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dungeon master updated to new dogshoot features

This commit is contained in:
TenPlus1
2016-05-12 11:42:30 +01:00
parent 97f6b10768
commit 1212d2a666
2 changed files with 10 additions and 0 deletions

View File

@ -6,6 +6,8 @@ mobs:register_mob("mobs_monster:dungeon_master", {
passive = false,
damage = 4,
attack_type = "dogshoot",
dogshoot_switch = 1,
dogshoot_count_max = 10,
reach = 3,
shoot_interval = 2.5,
arrow = "mobs_monster:fireball",
@ -47,6 +49,8 @@ mobs:register_mob("mobs_monster:dungeon_master", {
walk_end = 35,
punch_start = 36,
punch_end = 48,
shoot_start = 36,
shoot_end = 48,
speed_normal = 15,
speed_run = 15,
},