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reduce spawn light level and increase spawn chance to 9000
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parent
0f33e5c02d
commit
20fba93293
@ -64,8 +64,8 @@ mobs:register_mob("mobs_monster:dungeon_master", {
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mobs:spawn({
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mobs:spawn({
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name = "mobs_monster:dungeon_master",
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name = "mobs_monster:dungeon_master",
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nodes = {"default:stone"},
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nodes = {"default:stone"},
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max_light = 7,
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max_light = 5,
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chance = 7000,
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chance = 9000,
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active_object_count = 1,
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active_object_count = 1,
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max_height = -70,
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max_height = -70,
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})
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})
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@ -104,8 +104,10 @@ mobs:register_arrow("mobs_monster:fireball", {
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}, nil)
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}, nil)
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end,
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end,
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-- node hit, bursts into flame
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-- node hit
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hit_node = function(self, pos, node)
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hit_node = function(self, pos, node)
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mobs:explosion(pos, 1, 1, 0)
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mobs:boom(self, pos, 1)
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end
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end
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})
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})
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--minetest.override_item("default:obsidian", {on_blast = function() end})
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