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https://codeberg.org/tenplus1/mobs_monster.git
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Merge remote-tracking branch 'upstream/master'
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@ -9,7 +9,7 @@ local tree_types = {
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{name = "default:stick", chance = 1, min = 1, max = 3},
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{name = "ethereal:sakura_leaves", chance = 1, min = 1, max = 2},
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{name = "ethereal:sakura_trunk", chance = 2, min = 1, max = 2},
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{name = "ethereal:sakura_tree_sapling", chance = 2, min = 0, max = 2},
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{name = "ethereal:sakura_tree_sapling", chance = 2, min = 0, max = 2}
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}
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},
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@ -19,7 +19,7 @@ local tree_types = {
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{name = "default:stick", chance = 1, min = 1, max = 3},
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{name = "ethereal:frost_leaves", chance = 1, min = 1, max = 2},
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{name = "ethereal:frost_tree", chance = 2, min = 1, max = 2},
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{name = "ethereal:crystal_spike", chance = 4, min = 0, max = 2},
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{name = "ethereal:crystal_spike", chance = 4, min = 0, max = 2}
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}
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},
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@ -29,7 +29,7 @@ local tree_types = {
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{name = "default:stick", chance = 1, min = 1, max = 3},
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{name = "ethereal:yellowleaves", chance = 1, min = 1, max = 2},
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{name = "ethereal:yellow_tree_sapling", chance = 2, min = 0, max = 2},
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{name = "ethereal:golden_apple", chance = 3, min = 0, max = 2},
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{name = "ethereal:golden_apple", chance = 3, min = 0, max = 2}
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}
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},
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@ -41,7 +41,7 @@ local tree_types = {
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{name = "default:coal_lump", chance = 3, min = 0, max = 3}
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},
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explode = true
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},
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}
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}
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@ -63,12 +63,12 @@ mobs:register_mob("mobs_monster:tree_monster", {
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mesh = "mobs_tree_monster.b3d",
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textures = {
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{"mobs_tree_monster.png"},
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{"mobs_tree_monster2.png"},
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{"mobs_tree_monster2.png"}
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},
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blood_texture = "default_wood.png",
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_treemonster",
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random = "mobs_treemonster"
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},
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walk_velocity = 1,
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run_velocity = 3,
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@ -107,7 +107,7 @@ mobs:register_mob("mobs_monster:tree_monster", {
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run_start = 48,
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run_end = 62,
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punch_start = 48,
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punch_end = 62,
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punch_end = 62
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},
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-- check surrounding nodes and spawn a specific tree monster
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@ -160,14 +160,15 @@ mobs:register_mob("mobs_monster:tree_monster", {
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if not mobs.custom_spawn_monster then
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mobs:spawn({
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name = "mobs_monster:tree_monster",
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nodes = {"group:leaves"}, --{"default:leaves", "default:jungleleaves"},
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max_light = 7,
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chance = 7000,
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min_height = 0,
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day_toggle = false,
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})
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mobs:spawn({
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name = "mobs_monster:tree_monster",
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nodes = {"group:leaves"},
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max_light = 7,
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chance = 7000,
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min_height = 0,
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day_toggle = false
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})
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end
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