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re-add flame on death for lava flan with air check
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@ -52,6 +52,10 @@ mobs:register_mob("mobs_monster:lava_flan", {
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},
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},
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on_die = function(self, pos)
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on_die = function(self, pos)
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if minetest.get_node(pos).name == "air" then
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minetest.set_node(pos, {name = "fire:basic_flame"})
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end
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self.object:remove()
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self.object:remove()
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minetest.add_particlespawner({
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minetest.add_particlespawner({
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