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mobs_monster/lucky_block.lua

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if minetest.get_modpath("lucky_block") then
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local web = {name = "mobs:cobweb"}
local web_trap = {
size = {x = 3, y = 3, z = 3},
data = {
web, web, web,
web, web, web,
web, web, web,
web, web, web,
web, web, web,
web, web, web,
web, web, web,
web, web, web,
web, web, web,
},
}
lucky_block:add_schematics({
{"webtrap", web_trap, {x = 1, y = 0, z = 1}},
})
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lucky_block:add_blocks({
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{"sch", "webtrap", 1, true},
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{"spw", "mobs:dungeon_master", 1, nil, nil, 3, "Billy"},
{"spw", "mobs:sand_monster", 3},
{"spw", "mobs:stone_monster", 3, nil, nil, 3, "Bob"},
{"spw", "mobs:dirt_monster", 3},
{"spw", "mobs:tree_monster", 3},
{"spw", "mobs:oerkki", 3},
{"exp"},
{"spw", "mobs:spider", 5},
{"spw", "mobs:mese_monster", 2},
{"spw", "mobs:lava_flan", 3},
{"nod", "default:chest", 0, {
{name = "mobs:lava_orb", max = 1}}},
})
end