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mirror of https://codeberg.org/tenplus1/mobs_monster.git synced 2025-07-04 17:30:21 +02:00

tweak and tidy code

This commit is contained in:
tenplus1
2024-08-10 14:39:51 +01:00
parent ad470a4ad2
commit 5c956edfe3
13 changed files with 330 additions and 380 deletions

View File

@ -1,4 +1,6 @@
-- Translation support
-- translation and custom tree monster types
local S = minetest.get_translator("mobs_monster")
local tree_types = {
@ -44,7 +46,6 @@ local tree_types = {
}
}
-- Tree Monster (or Tree Gollum) by PilzAdam
mobs:register_mob("mobs_monster:tree_monster", {
@ -67,9 +68,7 @@ mobs:register_mob("mobs_monster:tree_monster", {
},
blood_texture = "default_wood.png",
makes_footstep_sound = true,
sounds = {
random = "mobs_treemonster"
},
sounds = {random = "mobs_treemonster"},
walk_velocity = 1,
run_velocity = 3,
jump = true,
@ -96,16 +95,11 @@ mobs:register_mob("mobs_monster:tree_monster", {
-- {"all", 0}, -- only weapons on list deal damage
},
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 24,
walk_start = 25,
walk_end = 47,
run_start = 48,
run_end = 62,
punch_start = 48,
punch_end = 62
speed_normal = 15, speed_run = 15,
stand_start = 0, stand_end = 24,
walk_start = 25, walk_end = 47,
run_start = 48, run_end = 62,
punch_start = 48, punch_end = 62
},
-- check surrounding nodes and spawn a specific tree monster
@ -125,11 +119,10 @@ mobs:register_mob("mobs_monster:tree_monster", {
self.base_texture = tmp.skins
self.object:set_properties({textures = tmp.skins})
if tmp.drops then
self.drops = tmp.drops
end
if tmp.drops then self.drops = tmp.drops end
if tmp.explode then
self.attack_type = "explode"
self.explosion_radius = 3
self.explosion_timer = 3
@ -156,6 +149,7 @@ mobs:register_mob("mobs_monster:tree_monster", {
end
})
-- where to spawn
if not mobs.custom_spawn_monster then
@ -169,8 +163,10 @@ if not mobs.custom_spawn_monster then
})
end
-- spawn egg
mobs:register_egg("mobs_monster:tree_monster", S("Tree Monster"), "default_tree_top.png", 1)
-- compatibility with older mobs mod
mobs:alias_mob("mobs:tree_monster", "mobs_monster:tree_monster") -- compatibility
mobs:alias_mob("mobs:tree_monster", "mobs_monster:tree_monster")