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tweak spider climbing feature
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@ -114,8 +114,8 @@ mobs:register_mob("mobs_monster:spider", {
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self.spider_timer = 0
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-- need to be stopped to go onwards
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if get_velocity(self) > 0.2 then
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self.disable_falling = false
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if get_velocity(self) > 0.5 then
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self.disable_falling = nil
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return
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end
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@ -153,6 +153,7 @@ mobs:register_mob("mobs_monster:spider", {
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self.disable_falling = true
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-- move up facing
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v.x = 0 ; v.y = 0
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v.y = self.jump_height
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mobs:set_animation(self, "jump")
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self.object:set_velocity(v)
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