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https://codeberg.org/tenplus1/mobs_monster.git
synced 2024-12-23 01:10:26 +01:00
tweaked tool damage for sand, stone and tree monsters
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eeb6a8e138
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@ -78,6 +78,14 @@ mobs:register_mob("mobs_monster:sand_monster", {
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punch_start = 74,
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punch_start = 74,
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punch_end = 105,
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punch_end = 105,
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},
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},
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immune_to = {
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{"default:shovel_wood", 3}, -- shovels deal more damage to sand monster
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{"default:shovel_stone", 3},
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{"default:shovel_bronze", 4},
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{"default:shovel_steel", 4},
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{"default:shovel_mese", 5},
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{"default:shovel_diamond", 7},
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},
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--[[
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--[[
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custom_attack = function(self, p)
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custom_attack = function(self, p)
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local pos = self.object:get_pos()
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local pos = self.object:get_pos()
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@ -51,6 +51,14 @@ mobs:register_mob("mobs_monster:stone_monster", {
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punch_start = 40,
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punch_start = 40,
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punch_end = 63,
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punch_end = 63,
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},
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},
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immune_to = {
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{"default:pick_wood", 0}, -- wooden pick doesnt hurt stone monster
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{"default:pick_stone", 4}, -- picks deal more damage to stone monster
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{"default:pick_bronze", 5},
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{"default:pick_steel", 5},
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{"default:pick_mese", 6},
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{"default:pick_diamond", 7},
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},
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})
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})
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@ -41,11 +41,17 @@ mobs:register_mob("mobs_monster:tree_monster", {
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lava_damage = 0,
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lava_damage = 0,
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light_damage = 2,
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light_damage = 2,
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fall_damage = 0,
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fall_damage = 0,
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-- immune_to = {
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immune_to = {
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-- {"default:axe_diamond", 5},
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{"default:axe_wood", 0}, -- wooden axe doesnt hurt wooden monster
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-- {"default:sapling", -5}, -- saplings heal
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{"default:axe_stone", 4}, -- axes deal more damage to tree monster
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-- {"all", 0},
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{"default:axe_bronze", 5},
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-- },
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{"default:axe_steel", 5},
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{"default:axe_mese", 7},
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{"default:axe_diamond", 9},
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{"default:sapling", -5}, -- default and jungle saplings heal
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{"default:junglesapling", -5},
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-- {"all", 0}, -- only weapons on list deal damage
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},
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animation = {
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animation = {
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speed_normal = 15,
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speed_normal = 15,
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speed_run = 15,
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speed_run = 15,
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