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Added spawn.lua check for custom mob spawns, example file included

This commit is contained in:
tenplus1
2020-09-21 10:03:08 +01:00
parent 144c851207
commit 4018a5c8e8
11 changed files with 224 additions and 13 deletions

View File

@ -116,7 +116,7 @@ mobs:register_mob("mobs_monster:sand_monster", {
]]
})
if not mobs.custom_spawn_monster then
mobs:spawn({
name = "mobs_monster:sand_monster",
nodes = {"default:desert_sand"},
@ -124,6 +124,7 @@ mobs:spawn({
active_object_count = 2,
min_height = 0,
})
end
mobs:register_egg("mobs_monster:sand_monster", S("Sand Monster"), "default_desert_sand.png", 1)