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https://codeberg.org/tenplus1/mobs_monster.git
synced 2025-07-10 04:10:19 +02:00
tweak and tidy code
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@ -1,4 +1,6 @@
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-- Translation support
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-- transpation and drops
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local S = minetest.get_translator("mobs_monster")
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local mob_drops = {
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@ -26,9 +28,7 @@ mobs:register_mob("mobs_monster:fire_spirit", {
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collisionbox = {-0.1, -0.1, -0.1, 0.1, 0.1, 0.1},
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visual_scale = {x = 0.5, y = 0.5, z = 0.5},
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visual = "sprite",
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textures = {
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{"mobs_fire_spirit.png"}
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},
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textures = {{"mobs_fire_spirit.png"}},
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glow = 14,
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blood_texture = "fire_basic_flame.png",
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immune_to = {
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@ -67,9 +67,7 @@ mobs:register_mob("mobs_monster:fire_spirit", {
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self.flame_timer = (self.flame_timer or 0) + dtime
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if self.flame_timer < 0.25 then
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return
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end
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if self.flame_timer < 0.25 then return end
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self.flame_timer = 0
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@ -80,6 +78,7 @@ mobs:register_mob("mobs_monster:fire_spirit", {
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end
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})
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-- where to spawn
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if not mobs.custom_spawn_monster then
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@ -95,5 +94,6 @@ if not mobs.custom_spawn_monster then
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})
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end
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-- spawn egg
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mobs:register_egg("mobs_monster:fire_spirit", S("Fire Spirit"), "fire_basic_flame.png", 1)
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