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https://codeberg.org/tenplus1/mobs_monster.git
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tidy code
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parent
0c4794c446
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@ -1,5 +1,5 @@
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-- Translation support
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local S = mobs.intllib_monster
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local S = minetest.get_translator("mobs_monster")
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local dirt_types = {
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local dirt_types = {
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-- Translation support
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local S = mobs.intllib_monster
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local S = minetest.get_translator("mobs_monster")
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local master_types = {
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local master_types = {
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-- Translation support
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local S = mobs.intllib_monster
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local S = minetest.get_translator("mobs_monster")
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local mob_drops = {
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local mob_drops = {
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{name = "fireflies:firefly", chance = 1, min = 1, max = 1}
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{name = "fireflies:firefly", chance = 1, min = 1, max = 1}
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19
init.lua
19
init.lua
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@ -2,21 +2,8 @@
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-- Load support for intllib.
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-- Load support for intllib.
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local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
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local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
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-- Check for translation method
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-- Translation support
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local S
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local S = minetest.get_translator("mobs_monster")
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if minetest.get_translator then
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S = minetest.get_translator("mobs_monster") -- 5.x translation function
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else -- boilerplate function
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S = function(str, ...)
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local args = {...}
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return str:gsub("@%d+", function(match)
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return args[tonumber(match:sub(2))]
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end)
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end
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end
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mobs.intllib_monster = S
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-- Check for custom mob spawn file
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-- Check for custom mob spawn file
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local input = io.open(path .. "spawn.lua", "r")
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local input = io.open(path .. "spawn.lua", "r")
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@ -65,4 +52,4 @@ if minetest.get_modpath("lucky_block") then
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end
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end
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print ("[MOD] Mobs Redo Monsters loaded")
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print ("[MOD] Mobs Monster loaded")
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@ -1,6 +1,5 @@
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-- Translation support
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local S = mobs.intllib_monster
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local S = minetest.get_translator("mobs_monster")
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local guard_types = {
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local guard_types = {
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-- Translation support
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local S = mobs.intllib_monster
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local S = minetest.get_translator("mobs_monster")
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-- Lava Flan by Zeg9 (additional textures by JurajVajda)
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-- Lava Flan by Zeg9 (additional textures by JurajVajda)
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local S = mobs.intllib_monster
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-- Translation support
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local S = minetest.get_translator("mobs_monster")
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local mese_monster_types = {
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local mese_monster_types = {
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3
mod.conf
3
mod.conf
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name = mobs_monster
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name = mobs_monster
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description = Add many different monsters into your world.
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depends = mobs
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depends = mobs
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optional_depends = default, lucky_block, toolranks
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optional_depends = default, lucky_block, toolranks
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description = Adds many types of monsters.
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min_minetest_version = 5.0
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-- Translation support
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local S = mobs.intllib_monster
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local S = minetest.get_translator("mobs_monster")
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-- Oerkki by PilzAdam
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-- Oerkki by PilzAdam
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@ -1,5 +1,5 @@
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-- Translation support
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local S = mobs.intllib_monster
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local S = minetest.get_translator("mobs_monster")
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-- custom particle effects
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-- custom particle effects
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local effect = function(pos, amount, texture, min_size, max_size, radius, gravity, glow)
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local effect = function(pos, amount, texture, min_size, max_size, radius, gravity, glow)
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@ -1,5 +1,5 @@
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-- Translation support
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local S = mobs.intllib_monster
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local S = minetest.get_translator("mobs_monster")
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local get_velocity = function(self)
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local get_velocity = function(self)
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@ -1,5 +1,5 @@
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-- Translation support
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local S = mobs.intllib_monster
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local S = minetest.get_translator("mobs_monster")
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local stone_types = {
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local stone_types = {
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@ -1,5 +1,5 @@
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-- Translation support
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local S = mobs.intllib_monster
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local S = minetest.get_translator("mobs_monster")
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local tree_types = {
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local tree_types = {
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