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specific_attack table added as example only
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@ -8,6 +8,7 @@ mobs:register_mob("mobs_monster:tree_monster", {
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "dogfight",
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attack_animals = true,
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attack_animals = true,
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--specific_attack = {"player", "mobs_animal:chicken"},
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reach = 2,
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reach = 2,
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damage = 2,
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damage = 2,
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hp_min = 7,
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hp_min = 7,
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