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add sand variation in sand monster drops, same with dirt monster

This commit is contained in:
tenplus1
2025-03-20 14:08:28 +00:00
parent 185b4d22d4
commit a195057c8a
2 changed files with 8 additions and 3 deletions

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@ -59,7 +59,10 @@ mobs:register_mob("mobs_monster:sand_monster", {
jump = true,
floats = 0,
drops = {
{name = "default:desert_sand", chance = 1, min = 3, max = 5}
{name = "default:silver_sand", chance = 2, min = 1, max = 2},
{name = "default:desert_sand", chance = 2, min = 1, max = 2},
{name = "default:sand", chance = 2, min = 1, max = 2},
{name = "default:clay_lump", chance = 2, min = 0, max = 1}
},
water_damage = 3,
lava_damage = 4,