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added arror tail example to dungeon master's fireball

This commit is contained in:
TenPlus1 2016-10-08 10:27:02 +01:00
parent 7f9ace3d6f
commit 28e7af4804

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@ -71,6 +71,9 @@ mobs:register_arrow("mobs_monster:fireball", {
visual_size = {x = 1, y = 1},
textures = {"mobs_fireball.png"},
velocity = 6,
-- tail = 1,
-- tail_texture = "mobs_fireball.png",
-- tail_size = 10,
-- direct hit, no fire... just plenty of pain
hit_player = function(self, player)