set very low water_damage so bunny,cow,kitten,panda,sheep,warthog avoids water

This commit is contained in:
tenplus1 2023-02-08 11:58:49 +00:00
parent 6edad4b60b
commit fec8522720
6 changed files with 6 additions and 6 deletions

View File

@ -33,7 +33,7 @@ stepheight = 0.6,
{name = "mobs:rabbit_raw", chance = 1, min = 1, max = 1},
{name = "mobs:rabbit_hide", chance = 1, min = 0, max = 1}
},
water_damage = 0,
water_damage = 0.01,
lava_damage = 4,
light_damage = 0,
fear_height = 2,

View File

@ -34,7 +34,7 @@ mobs:register_mob("mobs_animal:cow", {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
{name = "mobs:leather", chance = 1, min = 0, max = 2}
},
water_damage = 0,
water_damage = 0.01,
lava_damage = 5,
light_damage = 0,
animation = {

View File

@ -41,7 +41,7 @@ mobs:register_mob("mobs_animal:kitten", {
drops = {
{name = "farming:string", chance = 1, min = 0, max = 1}
},
water_damage = 0,
water_damage = 0.01,
lava_damage = 5,
fear_height = 3,
animation = {

View File

@ -38,7 +38,7 @@ stepheight = 0.6,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 2}
},
water_damage = 0,
water_damage = 0.01,
lava_damage = 5,
light_damage = 0,
fear_height = 6,

View File

@ -62,7 +62,7 @@ for _, col in ipairs(all_colours) do
jump_height = 6,
pushable = true,
drops = drops_normal,
water_damage = 0,
water_damage = 0.01,
lava_damage = 5,
light_damage = 0,
animation = {

View File

@ -38,7 +38,7 @@ mobs:register_mob("mobs_animal:pumba", {
drops = {
{name = "mobs:pork_raw", chance = 1, min = 1, max = 3}
},
water_damage = 0,
water_damage = 0.01,
lava_damage = 5,
light_damage = 0,
fear_height = 2,