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frost and healing tree monsters glow slightly
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@ -22,7 +22,7 @@ local tree_types = {
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{name = "ethereal:frost_leaves", chance = 1, min = 1, max = 2},
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{name = "ethereal:frost_tree", chance = 2, min = 1, max = 2},
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{name = "ethereal:crystal_spike", chance = 4, min = 0, max = 2}
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}
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}, glow = 1
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},
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{ nodes = {"ethereal:yellowleaves"},
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@ -32,7 +32,7 @@ local tree_types = {
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{name = "ethereal:yellowleaves", chance = 1, min = 1, max = 2},
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{name = "ethereal:yellow_tree_sapling", chance = 2, min = 0, max = 2},
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{name = "ethereal:golden_apple", chance = 3, min = 0, max = 2}
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}
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}, glow = 1
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},
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{ nodes = {"default:acacia_bush_leaves"},
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@ -119,6 +119,8 @@ mobs:register_mob("mobs_monster:tree_monster", {
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self.base_texture = tmp.skins
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self.object:set_properties({textures = tmp.skins})
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if tmp.glow then self.object:set_properties({glow = tmp.glow}) end
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if tmp.drops then self.drops = tmp.drops end
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if tmp.explode then
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