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disable friendly_fire for dungeon master (they can take a fireball)
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@ -25,6 +25,7 @@ mobs:register_mob("mobs_monster:dungeon_master", {
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reach = 3,
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reach = 3,
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shoot_interval = 2.2,
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shoot_interval = 2.2,
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arrow = "mobs_monster:fireball",
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arrow = "mobs_monster:fireball",
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friendly_fire = false,
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shoot_offset = 1,
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shoot_offset = 1,
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hp_min = 42,
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hp_min = 42,
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hp_max = 75,
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hp_max = 75,
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