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tweak fire spirit
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@ -32,8 +32,8 @@ mobs:register_mob("mobs_monster:fire_spirit", {
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glow = 14,
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blood_texture = "fire_basic_flame.png",
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immune_to = {
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{"bucket:bucket_water", 1},
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{"bucket:bucket_river_water", 1},
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{"bucket:bucket_water", 2},
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{"bucket:bucket_river_water", 2},
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{"all"}
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},
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makes_footstep_sound = false,
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@ -48,7 +48,7 @@ mobs:register_mob("mobs_monster:fire_spirit", {
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jump = true,
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jump_height = 6,
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drops = mob_drops,
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water_damage = 1,
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water_damage = 4,
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lava_damage = 0,
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fire_damage = 0,
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light_damage = 0,
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@ -67,7 +67,7 @@ mobs:register_mob("mobs_monster:fire_spirit", {
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self.flame_timer = (self.flame_timer or 0) + dtime
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if self.flame_timer < 0.25 then return end
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if self.flame_timer < 0.1 then return end
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self.flame_timer = 0
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