mirror of
https://codeberg.org/tenplus1/mobs_monster.git
synced 2024-12-22 08:50:27 +01:00
tweak and tidy code
This commit is contained in:
parent
ad470a4ad2
commit
5c956edfe3
@ -1,6 +1,8 @@
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-- Translation support
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local S = minetest.get_translator("mobs_monster")
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-- custom dirt monster type
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local dirt_types = {
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{ nodes = {"ethereal:dry_dirt"},
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@ -11,7 +13,6 @@ local dirt_types = {
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}
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}
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-- Dirt Monster by PilzAdam
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mobs:register_mob("mobs_monster:dirt_monster", {
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@ -33,9 +34,7 @@ mobs:register_mob("mobs_monster:dirt_monster", {
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},
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blood_texture = "default_dirt.png",
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_dirtmonster"
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},
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sounds = {random = "mobs_dirtmonster"},
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view_range = 15,
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walk_velocity = 1,
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run_velocity = 3,
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@ -48,16 +47,11 @@ mobs:register_mob("mobs_monster:dirt_monster", {
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light_damage = 3,
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fear_height = 4,
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animation = {
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speed_normal = 15,
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speed_run = 15,
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stand_start = 0,
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stand_end = 14,
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walk_start = 15,
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walk_end = 38,
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run_start = 40,
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run_end = 63,
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punch_start = 40,
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punch_end = 63
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speed_normal = 15, speed_run = 15,
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stand_start = 0, stand_end = 14,
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walk_start = 15, walk_end = 38,
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run_start = 40, run_end = 63,
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punch_start = 40, punch_end = 63
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},
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-- check surrounding nodes and spawn a specific monster
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@ -75,9 +69,7 @@ mobs:register_mob("mobs_monster:dirt_monster", {
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self.base_texture = tmp.skins
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self.object:set_properties({textures = tmp.skins})
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if tmp.drops then
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self.drops = tmp.drops
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end
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if tmp.drops then self.drops = tmp.drops end
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return true
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end
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@ -87,6 +79,7 @@ mobs:register_mob("mobs_monster:dirt_monster", {
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end
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})
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-- where to spawn
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if not mobs.custom_spawn_monster then
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@ -102,8 +95,10 @@ if not mobs.custom_spawn_monster then
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})
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end
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-- spawn egg
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mobs:register_egg("mobs_monster:dirt_monster", S("Dirt Monster"), "default_dirt.png", 1)
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-- compatibility with older mobs mod
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mobs:alias_mob("mobs:dirt_monster", "mobs_monster:dirt_monster") -- compatibility
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mobs:alias_mob("mobs:dirt_monster", "mobs_monster:dirt_monster")
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@ -1,6 +1,8 @@
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-- Translation support
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local S = minetest.get_translator("mobs_monster")
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-- custom dungeon master types
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local master_types = {
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{ nodes = {"nether:rack"},
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@ -11,7 +13,6 @@ local master_types = {
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}
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}
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-- Dungeon Master by PilzAdam
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mobs:register_mob("mobs_monster:dungeon_master", {
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@ -59,16 +60,11 @@ mobs:register_mob("mobs_monster:dungeon_master", {
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light_damage = 0,
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fear_height = 3,
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animation = {
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stand_start = 0,
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stand_end = 19,
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walk_start = 20,
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walk_end = 35,
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punch_start = 36,
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punch_end = 48,
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shoot_start = 36,
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shoot_end = 48,
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speed_normal = 15,
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speed_run = 15
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stand_start = 0, stand_end = 19,
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walk_start = 20, walk_end = 35,
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punch_start = 36, punch_end = 48,
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shoot_start = 36, shoot_end = 48,
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speed_normal = 15, speed_run = 15
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},
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-- check surrounding nodes and spawn a specific monster
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@ -86,9 +82,7 @@ mobs:register_mob("mobs_monster:dungeon_master", {
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self.base_texture = tmp.skins
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self.object:set_properties({textures = tmp.skins})
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if tmp.drops then
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self.drops = tmp.drops
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end
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if tmp.drops then self.drops = tmp.drops end
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return true
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end
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@ -98,6 +92,7 @@ mobs:register_mob("mobs_monster:dungeon_master", {
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end
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})
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-- where to spawn
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if not mobs.custom_spawn_monster then
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@ -111,14 +106,17 @@ if not mobs.custom_spawn_monster then
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})
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end
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-- spawn egg
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mobs:register_egg("mobs_monster:dungeon_master", S("Dungeon Master"), "fire_basic_flame.png", 1, true)
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mobs:register_egg("mobs_monster:dungeon_master", S("Dungeon Master"),
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"fire_basic_flame.png", 1, true)
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-- old mobs mod compatibility
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mobs:alias_mob("mobs:dungeon_master", "mobs_monster:dungeon_master") -- compatibility
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mobs:alias_mob("mobs:dungeon_master", "mobs_monster:dungeon_master")
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-- fireball arrow
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-- fireball (weapon)
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mobs:register_arrow("mobs_monster:fireball", {
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visual = "sprite",
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visual_size = {x = 1, y = 1},
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@ -159,6 +157,7 @@ mobs:register_arrow("mobs_monster:fireball", {
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-- direct hit, no fire... just plenty of pain
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8}
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@ -166,6 +165,7 @@ mobs:register_arrow("mobs_monster:fireball", {
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end,
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hit_mob = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8}
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@ -1,4 +1,6 @@
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-- Translation support
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-- transpation and drops
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local S = minetest.get_translator("mobs_monster")
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local mob_drops = {
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@ -26,9 +28,7 @@ mobs:register_mob("mobs_monster:fire_spirit", {
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collisionbox = {-0.1, -0.1, -0.1, 0.1, 0.1, 0.1},
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visual_scale = {x = 0.5, y = 0.5, z = 0.5},
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visual = "sprite",
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textures = {
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{"mobs_fire_spirit.png"}
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},
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textures = {{"mobs_fire_spirit.png"}},
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glow = 14,
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blood_texture = "fire_basic_flame.png",
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immune_to = {
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@ -67,9 +67,7 @@ mobs:register_mob("mobs_monster:fire_spirit", {
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self.flame_timer = (self.flame_timer or 0) + dtime
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if self.flame_timer < 0.25 then
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return
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end
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if self.flame_timer < 0.25 then return end
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self.flame_timer = 0
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@ -80,6 +78,7 @@ mobs:register_mob("mobs_monster:fire_spirit", {
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end
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})
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-- where to spawn
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if not mobs.custom_spawn_monster then
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@ -95,5 +94,6 @@ if not mobs.custom_spawn_monster then
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})
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end
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-- spawn egg
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mobs:register_egg("mobs_monster:fire_spirit", S("Fire Spirit"), "fire_basic_flame.png", 1)
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15
init.lua
15
init.lua
@ -1,11 +1,10 @@
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-- Load support for intllib.
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-- transpation and get mod path
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local S = minetest.get_translator("mobs_monster")
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local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
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-- Translation support
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local S = minetest.get_translator("mobs_monster")
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-- Check for custom mob spawn file
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local input = io.open(path .. "spawn.lua", "r")
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if input then
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@ -14,8 +13,8 @@ if input then
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input = nil
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end
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-- helper function
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local function ddoo(mob)
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if minetest.settings:get_bool("mobs_monster." .. mob) == false then
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@ -27,6 +26,7 @@ local function ddoo(mob)
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end
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-- Monsters
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ddoo("dirt_monster") -- PilzAdam
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ddoo("dungeon_master")
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ddoo("oerkki")
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@ -39,17 +39,16 @@ ddoo("spider") -- AspireMint
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ddoo("land_guard")
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ddoo("fire_spirit")
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-- Load custom spawning if found
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-- Load custom spawning
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if mobs.custom_spawn_monster then
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dofile(path .. "spawn.lua")
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end
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-- Lucky Blocks
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if minetest.get_modpath("lucky_block") then
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dofile(path .. "lucky_block.lua")
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end
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print ("[MOD] Mobs Monster loaded")
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@ -1,4 +1,6 @@
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-- Translation support
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-- translation and custom land guard types
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local S = minetest.get_translator("mobs_monster")
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local guard_types = {
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@ -50,9 +52,7 @@ mobs:register_mob("mobs_monster:land_guard", {
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{"mobs_land_guard3.png"}
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},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_dungeonmaster",
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},
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sounds = {random = "mobs_dungeonmaster"},
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walk_velocity = 1.5,
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run_velocity = 3.4,
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jump = true,
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@ -69,14 +69,10 @@ mobs:register_mob("mobs_monster:land_guard", {
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light_damage = 0,
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fear_height = 8,
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animation = {
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stand_start = 0,
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stand_end = 19,
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walk_start = 20,
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walk_end = 35,
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punch_start = 36,
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punch_end = 48,
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speed_normal = 15,
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speed_run = 20,
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stand_start = 0, stand_end = 19,
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walk_start = 20, walk_end = 35,
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punch_start = 36, punch_end = 48,
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speed_normal = 15, speed_run = 20,
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},
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-- check surrounding nodes and spawn a specific guard
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@ -95,9 +91,7 @@ mobs:register_mob("mobs_monster:land_guard", {
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self.object:set_properties({textures = self.base_texture})
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self.docile_by_day = tmp.docile
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if tmp.drops then
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self.drops = tmp.drops
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end
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if tmp.drops then self.drops = tmp.drops end
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return true
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end
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@ -107,20 +101,23 @@ mobs:register_mob("mobs_monster:land_guard", {
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end,
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})
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-- where to spawn
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if not mobs.custom_spawn_monster then
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mobs:spawn({
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name = "mobs_monster:land_guard",
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nodes = {
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"default:snow", "default:ice", "default:stone",
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"default:dry_dirt_with_dry_grass", "ethereal:dry_dirt"
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},
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max_light = 7,
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chance = 25000,
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min_height = 0,
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active_object_count = 1,
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})
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mobs:spawn({
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name = "mobs_monster:land_guard",
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nodes = {
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"default:snow", "default:ice", "default:stone",
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"default:dry_dirt_with_dry_grass", "ethereal:dry_dirt"
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},
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max_light = 7,
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chance = 25000,
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min_height = 0,
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active_object_count = 1,
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})
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end
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-- spawn egg
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mobs:register_egg("mobs_monster:land_guard", S("Land Guard"), "default_ice.png", 1)
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@ -1,4 +1,4 @@
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-- Translation support
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local S = minetest.get_translator("mobs_monster")
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-- Lava Flan by Zeg9 (additional textures by JurajVajda)
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@ -79,8 +79,8 @@ mobs:register_mob("mobs_monster:lava_flan", {
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mobs:effect(pos, 40, "fire_basic_flame.png", 2, 3, 2, 5, 10, nil)
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local nods = minetest.find_nodes_in_area(
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{x = pos.x, y = pos.y + 1, z = pos.z},
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{x = pos.x, y = pos.y, z = pos.z}, "air")
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{x = pos.x, y = pos.y + 1, z = pos.z},
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{x = pos.x, y = pos.y, z = pos.z}, "air")
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-- place flame if position empty and flame exists
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if nods and #nods > 0
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@ -96,27 +96,29 @@ mobs:register_mob("mobs_monster:lava_flan", {
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glow = 10
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})
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-- where to spawn
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if not mobs.custom_spawn_monster then
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mobs:spawn({
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name = "mobs_monster:lava_flan",
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nodes = {"default:lava_source"},
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chance = 1500,
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active_object_count = 1,
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max_height = 0
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})
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mobs:spawn({
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name = "mobs_monster:lava_flan",
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nodes = {"default:lava_source"},
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chance = 1500,
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active_object_count = 1,
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max_height = 0
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})
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end
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-- spawn egg
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-- add spawn egg
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mobs:register_egg("mobs_monster:lava_flan", S("Lava Flan"), "default_lava.png", 1)
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-- compatibility for old mobs mod
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-- compatibility alias, only needed for servers who used the old mobs mod
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mobs:alias_mob("mobs:lava_flan", "mobs_monster:lava_flan")
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-- lava orb
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minetest.register_craftitem(":mobs:lava_orb", {
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description = S("Lava orb"),
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inventory_image = "zmobs_lava_orb.png",
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@ -131,8 +133,7 @@ minetest.register_craft({
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burntime = 80
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})
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-- Lava Pick (digs and smelts at same time)
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-- backup and replace old function
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local old_handle_node_drops = minetest.handle_node_drops
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@ -151,10 +152,7 @@ function minetest.handle_node_drops(pos, drops, digger)
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while not stack:is_empty() do
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local output, decremented_input = minetest.get_craft_result({
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method = "cooking",
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width = 1,
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items = {stack}
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})
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method = "cooking", width = 1, items = {stack}})
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if output.item:is_empty() then
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table.insert_all(hot_drops, decremented_input.items)
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@ -187,6 +185,8 @@ function minetest.handle_node_drops(pos, drops, digger)
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return old_handle_node_drops(pos, drops, digger)
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end
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-- lava pick, smelts nodes when you dig
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minetest.register_tool(":mobs:pick_lava", {
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description = S("Lava Pickaxe"),
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inventory_image = "mobs_pick_lava.png",
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@ -195,9 +195,7 @@ minetest.register_tool(":mobs:pick_lava", {
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max_drop_level = 3,
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groupcaps = {
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cracky = {
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times = {[1] = 1.80, [2] = 0.80, [3] = 0.40},
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uses = 40,
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maxlevel = 3
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times = {[1] = 1.80, [2] = 0.80, [3] = 0.40}, uses = 40, maxlevel = 3
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}
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},
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damage_groups = {fleshy = 6, fire = 1},
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@ -206,6 +204,8 @@ minetest.register_tool(":mobs:pick_lava", {
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light_source = 14
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})
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-- recipe
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minetest.register_craft({
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output = "mobs:pick_lava",
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recipe = {
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@ -215,16 +215,16 @@ minetest.register_craft({
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}
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})
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-- Add [toolranks] mod support if found
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-- Add [toolranks] mod support
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if minetest.get_modpath("toolranks") then
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minetest.override_item("mobs:pick_lava", {
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original_description = "Lava Pickaxe",
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description = toolranks.create_description("Lava Pickaxe", 0, 1),
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after_use = toolranks.new_afteruse})
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minetest.override_item("mobs:pick_lava", {
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||||
original_description = "Lava Pickaxe",
|
||||
description = toolranks.create_description("Lava Pickaxe", 0, 1),
|
||||
after_use = toolranks.new_afteruse})
|
||||
end
|
||||
|
||||
|
||||
-- obsidian flan
|
||||
|
||||
mobs:register_mob("mobs_monster:obsidian_flan", {
|
||||
@ -243,14 +243,10 @@ mobs:register_mob("mobs_monster:obsidian_flan", {
|
||||
collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.8, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "zmobs_lava_flan.x",
|
||||
textures = {
|
||||
{"mobs_obsidian_flan.png"}
|
||||
},
|
||||
textures = {{"mobs_obsidian_flan.png"}},
|
||||
blood_texture = "default_obsidian.png",
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_lavaflan"
|
||||
},
|
||||
sounds = {random = "mobs_lavaflan"},
|
||||
walk_velocity = 0.1,
|
||||
run_velocity = 0.5,
|
||||
jump = false,
|
||||
@ -265,28 +261,22 @@ mobs:register_mob("mobs_monster:obsidian_flan", {
|
||||
fire_damage = 0,
|
||||
light_damage = 0,
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 8,
|
||||
walk_start = 10,
|
||||
walk_end = 18,
|
||||
run_start = 20,
|
||||
run_end = 28,
|
||||
punch_start = 20,
|
||||
punch_end = 28
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 8,
|
||||
walk_start = 10, walk_end = 18,
|
||||
run_start = 20, run_end = 28,
|
||||
punch_start = 20, punch_end = 28
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
-- add spawn egg
|
||||
-- spawn egg
|
||||
mobs:register_egg("mobs_monster:obsidian_flan", S("Obsidian Flan"),
|
||||
"default_obsidian.png", 1)
|
||||
|
||||
-- obsidian arrow and grief setting check
|
||||
|
||||
local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
|
||||
|
||||
-- mese arrow (weapon)
|
||||
mobs:register_arrow("mobs_monster:obsidian_arrow", {
|
||||
visual = "sprite",
|
||||
visual_size = {x = 0.5, y = 0.5},
|
||||
@ -294,6 +284,7 @@ mobs:register_arrow("mobs_monster:obsidian_arrow", {
|
||||
velocity = 6,
|
||||
|
||||
hit_player = function(self, player)
|
||||
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = 8},
|
||||
@ -301,6 +292,7 @@ mobs:register_arrow("mobs_monster:obsidian_arrow", {
|
||||
end,
|
||||
|
||||
hit_mob = function(self, player)
|
||||
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = 8},
|
||||
@ -317,9 +309,7 @@ mobs:register_arrow("mobs_monster:obsidian_arrow", {
|
||||
local radius = 1
|
||||
local def = node and minetest.registered_nodes[node.name]
|
||||
|
||||
if not def then
|
||||
return
|
||||
end
|
||||
if not def then return end
|
||||
|
||||
if def and def.tiles and def.tiles[1] then
|
||||
texture = def.tiles[1]
|
||||
|
@ -1,3 +1,6 @@
|
||||
|
||||
-- web trap schematic
|
||||
|
||||
local web = {name = "mobs:cobweb"}
|
||||
local web_trap = {
|
||||
size = {x = 3, y = 3, z = 3},
|
||||
@ -20,6 +23,8 @@ lucky_block:add_schematics({
|
||||
{"webtrap", web_trap, {x = 1, y = 0, z = 1}},
|
||||
})
|
||||
|
||||
-- add lucky blocks
|
||||
|
||||
lucky_block:add_blocks({
|
||||
{"sch", "webtrap", 1, true},
|
||||
{"spw", "mobs:dungeon_master", 1, nil, nil, 3, "Billy"},
|
||||
|
298
mese_monster.lua
298
mese_monster.lua
@ -1,140 +1,139 @@
|
||||
-- Translation support
|
||||
|
||||
-- translation and custom mese monster types
|
||||
|
||||
local S = minetest.get_translator("mobs_monster")
|
||||
|
||||
local mese_monster_types = {
|
||||
|
||||
-- mese_monster_red
|
||||
{
|
||||
y_min = -20,
|
||||
y_max = -1000,
|
||||
damage = 2,
|
||||
reach = 3,
|
||||
hp_min = 15,
|
||||
hp_max = 25,
|
||||
armor = 80,
|
||||
skins = {"mobs_mese_monster_red.png"},
|
||||
immune_to = {
|
||||
{"default:pick_wood", 0},
|
||||
{"default:shovel_wood", 0},
|
||||
{"default:axe_wood", 0},
|
||||
{"default:sword_wood", 0}
|
||||
{ -- red
|
||||
y_min = -20,
|
||||
y_max = -1000,
|
||||
damage = 2,
|
||||
reach = 3,
|
||||
hp_min = 15,
|
||||
hp_max = 25,
|
||||
armor = 80,
|
||||
skins = {"mobs_mese_monster_red.png"},
|
||||
immune_to = {
|
||||
{"default:pick_wood", 0},
|
||||
{"default:shovel_wood", 0},
|
||||
{"default:axe_wood", 0},
|
||||
{"default:sword_wood", 0}
|
||||
},
|
||||
drops = {
|
||||
{name = "default:mese_crystal", chance = 15, min = 0, max = 1},
|
||||
{name = "default:mese_crystal_fragment", chance = 2, min = 0, max = 1}
|
||||
},
|
||||
arrow_override = function(self)
|
||||
self.velocity = 6
|
||||
self.damage = 2
|
||||
end
|
||||
},
|
||||
drops = {
|
||||
{name = "default:mese_crystal", chance = 15, min = 0, max = 1},
|
||||
{name = "default:mese_crystal_fragment", chance = 2, min = 0, max = 1}
|
||||
},
|
||||
arrow_override = function(self)
|
||||
self.velocity = 6
|
||||
self.damage = 2
|
||||
end
|
||||
},
|
||||
|
||||
-- mese_monster_green
|
||||
{
|
||||
y_min = -1001,
|
||||
y_max = -2000,
|
||||
damage = 3,
|
||||
reach = 3,
|
||||
hp_min = 20,
|
||||
hp_max = 30,
|
||||
armor = 75,
|
||||
skins = {"mobs_mese_monster_green.png"},
|
||||
immune_to = {
|
||||
{"default:pick_wood", 0},
|
||||
{"default:shovel_wood", 0},
|
||||
{"default:axe_wood", 0},
|
||||
{"default:sword_wood", 0},
|
||||
{"default:pick_stone", 0},
|
||||
{"default:shovel_stone", 0},
|
||||
{"default:axe_stone", 0},
|
||||
{"default:sword_stone", 0}
|
||||
{ -- green
|
||||
y_min = -1001,
|
||||
y_max = -2000,
|
||||
damage = 3,
|
||||
reach = 3,
|
||||
hp_min = 20,
|
||||
hp_max = 30,
|
||||
armor = 75,
|
||||
skins = {"mobs_mese_monster_green.png"},
|
||||
immune_to = {
|
||||
{"default:pick_wood", 0},
|
||||
{"default:shovel_wood", 0},
|
||||
{"default:axe_wood", 0},
|
||||
{"default:sword_wood", 0},
|
||||
{"default:pick_stone", 0},
|
||||
{"default:shovel_stone", 0},
|
||||
{"default:axe_stone", 0},
|
||||
{"default:sword_stone", 0}
|
||||
},
|
||||
drops = {
|
||||
{name = "default:mese_crystal", chance = 12, min = 0, max = 1},
|
||||
{name = "default:mese_crystal_fragment", chance = 1, min = 0, max = 1}
|
||||
},
|
||||
arrow_override = function(self)
|
||||
self.velocity = 6
|
||||
self.damage = 2
|
||||
end
|
||||
},
|
||||
drops = {
|
||||
{name = "default:mese_crystal", chance = 12, min = 0, max = 1},
|
||||
{name = "default:mese_crystal_fragment", chance = 1, min = 0, max = 1}
|
||||
},
|
||||
arrow_override = function(self)
|
||||
self.velocity = 6
|
||||
self.damage = 2
|
||||
end
|
||||
},
|
||||
|
||||
-- mese_monster_blue
|
||||
{
|
||||
y_min = -2001,
|
||||
y_max = -3000,
|
||||
damage = 3,
|
||||
reach = 4,
|
||||
hp_min = 25,
|
||||
hp_max = 35,
|
||||
armor = 70,
|
||||
skins = {"mobs_mese_monster_blue.png"},
|
||||
immune_to = {
|
||||
{"default:pick_wood", 0},
|
||||
{"default:shovel_wood", 0},
|
||||
{"default:axe_wood", 0},
|
||||
{"default:sword_wood", 0},
|
||||
{"default:pick_stone", 0},
|
||||
{"default:shovel_stone", 0},
|
||||
{"default:axe_stone", 0},
|
||||
{"default:sword_stone", 0},
|
||||
{"default:pick_bronze", 0},
|
||||
{"default:shovel_bronze", 0},
|
||||
{"default:axe_bronze", 0},
|
||||
{"default:sword_bronze", 0}
|
||||
{ -- blue
|
||||
y_min = -2001,
|
||||
y_max = -3000,
|
||||
damage = 3,
|
||||
reach = 4,
|
||||
hp_min = 25,
|
||||
hp_max = 35,
|
||||
armor = 70,
|
||||
skins = {"mobs_mese_monster_blue.png"},
|
||||
immune_to = {
|
||||
{"default:pick_wood", 0},
|
||||
{"default:shovel_wood", 0},
|
||||
{"default:axe_wood", 0},
|
||||
{"default:sword_wood", 0},
|
||||
{"default:pick_stone", 0},
|
||||
{"default:shovel_stone", 0},
|
||||
{"default:axe_stone", 0},
|
||||
{"default:sword_stone", 0},
|
||||
{"default:pick_bronze", 0},
|
||||
{"default:shovel_bronze", 0},
|
||||
{"default:axe_bronze", 0},
|
||||
{"default:sword_bronze", 0}
|
||||
},
|
||||
drops = {
|
||||
{name = "default:mese", chance = 15, min = 0, max = 1},
|
||||
{name = "default:mese_crystal", chance = 9, min = 0, max = 2},
|
||||
{name = "default:mese_crystal_fragment", chance = 1, min = 0, max = 2}
|
||||
},
|
||||
arrow_override = function(self)
|
||||
self.velocity = 7
|
||||
self.damage = 3
|
||||
end
|
||||
},
|
||||
drops = {
|
||||
{name = "default:mese", chance = 15, min = 0, max = 1},
|
||||
{name = "default:mese_crystal", chance = 9, min = 0, max = 2},
|
||||
{name = "default:mese_crystal_fragment", chance = 1, min = 0, max = 2}
|
||||
},
|
||||
arrow_override = function(self)
|
||||
self.velocity = 7
|
||||
self.damage = 3
|
||||
end
|
||||
},
|
||||
|
||||
-- mese_monster_purple
|
||||
{
|
||||
y_min = -3000,
|
||||
y_max = -31000,
|
||||
damage = 4,
|
||||
reach = 5,
|
||||
hp_min = 30,
|
||||
hp_max = 40,
|
||||
armor = 60,
|
||||
skins = {"mobs_mese_monster_purple.png"},
|
||||
immune_to = {
|
||||
{"default:pick_wood", 0},
|
||||
{"default:shovel_wood", 0},
|
||||
{"default:axe_wood", 0},
|
||||
{"default:sword_wood", 0},
|
||||
{"default:pick_stone", 0},
|
||||
{"default:shovel_stone", 0},
|
||||
{"default:axe_stone", 0},
|
||||
{"default:sword_stone", 0},
|
||||
{"default:pick_bronze", 0},
|
||||
{"default:shovel_bronze", 0},
|
||||
{"default:axe_bronze", 0},
|
||||
{"default:sword_bronze", 0},
|
||||
{"default:pick_steel", 0},
|
||||
{"default:shovel_steel", 0},
|
||||
{"default:axe_steel", 0},
|
||||
{"default:sword_steel", 0}
|
||||
},
|
||||
drops = {
|
||||
{name = "default:mese", chance = 9, min = 0, max = 1},
|
||||
{name = "default:mese_crystal", chance = 6, min = 0, max = 2},
|
||||
{name = "default:mese_crystal_fragment", chance = 1, min = 0, max = 3}
|
||||
},
|
||||
arrow_override = function(self)
|
||||
self.velocity = 8
|
||||
self.damage = 4
|
||||
end
|
||||
}}
|
||||
|
||||
{ -- purple
|
||||
y_min = -3000,
|
||||
y_max = -31000,
|
||||
damage = 4,
|
||||
reach = 5,
|
||||
hp_min = 30,
|
||||
hp_max = 40,
|
||||
armor = 60,
|
||||
skins = {"mobs_mese_monster_purple.png"},
|
||||
immune_to = {
|
||||
{"default:pick_wood", 0},
|
||||
{"default:shovel_wood", 0},
|
||||
{"default:axe_wood", 0},
|
||||
{"default:sword_wood", 0},
|
||||
{"default:pick_stone", 0},
|
||||
{"default:shovel_stone", 0},
|
||||
{"default:axe_stone", 0},
|
||||
{"default:sword_stone", 0},
|
||||
{"default:pick_bronze", 0},
|
||||
{"default:shovel_bronze", 0},
|
||||
{"default:axe_bronze", 0},
|
||||
{"default:sword_bronze", 0},
|
||||
{"default:pick_steel", 0},
|
||||
{"default:shovel_steel", 0},
|
||||
{"default:axe_steel", 0},
|
||||
{"default:sword_steel", 0}
|
||||
},
|
||||
drops = {
|
||||
{name = "default:mese", chance = 9, min = 0, max = 1},
|
||||
{name = "default:mese_crystal", chance = 6, min = 0, max = 2},
|
||||
{name = "default:mese_crystal_fragment", chance = 1, min = 0, max = 3}
|
||||
},
|
||||
arrow_override = function(self)
|
||||
self.velocity = 8
|
||||
self.damage = 4
|
||||
end
|
||||
}
|
||||
}
|
||||
|
||||
-- Mese Monster by SirrobZeroone
|
||||
|
||||
mobs:register_mob("mobs_monster:mese_monster", {
|
||||
type = "monster",
|
||||
visual_size = {x = 10, y = 10}, -- Got scale wrong in blender by factor of 10 - S01
|
||||
@ -155,9 +154,7 @@ mobs:register_mob("mobs_monster:mese_monster", {
|
||||
collisionbox = {-0.75, -0.5, -0.75, 0.75, 2.5, 0.75},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mese_monster.b3d",
|
||||
textures = {
|
||||
{"mobs_mese_monster_purple.png"}
|
||||
},
|
||||
textures = {{"mobs_mese_monster_purple.png"}},
|
||||
blood_texture = "default_mese_crystal_fragment.png",
|
||||
makes_footstep_sound = false,
|
||||
sounds = {
|
||||
@ -187,36 +184,21 @@ mobs:register_mob("mobs_monster:mese_monster", {
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
animation = {
|
||||
speed_normal = 18,
|
||||
speed_run = 18,
|
||||
walk_start = 10,
|
||||
walk_end = 41,
|
||||
walk_speed = 20,
|
||||
run_start = 10,
|
||||
run_end = 41,
|
||||
run_speed = 30,
|
||||
stand_start = 60,
|
||||
stand_end = 83,
|
||||
shoot_start = 100,
|
||||
shoot_end = 113,
|
||||
die_start = 125,
|
||||
die_end = 141,
|
||||
death_speed = 25,
|
||||
die_loop = false,
|
||||
jump_start = 150 ,
|
||||
jump_end = 168,
|
||||
jump_loop = false,
|
||||
punch_start = 175,
|
||||
punch_end = 189
|
||||
speed_normal = 18, speed_run = 18,
|
||||
walk_start = 10, walk_end = 41, walk_speed = 20,
|
||||
run_start = 10, run_end = 41, run_speed = 30,
|
||||
stand_start = 60, stand_end = 83,
|
||||
shoot_start = 100, shoot_end = 113,
|
||||
die_start = 125, die_end = 141, death_speed = 25, die_loop = false,
|
||||
jump_start = 150 , jump_end = 168, jump_loop = false,
|
||||
punch_start = 175, punch_end = 189
|
||||
},
|
||||
|
||||
after_activate = function(self, staticdata, def, dtime)
|
||||
|
||||
local tex = self and self.textures and self.textures[1]
|
||||
|
||||
if tex == "zmobs_mese_monster.png" then
|
||||
self.object:remove()
|
||||
end
|
||||
if tex == "zmobs_mese_monster.png" then self.object:remove() end
|
||||
end,
|
||||
|
||||
on_spawn = function(self)
|
||||
@ -287,14 +269,15 @@ mobs:register_mob("mobs_monster:mese_monster", {
|
||||
end
|
||||
})
|
||||
|
||||
-- mese arrow item
|
||||
|
||||
-- mese arrow (weapon)
|
||||
minetest.register_craftitem("mobs_monster:mese_crystal_fragment_arrow", {
|
||||
description = S("Mese Monster Arrow"),
|
||||
inventory_image = "mobs_mese_arrow.png",
|
||||
groups = {not_in_creative_inventory = 1}
|
||||
})
|
||||
|
||||
-- mese arrow
|
||||
|
||||
mobs:register_arrow("mobs_monster:mese_arrow", {
|
||||
visual = "wielditem",
|
||||
@ -305,6 +288,7 @@ mobs:register_arrow("mobs_monster:mese_arrow", {
|
||||
damage = 2,
|
||||
|
||||
hit_player = function(self, player)
|
||||
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = self.damage}
|
||||
@ -312,6 +296,7 @@ mobs:register_arrow("mobs_monster:mese_arrow", {
|
||||
end,
|
||||
|
||||
hit_mob = function(self, player)
|
||||
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = self.damage}
|
||||
@ -322,6 +307,7 @@ mobs:register_arrow("mobs_monster:mese_arrow", {
|
||||
end
|
||||
})
|
||||
|
||||
-- where to spawn
|
||||
|
||||
if not mobs.custom_spawn_monster then
|
||||
|
||||
@ -335,14 +321,16 @@ if not mobs.custom_spawn_monster then
|
||||
})
|
||||
end
|
||||
|
||||
-- spawn egg
|
||||
|
||||
mobs:register_egg("mobs_monster:mese_monster", S("Mese Monster"), "default_mese_block.png", 1)
|
||||
|
||||
-- compatibility with older mobs mod
|
||||
|
||||
mobs:alias_mob("mobs:mese_monster", "mobs_monster:mese_monster") -- compatiblity
|
||||
mobs:alias_mob("mobs:mese_monster", "mobs_monster:mese_monster")
|
||||
|
||||
-- 9x mese crystal fragments = 1x mese crystal recipe
|
||||
|
||||
-- 9x mese crystal fragments = 1x mese crystal
|
||||
local f = "default:mese_crystal_fragment"
|
||||
|
||||
minetest.register_craft({
|
||||
|
26
oerkki.lua
26
oerkki.lua
@ -1,4 +1,4 @@
|
||||
-- Translation support
|
||||
|
||||
local S = minetest.get_translator("mobs_monster")
|
||||
|
||||
-- Oerkki by PilzAdam
|
||||
@ -22,9 +22,7 @@ mobs:register_mob("mobs_monster:oerkki", {
|
||||
{"mobs_oerkki3.png"}
|
||||
},
|
||||
makes_footstep_sound = false,
|
||||
sounds = {
|
||||
random = "mobs_oerkki"
|
||||
},
|
||||
sounds = {random = "mobs_oerkki"},
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
view_range = 10,
|
||||
@ -38,16 +36,11 @@ mobs:register_mob("mobs_monster:oerkki", {
|
||||
light_damage = 1,
|
||||
fear_height = 4,
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 23,
|
||||
walk_start = 24,
|
||||
walk_end = 36,
|
||||
run_start = 37,
|
||||
run_end = 49,
|
||||
punch_start = 37,
|
||||
punch_end = 49,
|
||||
speed_normal = 15,
|
||||
speed_run = 15
|
||||
stand_start = 0, stand_end = 23,
|
||||
walk_start = 24, walk_end = 36,
|
||||
run_start = 37, run_end = 49,
|
||||
punch_start = 37, punch_end = 49,
|
||||
speed_normal = 15, speed_run = 15
|
||||
},
|
||||
replace_rate = 5,
|
||||
replace_what = {"default:torch"},
|
||||
@ -59,6 +52,7 @@ mobs:register_mob("mobs_monster:oerkki", {
|
||||
},
|
||||
})
|
||||
|
||||
-- where to spawn
|
||||
|
||||
if not mobs.custom_spawn_monster then
|
||||
|
||||
@ -71,8 +65,10 @@ if not mobs.custom_spawn_monster then
|
||||
})
|
||||
end
|
||||
|
||||
-- spawn egg
|
||||
|
||||
mobs:register_egg("mobs_monster:oerkki", S("Oerkki"), "default_obsidian.png", 1)
|
||||
|
||||
-- compatibility with older mobs mod
|
||||
|
||||
mobs:alias_mob("mobs:oerkki", "mobs_monster:oerkki") -- compatiblity
|
||||
mobs:alias_mob("mobs:oerkki", "mobs_monster:oerkki")
|
||||
|
@ -1,7 +1,8 @@
|
||||
-- Translation support
|
||||
|
||||
local S = minetest.get_translator("mobs_monster")
|
||||
|
||||
-- custom particle effects
|
||||
|
||||
local effect = function(pos, amount, texture, min_size, max_size, radius, gravity, glow)
|
||||
|
||||
radius = radius or 2
|
||||
@ -28,7 +29,6 @@ local effect = function(pos, amount, texture, min_size, max_size, radius, gravit
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
-- Sand Monster by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs_monster:sand_monster", {
|
||||
@ -52,9 +52,7 @@ mobs:register_mob("mobs_monster:sand_monster", {
|
||||
},
|
||||
blood_texture = "default_desert_sand.png",
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_sandmonster"
|
||||
},
|
||||
sounds = {random = "mobs_sandmonster"},
|
||||
walk_velocity = 1.5,
|
||||
run_velocity = 4,
|
||||
view_range = 8,
|
||||
@ -68,16 +66,11 @@ mobs:register_mob("mobs_monster:sand_monster", {
|
||||
light_damage = 0,
|
||||
fear_height = 4,
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 39,
|
||||
walk_start = 41,
|
||||
walk_end = 72,
|
||||
run_start = 74,
|
||||
run_end = 105,
|
||||
punch_start = 74,
|
||||
punch_end = 105
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 39,
|
||||
walk_start = 41, walk_end = 72,
|
||||
run_start = 74, run_end = 105,
|
||||
punch_start = 74, punch_end = 105
|
||||
},
|
||||
immune_to = {
|
||||
{"default:shovel_wood", 3}, -- shovels deal more damage to sand monster
|
||||
@ -116,6 +109,8 @@ mobs:register_mob("mobs_monster:sand_monster", {
|
||||
]]
|
||||
})
|
||||
|
||||
-- where to spawn
|
||||
|
||||
if not mobs.custom_spawn_monster then
|
||||
|
||||
mobs:spawn({
|
||||
@ -127,9 +122,11 @@ if not mobs.custom_spawn_monster then
|
||||
})
|
||||
end
|
||||
|
||||
-- spawn egg
|
||||
|
||||
mobs:register_egg("mobs_monster:sand_monster", S("Sand Monster"),
|
||||
"default_desert_sand.png", 1)
|
||||
|
||||
-- compatibility with older mobs mod
|
||||
|
||||
mobs:alias_mob("mobs:sand_monster", "mobs_monster:sand_monster") -- compatibility
|
||||
mobs:alias_mob("mobs:sand_monster", "mobs_monster:sand_monster")
|
||||
|
48
spider.lua
48
spider.lua
@ -1,10 +1,8 @@
|
||||
-- Translation support
|
||||
local S = minetest.get_translator("mobs_monster")
|
||||
|
||||
-- check for default mod
|
||||
local mod_def = minetest.get_modpath("default")
|
||||
-- helper function
|
||||
|
||||
-- helper
|
||||
local get_velocity = function(self)
|
||||
|
||||
local v = self.object:get_velocity()
|
||||
@ -15,6 +13,7 @@ local get_velocity = function(self)
|
||||
return (v.x * v.x + v.z * v.z) ^ 0.5
|
||||
end
|
||||
|
||||
-- custom spider types
|
||||
|
||||
local spider_types = {
|
||||
|
||||
@ -55,7 +54,6 @@ local spider_types = {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
-- Spider by AspireMint (CC-BY-SA 3.0 license)
|
||||
|
||||
mobs:register_mob("mobs_monster:spider", {
|
||||
@ -98,16 +96,11 @@ mobs:register_mob("mobs_monster:spider", {
|
||||
light_damage = 0,
|
||||
node_damage = false, -- disable damage_per_second node damage
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 20,
|
||||
stand_start = 0,
|
||||
stand_end = 0,
|
||||
walk_start = 1,
|
||||
walk_end = 21,
|
||||
run_start = 1,
|
||||
run_end = 21,
|
||||
punch_start = 25,
|
||||
punch_end = 45
|
||||
speed_normal = 15, speed_run = 20,
|
||||
stand_start = 0, stand_end = 0,
|
||||
walk_start = 1, walk_end = 21,
|
||||
run_start = 1, run_end = 21,
|
||||
punch_start = 25, punch_end = 45
|
||||
},
|
||||
|
||||
-- check surrounding nodes and spawn a specific spider
|
||||
@ -126,9 +119,7 @@ mobs:register_mob("mobs_monster:spider", {
|
||||
self.object:set_properties({textures = tmp.skins})
|
||||
self.docile_by_day = tmp.docile
|
||||
|
||||
if tmp.drops then
|
||||
self.drops = tmp.drops
|
||||
end
|
||||
if tmp.drops then self.drops = tmp.drops end
|
||||
|
||||
if tmp.shoot then
|
||||
self.attack_type = "dogshoot"
|
||||
@ -141,6 +132,7 @@ mobs:register_mob("mobs_monster:spider", {
|
||||
end
|
||||
|
||||
if tmp.small then
|
||||
|
||||
self.object:set_properties({
|
||||
collisionbox = {-0.2, -0.2, -0.2, 0.2, 0, 0.2},
|
||||
visual_size = {x = 0.25, y = 0.25}
|
||||
@ -159,9 +151,7 @@ mobs:register_mob("mobs_monster:spider", {
|
||||
|
||||
-- quarter second timer
|
||||
self.spider_timer = (self.spider_timer or 0) + dtime
|
||||
if self.spider_timer < 0.25 then
|
||||
return
|
||||
end
|
||||
if self.spider_timer < 0.25 then return end
|
||||
self.spider_timer = 0
|
||||
|
||||
-- need to be stopped to go onwards
|
||||
@ -171,11 +161,7 @@ mobs:register_mob("mobs_monster:spider", {
|
||||
end
|
||||
|
||||
local pos = self.object:get_pos()
|
||||
local yaw = self.object:get_yaw()
|
||||
|
||||
-- sanity check
|
||||
if not yaw then return end
|
||||
|
||||
local yaw = self.object:get_yaw() ; if not yaw then return end
|
||||
local prop = self.object:get_properties()
|
||||
|
||||
pos.y = pos.y + prop.collisionbox[2] - 0.2
|
||||
@ -231,6 +217,7 @@ mobs:register_mob("mobs_monster:spider", {
|
||||
end
|
||||
})
|
||||
|
||||
-- where to spawn
|
||||
|
||||
if not mobs.custom_spawn_monster then
|
||||
|
||||
@ -262,15 +249,17 @@ if not mobs.custom_spawn_monster then
|
||||
})
|
||||
end
|
||||
|
||||
-- spawn egg
|
||||
|
||||
mobs:register_egg("mobs_monster:spider", S("Spider"), "mobs_cobweb.png", 1)
|
||||
|
||||
-- compatibility with older mobs mod
|
||||
|
||||
mobs:alias_mob("mobs_monster:spider2", "mobs_monster:spider") -- compatibility
|
||||
mobs:alias_mob("mobs_monster:spider2", "mobs_monster:spider")
|
||||
mobs:alias_mob("mobs:spider", "mobs_monster:spider")
|
||||
|
||||
-- cobweb and recipe
|
||||
|
||||
-- cobweb
|
||||
minetest.register_node(":mobs:cobweb", {
|
||||
description = S("Cobweb"),
|
||||
drawtype = "plantlike",
|
||||
@ -289,7 +278,7 @@ minetest.register_node(":mobs:cobweb", {
|
||||
groups = {snappy = 1, disable_jump = 1},
|
||||
is_ground_content = false,
|
||||
drop = "farming:string",
|
||||
sounds = mod_def and default.node_sound_leaves_defaults()
|
||||
sounds = mobs.node_sound_leaves_defaults()
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
@ -301,6 +290,7 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
-- cobweb place function
|
||||
|
||||
local web_place = function(pos)
|
||||
|
||||
@ -313,6 +303,8 @@ local web_place = function(pos)
|
||||
end
|
||||
end
|
||||
|
||||
-- cobweb arrow
|
||||
|
||||
mobs:register_arrow("mobs_monster:cobweb", {
|
||||
visual = "sprite",
|
||||
visual_size = {x = 1, y = 1},
|
||||
|
@ -1,4 +1,6 @@
|
||||
-- Translation support
|
||||
|
||||
-- translation and custom stone monster types
|
||||
|
||||
local S = minetest.get_translator("mobs_monster")
|
||||
|
||||
local stone_types = {
|
||||
@ -22,7 +24,6 @@ local stone_types = {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
-- Stone Monster by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs_monster:stone_monster", {
|
||||
@ -43,9 +44,7 @@ mobs:register_mob("mobs_monster:stone_monster", {
|
||||
{"mobs_stone_monster2.png"} -- by AMMOnym
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_stonemonster"
|
||||
},
|
||||
sounds = {random = "mobs_stonemonster"},
|
||||
walk_velocity = 1,
|
||||
run_velocity = 2,
|
||||
jump_height = 0,
|
||||
@ -61,16 +60,11 @@ mobs:register_mob("mobs_monster:stone_monster", {
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 40,
|
||||
punch_end = 63
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 14,
|
||||
walk_start = 15, walk_end = 38,
|
||||
run_start = 40, run_end = 63,
|
||||
punch_start = 40, punch_end = 63
|
||||
},
|
||||
immune_to = {
|
||||
{"default:pick_wood", 0}, -- wooden pick doesnt hurt stone monster
|
||||
@ -96,9 +90,7 @@ mobs:register_mob("mobs_monster:stone_monster", {
|
||||
self.base_texture = tmp.skins
|
||||
self.object:set_properties({textures = tmp.skins})
|
||||
|
||||
if tmp.drops then
|
||||
self.drops = tmp.drops
|
||||
end
|
||||
if tmp.drops then self.drops = tmp.drops end
|
||||
|
||||
return true
|
||||
end
|
||||
@ -108,6 +100,7 @@ mobs:register_mob("mobs_monster:stone_monster", {
|
||||
end
|
||||
})
|
||||
|
||||
-- where to spawn
|
||||
|
||||
if not mobs.custom_spawn_monster then
|
||||
|
||||
@ -120,8 +113,10 @@ if not mobs.custom_spawn_monster then
|
||||
})
|
||||
end
|
||||
|
||||
-- spawn egg
|
||||
|
||||
mobs:register_egg("mobs_monster:stone_monster", S("Stone Monster"), "default_stone.png", 1)
|
||||
|
||||
-- compatibility with older mobs mod
|
||||
|
||||
mobs:alias_mob("mobs:stone_monster", "mobs_monster:stone_monster") -- compatibility
|
||||
mobs:alias_mob("mobs:stone_monster", "mobs_monster:stone_monster")
|
||||
|
@ -1,4 +1,6 @@
|
||||
-- Translation support
|
||||
|
||||
-- translation and custom tree monster types
|
||||
|
||||
local S = minetest.get_translator("mobs_monster")
|
||||
|
||||
local tree_types = {
|
||||
@ -44,7 +46,6 @@ local tree_types = {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
-- Tree Monster (or Tree Gollum) by PilzAdam
|
||||
|
||||
mobs:register_mob("mobs_monster:tree_monster", {
|
||||
@ -67,9 +68,7 @@ mobs:register_mob("mobs_monster:tree_monster", {
|
||||
},
|
||||
blood_texture = "default_wood.png",
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_treemonster"
|
||||
},
|
||||
sounds = {random = "mobs_treemonster"},
|
||||
walk_velocity = 1,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
@ -96,16 +95,11 @@ mobs:register_mob("mobs_monster:tree_monster", {
|
||||
-- {"all", 0}, -- only weapons on list deal damage
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 24,
|
||||
walk_start = 25,
|
||||
walk_end = 47,
|
||||
run_start = 48,
|
||||
run_end = 62,
|
||||
punch_start = 48,
|
||||
punch_end = 62
|
||||
speed_normal = 15, speed_run = 15,
|
||||
stand_start = 0, stand_end = 24,
|
||||
walk_start = 25, walk_end = 47,
|
||||
run_start = 48, run_end = 62,
|
||||
punch_start = 48, punch_end = 62
|
||||
},
|
||||
|
||||
-- check surrounding nodes and spawn a specific tree monster
|
||||
@ -125,11 +119,10 @@ mobs:register_mob("mobs_monster:tree_monster", {
|
||||
self.base_texture = tmp.skins
|
||||
self.object:set_properties({textures = tmp.skins})
|
||||
|
||||
if tmp.drops then
|
||||
self.drops = tmp.drops
|
||||
end
|
||||
if tmp.drops then self.drops = tmp.drops end
|
||||
|
||||
if tmp.explode then
|
||||
|
||||
self.attack_type = "explode"
|
||||
self.explosion_radius = 3
|
||||
self.explosion_timer = 3
|
||||
@ -156,6 +149,7 @@ mobs:register_mob("mobs_monster:tree_monster", {
|
||||
end
|
||||
})
|
||||
|
||||
-- where to spawn
|
||||
|
||||
if not mobs.custom_spawn_monster then
|
||||
|
||||
@ -169,8 +163,10 @@ if not mobs.custom_spawn_monster then
|
||||
})
|
||||
end
|
||||
|
||||
-- spawn egg
|
||||
|
||||
mobs:register_egg("mobs_monster:tree_monster", S("Tree Monster"), "default_tree_top.png", 1)
|
||||
|
||||
-- compatibility with older mobs mod
|
||||
|
||||
mobs:alias_mob("mobs:tree_monster", "mobs_monster:tree_monster") -- compatibility
|
||||
mobs:alias_mob("mobs:tree_monster", "mobs_monster:tree_monster")
|
||||
|
Loading…
Reference in New Issue
Block a user