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added arror tail example to dungeon master's fireball
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@ -71,6 +71,9 @@ mobs:register_arrow("mobs_monster:fireball", {
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visual_size = {x = 1, y = 1},
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visual_size = {x = 1, y = 1},
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textures = {"mobs_fireball.png"},
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textures = {"mobs_fireball.png"},
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velocity = 6,
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velocity = 6,
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-- tail = 1,
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-- tail_texture = "mobs_fireball.png",
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-- tail_size = 10,
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-- direct hit, no fire... just plenty of pain
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-- direct hit, no fire... just plenty of pain
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hit_player = function(self, player)
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hit_player = function(self, player)
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