours) do
mobs:register_mob("mobs_animal:sheep_"..col[1], {
stepheight = 0.6,
stay_near = {"farming:straw", 10},
stepheight = 0.6,
type = "animal",
passive = true,
hp_min = 8,

View File

@ -5,7 +5,7 @@ local S = mobs.intllib
-- Warthog by KrupnoPavel
mobs:register_mob("mobs_animal:pumba", {
stepheight = 0.6,
stepheight = 0.6,
type = "animal",
passive = false,
attack_type = "dogfight",