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mirror of https://codeberg.org/tenplus1/mobs_monster.git synced 2025-07-08 11:20:20 +02:00

tweaked tool damage for sand, stone and tree monsters

This commit is contained in:
TenPlus1
2019-02-11 09:27:22 +00:00
parent eeb6a8e138
commit 86e5f4ed09
3 changed files with 27 additions and 5 deletions

View File

@ -41,11 +41,17 @@ mobs:register_mob("mobs_monster:tree_monster", {
lava_damage = 0,
light_damage = 2,
fall_damage = 0,
-- immune_to = {
-- {"default:axe_diamond", 5},
-- {"default:sapling", -5}, -- saplings heal
-- {"all", 0},
-- },
immune_to = {
{"default:axe_wood", 0}, -- wooden axe doesnt hurt wooden monster
{"default:axe_stone", 4}, -- axes deal more damage to tree monster
{"default:axe_bronze", 5},
{"default:axe_steel", 5},
{"default:axe_mese", 7},
{"default:axe_diamond", 9},
{"default:sapling", -5}, -- default and jungle saplings heal
{"default:junglesapling", -5},
-- {"all", 0}, -- only weapons on list deal damage
},
animation = {
speed_normal = 15,
speed_run = 15,