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place lava flan death flame in air position only
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a097ee9388
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@ -75,17 +75,21 @@ mobs:register_mob("mobs_monster:lava_flan", {
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if math.random(4) == 1 then
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if math.random(4) == 1 then
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mobs:add_mob(pos, {name = "mobs_monster:obsidian_flan"})
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mobs:add_mob(pos, {name = "mobs_monster:obsidian_flan"})
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end
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end
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else -- place flame if position empty and flame exists
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else
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local nod = minetest.get_node(pos)
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mobs:effect(pos, 40, "fire_basic_flame.png", 2, 3, 2, 5, 10, nil)
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local def = nod.name and minetest.registered_nodes[nod.name]
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if def and def.buildable_to == true
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local nods = minetest.find_nodes_in_area(
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{x = pos.x, y = pos.y + 1, z = pos.z},
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{x = pos.x, y = pos.y, z = pos.z}, "air")
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-- place flame if position empty and flame exists
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if nods and #nods > 0
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and minetest.registered_nodes["fire:basic_flame"] then
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and minetest.registered_nodes["fire:basic_flame"] then
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pos = nods[math.random(#nods)]
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minetest.set_node(pos, {name = "fire:basic_flame"})
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minetest.set_node(pos, {name = "fire:basic_flame"})
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end
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end
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mobs:effect(pos, 40, "fire_basic_flame.png", 2, 3, 2, 5, 10, nil)
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self.object:remove()
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self.object:remove()
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end
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end
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end,
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end,
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