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use mobs:add_mob() to add obsidian flan, also lava damages ob flan
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@ -70,7 +70,9 @@ mobs:register_mob("mobs_monster:lava_flan", {
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self.object:remove()
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self.object:remove()
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if math.random(4) == 1 then
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if math.random(4) == 1 then
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minetest.add_entity(pos, "mobs_monster:obsidian_flan")
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mobs:add_mob(pos, {
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name = "mobs_monster:obsidian_flan",
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})
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end
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end
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else
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else
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if minetest.get_node(pos).name == "air" then
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if minetest.get_node(pos).name == "air" then
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@ -229,9 +231,10 @@ mobs:register_mob("mobs_monster:obsidian_flan", {
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floats = 0,
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floats = 0,
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drops = {
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drops = {
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{name = "default:obsidian_shard", chance = 1, min = 1, max = 5},
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{name = "default:obsidian_shard", chance = 1, min = 1, max = 5},
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{name = "default:obsidian", chance = 3, min = 0, max = 2},
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},
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},
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water_damage = 0,
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water_damage = 0,
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lava_damage = 0,
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lava_damage = 8,
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light_damage = 0,
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light_damage = 0,
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animation = {
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animation = {
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speed_normal = 15,
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speed_normal = 15,
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