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mirror of https://codeberg.org/tenplus1/mobs_monster.git synced 2025-07-08 03:10:22 +02:00

using mobs:spawn to spawn monsters

This commit is contained in:
TenPlus1
2016-10-29 16:48:04 +01:00
parent 38d8c555a7
commit 17c6e27e44
9 changed files with 72 additions and 12 deletions

View File

@ -49,8 +49,16 @@ mobs:register_mob("mobs_monster:dirt_monster", {
},
})
mobs:register_spawn("mobs_monster:dirt_monster",
{"default:dirt_with_grass", "ethereal:gray_dirt"}, 7, 0, 7000, 2, 31000, false)
mobs:spawn({
name = "mobs_monster:dirt_monster",
nodes = {"default:dirt_with_grass", "ethereal:gray_dirt"},
min_light = 0,
max_light = 7,
chance = 7000,
active_object_count = 2,
min_height = 0,
day_toggle = false,
})
mobs:register_egg("mobs_monster:dirt_monster", S("Dirt Monster"), "default_dirt.png", 1)