1
0
mirror of https://codeberg.org/tenplus1/mobs_monster.git synced 2024-12-23 01:10:26 +01:00
mobs_monster/models/zmobs_lava_flan.x
2016-04-15 15:00:45 +01:00

3507 lines
93 KiB
Plaintext

xof 0303txt 0032
template XSkinMeshHeader {
<3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
WORD nMaxSkinWeightsPerVertex;
WORD nMaxSkinWeightsPerFace;
WORD nBones;
}
template SkinWeights {
<6f0d123b-bad2-4167-a0d0-80224f25fabb>
STRING transformNodeName;
DWORD nWeights;
array DWORD vertexIndices[nWeights];
array float weights[nWeights];
Matrix4x4 matrixOffset;
}
Frame Root {
FrameTransformMatrix {
1.000000, 0.000000, 0.000000, 0.000000,
0.000000,-0.000000, 1.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000;;
}
Frame Armature {
FrameTransformMatrix {
-5.000000, 0.000001, 0.000000, 0.000000,
-0.000001,-5.000000, 0.000000, 0.000000,
0.000000, 0.000000, 5.000000, 0.000000,
0.000000, 0.000000,-5.000000, 1.000000;;
}
Frame Armature_Bone {
FrameTransformMatrix {
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000,-1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000;;
}
Frame Armature_Bone_001 {
FrameTransformMatrix {
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 2.000000, 0.000000, 1.000000;;
}
Frame Armature_Bone_002 {
FrameTransformMatrix {
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.300000, 0.000000, 1.000000;;
}
Frame Armature_Bone_003 {
FrameTransformMatrix {
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.300000, 0.000000, 1.000000;;
}
Frame Armature_Bone_004 {
FrameTransformMatrix {
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.400000, 0.000000, 1.000000;;
}
} // End of Armature_Bone_004
} // End of Armature_Bone_003
} // End of Armature_Bone_002
} // End of Armature_Bone_001
} // End of Armature_Bone
Frame Cube {
FrameTransformMatrix {
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.000000, 1.000000, 1.000000;;
}
Mesh { // Cube mesh
264;
1.000000; 1.000000;-1.000000;,
1.000000;-1.000000;-1.000000;,
-1.000000;-1.000000;-1.000000;,
-1.000000; 1.000000;-1.000000;,
-1.000000; 1.000000; 1.000000;,
-1.000000;-1.000000; 1.000000;,
-0.800000;-0.800000; 1.000000;,
-0.800000; 0.800000; 1.000000;,
1.000000; 1.000000;-1.000000;,
1.000000; 0.999999; 1.000000;,
0.999999;-1.000001; 1.000000;,
1.000000;-1.000000;-1.000000;,
1.000000;-1.000000;-1.000000;,
0.999999;-1.000001; 1.000000;,
-1.000000;-1.000000; 1.000000;,
-1.000000;-1.000000;-1.000000;,
-1.000000;-1.000000;-1.000000;,
-1.000000;-1.000000; 1.000000;,
-1.000000; 1.000000; 1.000000;,
-1.000000; 1.000000;-1.000000;,
1.000000; 0.999999; 1.000000;,
1.000000; 1.000000;-1.000000;,
-1.000000; 1.000000;-1.000000;,
-1.000000; 1.000000; 1.000000;,
-0.800000; 0.800000; 1.666667;,
-0.800000;-0.800000; 1.666667;,
-0.800000;-0.800000; 2.000000;,
-0.800000; 0.800000; 2.000000;,
0.999999;-1.000001; 1.000000;,
1.000000; 0.999999; 1.000000;,
0.800000; 0.800000; 1.000000;,
0.799999;-0.800001; 1.000000;,
1.000000; 0.999999; 1.000000;,
-1.000000; 1.000000; 1.000000;,
-0.800000; 0.800000; 1.000000;,
0.800000; 0.800000; 1.000000;,
-1.000000;-1.000000; 1.000000;,
0.999999;-1.000001; 1.000000;,
0.799999;-0.800001; 1.000000;,
-0.800000;-0.800000; 1.000000;,
-0.800000;-0.800000; 2.000000;,
0.799999;-0.800001; 2.000000;,
0.640000;-0.640000; 2.000000;,
-0.640000;-0.640000; 2.000000;,
0.799999;-0.800001; 1.666667;,
0.800000; 0.800000; 1.666667;,
0.800000; 0.800000; 2.000000;,
0.799999;-0.800001; 2.000000;,
0.800000; 0.800000; 1.666667;,
-0.800000; 0.800000; 1.666667;,
-0.800000; 0.800000; 2.000000;,
0.800000; 0.800000; 2.000000;,
-0.800000;-0.800000; 1.666667;,
0.799999;-0.800001; 1.666667;,
0.799999;-0.800001; 2.000000;,
-0.800000;-0.800000; 2.000000;,
0.640000; 0.640000; 2.000000;,
-0.640000; 0.640000; 2.000000;,
-0.640000; 0.640000; 2.500000;,
0.640000; 0.640000; 2.500000;,
-0.800000; 0.800000; 2.000000;,
-0.800000;-0.800000; 2.000000;,
-0.640000;-0.640000; 2.000000;,
-0.640000; 0.640000; 2.000000;,
0.799999;-0.800001; 2.000000;,
0.800000; 0.800000; 2.000000;,
0.640000; 0.640000; 2.000000;,
0.640000;-0.640000; 2.000000;,
0.800000; 0.800000; 2.000000;,
-0.800000; 0.800000; 2.000000;,
-0.640000; 0.640000; 2.000000;,
0.640000; 0.640000; 2.000000;,
0.640000; 0.640000; 2.500000;,
-0.640000; 0.640000; 2.500000;,
-0.640000;-0.640000; 2.500000;,
0.640000;-0.640000; 2.500000;,
-0.640000;-0.640000; 2.000000;,
0.640000;-0.640000; 2.000000;,
0.640000;-0.640000; 2.500000;,
-0.640000;-0.640000; 2.500000;,
-0.640000; 0.640000; 2.000000;,
-0.640000;-0.640000; 2.000000;,
-0.640000;-0.640000; 2.500000;,
-0.640000; 0.640000; 2.500000;,
0.640000;-0.640000; 2.000000;,
0.640000; 0.640000; 2.000000;,
0.640000; 0.640000; 2.500000;,
0.640000;-0.640000; 2.500000;,
-0.800000; 0.800000; 1.000000;,
-0.800000;-0.800000; 1.000000;,
-0.800000;-0.800000; 1.333333;,
-0.800000; 0.800000; 1.333333;,
-0.800000; 0.800000; 1.333333;,
-0.800000;-0.800000; 1.333333;,
-0.800000;-0.800000; 1.666667;,
-0.800000; 0.800000; 1.666667;,
0.799999;-0.800001; 1.000000;,
0.800000; 0.800000; 1.000000;,
0.800000; 0.800000; 1.333333;,
0.799999;-0.800001; 1.333333;,
0.799999;-0.800001; 1.333333;,
0.800000; 0.800000; 1.333333;,
0.800000; 0.800000; 1.666667;,
0.799999;-0.800001; 1.666667;,
0.800000; 0.800000; 1.000000;,
-0.800000; 0.800000; 1.000000;,
-0.800000; 0.800000; 1.333333;,
0.800000; 0.800000; 1.333333;,
0.800000; 0.800000; 1.333333;,
-0.800000; 0.800000; 1.333333;,
-0.800000; 0.800000; 1.666667;,
0.800000; 0.800000; 1.666667;,
-0.800000;-0.800000; 1.000000;,
0.799999;-0.800001; 1.000000;,
0.799999;-0.800001; 1.333333;,
-0.800000;-0.800000; 1.333333;,
0.799999;-0.800001; 1.333333;,
0.799999;-0.800001; 1.666667;,
0.560000;-0.000000; 1.616667;,
0.560000;-0.000000; 1.383333;,
-0.560000; 0.000000; 1.383333;,
0.560000;-0.000000; 1.383333;,
0.560000;-0.000000; 1.616667;,
-0.560000; 0.000000; 1.616667;,
0.799999;-0.800001; 1.666667;,
-0.800000;-0.800000; 1.666667;,
-0.560000; 0.000000; 1.616667;,
0.560000;-0.000000; 1.616667;,
-0.800000;-0.800000; 1.666667;,
-0.800000;-0.800000; 1.333333;,
-0.560000; 0.000000; 1.383333;,
-0.560000; 0.000000; 1.616667;,
-0.800000;-0.800000; 1.333333;,
0.799999;-0.800001; 1.333333;,
0.560000;-0.000000; 1.383333;,
-0.560000; 0.000000; 1.383333;,
-0.000000;-0.790000; 1.340000;,
-0.000000;-0.690000; 1.540000;,
-0.100000;-0.690000; 1.340000;,
-0.000000;-0.590000; 1.340000;,
-0.000000;-0.690000; 1.540000;,
0.100000;-0.690000; 1.340000;,
0.400000;-0.590000; 1.340000;,
0.500000;-0.690000; 1.340000;,
0.400000;-0.790000; 1.340000;,
0.300000;-0.690000; 1.340000;,
-0.100000;-0.690000; 1.340000;,
-0.000000;-0.690000; 1.540000;,
-0.000000;-0.590000; 1.340000;,
0.100000;-0.690000; 1.340000;,
-0.000000;-0.690000; 1.540000;,
-0.000000;-0.790000; 1.340000;,
0.200000;-0.590000; 1.340000;,
0.300000;-0.690000; 1.340000;,
0.200000;-0.790000; 1.340000;,
0.100000;-0.690000; 1.340000;,
0.300000;-0.690000; 1.340000;,
0.200000;-0.690000; 1.540000;,
0.200000;-0.790000; 1.340000;,
0.100000;-0.690000; 1.340000;,
0.200000;-0.690000; 1.540000;,
0.200000;-0.590000; 1.340000;,
0.200000;-0.590000; 1.340000;,
0.200000;-0.690000; 1.540000;,
0.300000;-0.690000; 1.340000;,
0.500000;-0.690000; 1.340000;,
0.400000;-0.690000; 1.540000;,
0.400000;-0.790000; 1.340000;,
0.200000;-0.790000; 1.340000;,
0.200000;-0.690000; 1.540000;,
0.100000;-0.690000; 1.340000;,
-0.000000;-0.590000; 1.340000;,
0.100000;-0.690000; 1.340000;,
-0.000000;-0.790000; 1.340000;,
-0.100000;-0.690000; 1.340000;,
0.300000;-0.690000; 1.340000;,
0.400000;-0.690000; 1.540000;,
0.400000;-0.590000; 1.340000;,
0.400000;-0.590000; 1.340000;,
0.400000;-0.690000; 1.540000;,
0.500000;-0.690000; 1.340000;,
0.400000;-0.790000; 1.340000;,
0.400000;-0.690000; 1.540000;,
0.300000;-0.690000; 1.340000;,
-0.200000;-0.590000; 1.340000;,
-0.100000;-0.690000; 1.340000;,
-0.200000;-0.790000; 1.340000;,
-0.300000;-0.690000; 1.340000;,
-0.100000;-0.690000; 1.340000;,
-0.200000;-0.690000; 1.540000;,
-0.200000;-0.790000; 1.340000;,
-0.300000;-0.690000; 1.340000;,
-0.200000;-0.690000; 1.540000;,
-0.200000;-0.590000; 1.340000;,
-0.200000;-0.590000; 1.340000;,
-0.200000;-0.690000; 1.540000;,
-0.100000;-0.690000; 1.340000;,
-0.200000;-0.790000; 1.340000;,
-0.200000;-0.690000; 1.540000;,
-0.300000;-0.690000; 1.340000;,
-0.400000;-0.590000; 1.340000;,
-0.300000;-0.690000; 1.340000;,
-0.400000;-0.790000; 1.340000;,
-0.500000;-0.690000; 1.340000;,
-0.300000;-0.690000; 1.340000;,
-0.400000;-0.690000; 1.540000;,
-0.400000;-0.790000; 1.340000;,
-0.500000;-0.690000; 1.340000;,
-0.400000;-0.690000; 1.540000;,
-0.400000;-0.590000; 1.340000;,
-0.400000;-0.590000; 1.340000;,
-0.400000;-0.690000; 1.540000;,
-0.300000;-0.690000; 1.340000;,
-0.400000;-0.790000; 1.340000;,
-0.400000;-0.690000; 1.540000;,
-0.500000;-0.690000; 1.340000;,
0.200000;-0.700000; 2.400000;,
0.200000;-0.500000; 2.400000;,
0.200000;-0.500000; 2.200000;,
0.200000;-0.700000; 2.200000;,
0.200000;-0.500000; 2.400000;,
0.400000;-0.500000; 2.400000;,
0.400000;-0.500000; 2.200000;,
0.200000;-0.500000; 2.200000;,
0.400000;-0.500000; 2.400000;,
0.400000;-0.700000; 2.400000;,
0.400000;-0.700000; 2.200000;,
0.400000;-0.500000; 2.200000;,
0.400000;-0.700000; 2.400000;,
0.200000;-0.700000; 2.400000;,
0.200000;-0.700000; 2.200000;,
0.400000;-0.700000; 2.200000;,
0.200000;-0.700000; 2.200000;,
0.200000;-0.500000; 2.200000;,
0.400000;-0.500000; 2.200000;,
0.400000;-0.700000; 2.200000;,
0.400000;-0.700000; 2.400000;,
0.400000;-0.500000; 2.400000;,
0.200000;-0.500000; 2.400000;,
0.200000;-0.700000; 2.400000;,
-0.400000;-0.700000; 2.400000;,
-0.400000;-0.500000; 2.400000;,
-0.400000;-0.500000; 2.200000;,
-0.400000;-0.700000; 2.200000;,
-0.400000;-0.500000; 2.400000;,
-0.200000;-0.500000; 2.400000;,
-0.200000;-0.500000; 2.200000;,
-0.400000;-0.500000; 2.200000;,
-0.200000;-0.500000; 2.400000;,
-0.200000;-0.700000; 2.400000;,
-0.200000;-0.700000; 2.200000;,
-0.200000;-0.500000; 2.200000;,
-0.200000;-0.700000; 2.400000;,
-0.400000;-0.700000; 2.400000;,
-0.400000;-0.700000; 2.200000;,
-0.200000;-0.700000; 2.200000;,
-0.400000;-0.700000; 2.200000;,
-0.400000;-0.500000; 2.200000;,
-0.200000;-0.500000; 2.200000;,
-0.200000;-0.700000; 2.200000;,
-0.200000;-0.700000; 2.400000;,
-0.200000;-0.500000; 2.400000;,
-0.400000;-0.500000; 2.400000;,
-0.400000;-0.700000; 2.400000;;
71;
4;3;2;1;0;,
4;7;6;5;4;,
4;11;10;9;8;,
4;15;14;13;12;,
4;19;18;17;16;,
4;23;22;21;20;,
4;27;26;25;24;,
4;31;30;29;28;,
4;35;34;33;32;,
4;39;38;37;36;,
4;43;42;41;40;,
4;47;46;45;44;,
4;51;50;49;48;,
4;55;54;53;52;,
4;59;58;57;56;,
4;63;62;61;60;,
4;67;66;65;64;,
4;71;70;69;68;,
4;75;74;73;72;,
4;79;78;77;76;,
4;83;82;81;80;,
4;87;86;85;84;,
4;91;90;89;88;,
4;95;94;93;92;,
4;99;98;97;96;,
4;103;102;101;100;,
4;107;106;105;104;,
4;111;110;109;108;,
4;115;114;113;112;,
4;119;118;117;116;,
4;123;122;121;120;,
4;127;126;125;124;,
4;131;130;129;128;,
4;135;134;133;132;,
3;138;137;136;,
3;141;140;139;,
4;145;144;143;142;,
3;148;147;146;,
3;151;150;149;,
4;155;154;153;152;,
3;158;157;156;,
3;161;160;159;,
3;164;163;162;,
3;167;166;165;,
3;170;169;168;,
4;174;173;172;171;,
3;177;176;175;,
3;180;179;178;,
3;183;182;181;,
4;187;186;185;184;,
3;190;189;188;,
3;193;192;191;,
3;196;195;194;,
3;199;198;197;,
4;203;202;201;200;,
3;206;205;204;,
3;209;208;207;,
3;212;211;210;,
3;215;214;213;,
4;219;218;217;216;,
4;223;222;221;220;,
4;227;226;225;224;,
4;231;230;229;228;,
4;235;234;233;232;,
4;239;238;237;236;,
4;243;242;241;240;,
4;247;246;245;244;,
4;251;250;249;248;,
4;255;254;253;252;,
4;259;258;257;256;,
4;263;262;261;260;;
MeshNormals { // Cube normals
71;
0.000000; 0.000000;-1.000000;,
0.000000; 0.000000; 1.000000;,
1.000000;-0.000000; 0.000000;,
-0.000000;-1.000000;-0.000000;,
-1.000000; 0.000000;-0.000000;,
0.000000; 1.000000; 0.000000;,
-1.000000; 0.000000; 0.000000;,
-0.000000; 0.000000; 1.000000;,
0.000000;-0.000000; 1.000000;,
0.000000; 0.000000; 1.000000;,
0.000000; 0.000000; 1.000000;,
1.000000;-0.000001; 0.000000;,
0.000000; 1.000000; 0.000000;,
-0.000000;-1.000000; 0.000000;,
0.000000; 1.000000; 0.000000;,
0.000000; 0.000000; 1.000000;,
-0.000000; 0.000000; 1.000000;,
0.000000;-0.000000; 1.000000;,
0.000000;-0.000000; 1.000000;,
-0.000000;-1.000000; 0.000000;,
-1.000000; 0.000000; 0.000000;,
1.000000;-0.000001; 0.000000;,
-1.000000; 0.000000; 0.000000;,
-1.000000; 0.000000; 0.000000;,
1.000000;-0.000001; 0.000000;,
1.000000;-0.000001; 0.000000;,
0.000000; 1.000000; 0.000000;,
0.000000; 1.000000; 0.000000;,
-0.000000;-1.000000; 0.000000;,
-0.957826;-0.287348; 0.000000;,
-0.000000;-1.000000; 0.000000;,
-0.000000;-0.062378;-0.998053;,
0.957826;-0.287348; 0.000000;,
0.000000;-0.062378; 0.998053;,
-0.666667;-0.666667; 0.333333;,
0.666667; 0.666666; 0.333333;,
0.000000; 0.000000;-1.000000;,
-0.666667; 0.666667; 0.333333;,
0.666667;-0.666667; 0.333333;,
0.000000; 0.000000;-1.000000;,
0.666667;-0.666667; 0.333333;,
-0.666667; 0.666667; 0.333333;,
0.666667; 0.666667; 0.333333;,
0.666667;-0.666667; 0.333333;,
-0.666667;-0.666667; 0.333333;,
0.000000; 0.000000;-1.000000;,
-0.666667; 0.666667; 0.333333;,
0.666667; 0.666667; 0.333333;,
-0.666667;-0.666667; 0.333333;,
0.000000; 0.000000;-1.000000;,
0.666667;-0.666667; 0.333333;,
-0.666667; 0.666667; 0.333333;,
0.666667; 0.666667; 0.333333;,
-0.666667;-0.666667; 0.333333;,
0.000000; 0.000000;-1.000000;,
0.666667;-0.666667; 0.333333;,
-0.666667; 0.666667; 0.333333;,
0.666667; 0.666667; 0.333333;,
-0.666667;-0.666667; 0.333333;,
-1.000000; 0.000000; 0.000000;,
0.000000; 1.000000;-0.000000;,
1.000000; 0.000000;-0.000000;,
0.000000;-1.000000; 0.000000;,
-0.000000; 0.000000;-1.000000;,
-0.000000; 0.000000; 1.000000;,
-1.000000; 0.000000; 0.000000;,
0.000000; 1.000000;-0.000000;,
1.000000; 0.000000;-0.000000;,
0.000000;-1.000000; 0.000000;,
-0.000000; 0.000000;-1.000000;,
-0.000000; 0.000000; 1.000000;;
71;
4;0;0;0;0;,
4;1;1;1;1;,
4;2;2;2;2;,
4;3;3;3;3;,
4;4;4;4;4;,
4;5;5;5;5;,
4;6;6;6;6;,
4;7;7;7;7;,
4;8;8;8;8;,
4;9;9;9;9;,
4;10;10;10;10;,
4;11;11;11;11;,
4;12;12;12;12;,
4;13;13;13;13;,
4;14;14;14;14;,
4;15;15;15;15;,
4;16;16;16;16;,
4;17;17;17;17;,
4;18;18;18;18;,
4;19;19;19;19;,
4;20;20;20;20;,
4;21;21;21;21;,
4;22;22;22;22;,
4;23;23;23;23;,
4;24;24;24;24;,
4;25;25;25;25;,
4;26;26;26;26;,
4;27;27;27;27;,
4;28;28;28;28;,
4;29;29;29;29;,
4;30;30;30;30;,
4;31;31;31;31;,
4;32;32;32;32;,
4;33;33;33;33;,
3;34;34;34;,
3;35;35;35;,
4;36;36;36;36;,
3;37;37;37;,
3;38;38;38;,
4;39;39;39;39;,
3;40;40;40;,
3;41;41;41;,
3;42;42;42;,
3;43;43;43;,
3;44;44;44;,
4;45;45;45;45;,
3;46;46;46;,
3;47;47;47;,
3;48;48;48;,
4;49;49;49;49;,
3;50;50;50;,
3;51;51;51;,
3;52;52;52;,
3;53;53;53;,
4;54;54;54;54;,
3;55;55;55;,
3;56;56;56;,
3;57;57;57;,
3;58;58;58;,
4;59;59;59;59;,
4;60;60;60;60;,
4;61;61;61;61;,
4;62;62;62;62;,
4;63;63;63;63;,
4;64;64;64;64;,
4;65;65;65;65;,
4;66;66;66;66;,
4;67;67;67;67;,
4;68;68;68;68;,
4;69;69;69;69;,
4;70;70;70;70;;
} // End of Cube normals
MeshTextureCoords { // Cube UV coordinates
264;
0.000000; 0.500000;,
0.500000; 0.500000;,
0.500000; 0.000000;,
0.000000; 0.000000;,
-0.000104; 0.000450;,
-0.000014; 0.499950;,
0.058184; 0.442464;,
0.057363; 0.058619;,
0.000000; 0.500000;,
0.500000; 0.500000;,
0.500000; 0.000000;,
0.000000; 0.000000;,
0.000000; 0.500000;,
0.500000; 0.500000;,
0.500000; 0.000000;,
0.000000; 0.000000;,
0.000000; 0.500000;,
0.500000; 0.500000;,
0.500000; 0.000000;,
0.000000; 0.000000;,
0.000000; 0.500000;,
0.500000; 0.500000;,
0.500000; 0.000000;,
0.000000; 0.000000;,
0.499960; 0.416620;,
0.000040; 0.416620;,
0.000040; 0.624921;,
0.499960; 0.624921;,
0.499489; 0.499550;,
0.499399; 0.000050;,
0.441201; 0.057536;,
0.442021; 0.441381;,
0.499399; 0.000050;,
-0.000104; 0.000450;,
0.057363; 0.058619;,
0.441201; 0.057536;,
-0.000014; 0.499950;,
0.499489; 0.499550;,
0.442021; 0.441381;,
0.058184; 0.442464;,
-0.000014; 0.499950;,
0.499489; 0.499550;,
0.442022; 0.441382;,
0.058184; 0.442464;,
0.000040; 0.208320;,
0.499960; 0.208320;,
0.499960; 0.000020;,
0.000040; 0.000020;,
0.499960; 0.416621;,
0.000040; 0.416620;,
0.000040; 0.624921;,
0.499960; 0.624921;,
0.000046; 0.499908;,
0.499954; 0.499909;,
0.499954; 0.291613;,
0.000046; 0.291613;,
0.499969;-0.015638;,
0.000031;-0.015639;,
0.000031; 0.374937;,
0.499969; 0.374938;,
-0.000104; 0.000450;,
-0.000014; 0.499950;,
0.058184; 0.442464;,
0.057364; 0.058619;,
0.499489; 0.499550;,
0.499399; 0.000050;,
0.441201; 0.057536;,
0.442022; 0.441382;,
0.499399; 0.000050;,
-0.000104; 0.000450;,
0.057364; 0.058619;,
0.441201; 0.057536;,
0.499950; 0.000050;,
0.000050; 0.000050;,
0.000050; 0.499950;,
0.499950; 0.499950;,
0.000031; 0.374937;,
0.499969; 0.374938;,
0.499969;-0.015638;,
0.000031;-0.015639;,
0.499969;-0.015639;,
0.000031;-0.015639;,
0.000031; 0.374937;,
0.499969; 0.374938;,
0.000031; 0.374937;,
0.499969; 0.374938;,
0.499969;-0.015639;,
0.000031;-0.015639;,
0.499960; 0.000019;,
0.000040; 0.000019;,
0.000040; 0.208320;,
0.499960; 0.208320;,
0.499960; 0.208320;,
0.000040; 0.208320;,
0.000040; 0.416620;,
0.499960; 0.416620;,
0.000040; 0.624921;,
0.499960; 0.624921;,
0.499960; 0.416620;,
0.000040; 0.416621;,
0.000040; 0.416621;,
0.499960; 0.416620;,
0.499960; 0.208320;,
0.000040; 0.208320;,
0.499961; 0.000021;,
0.000040; 0.000020;,
0.000040; 0.208320;,
0.499960; 0.208321;,
0.499960; 0.208321;,
0.000040; 0.208320;,
0.000040; 0.416620;,
0.499960; 0.416621;,
0.000046; 0.291430;,
0.499954; 0.291430;,
0.499954; 0.083135;,
0.000046; 0.083134;,
0.482632; 0.297524;,
0.499972; 0.143183;,
0.275451; 0.201614;,
0.279529; 0.217376;,
0.000023; 0.249954;,
0.499977; 0.249954;,
0.499977; 0.041640;,
0.000023; 0.041640;,
0.499972; 0.143183;,
0.017368; 0.143350;,
0.220471; 0.223498;,
0.275451; 0.201614;,
0.017368; 0.143350;,
0.000028; 0.297691;,
0.224549; 0.239260;,
0.220471; 0.223498;,
0.000035; 0.499630;,
0.499965; 0.499457;,
0.424889; 0.249031;,
0.074938; 0.249151;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.000000; 1.000000;,
1.000000; 1.000000;,
1.000000; 0.000000;,
0.000000; 0.000000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.000000; 1.000000;,
1.000000; 1.000000;,
1.000000; 0.000000;,
0.000000; 0.000000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.000000; 1.000000;,
1.000000; 1.000000;,
1.000000; 0.000000;,
0.000000; 0.000000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.000000; 1.000000;,
1.000000; 1.000000;,
1.000000; 0.000000;,
0.000000; 0.000000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.000000; 1.000000;,
1.000000; 1.000000;,
1.000000; 0.000000;,
0.000000; 0.000000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.843750; 0.500000;,
0.750000; 0.375000;,
0.656250; 0.500000;,
0.562500; 0.562500;,
0.500000; 0.500000;,
0.500000; 1.000000;,
0.562500; 0.937500;,
0.000000; 1.000000;,
1.000000; 1.000000;,
1.000000; 0.000000;,
0.000000; 0.000000;,
1.000000; 0.500000;,
0.937500; 0.562500;,
0.937500; 0.937500;,
0.999902; 0.999901;,
0.968750; 0.031250;,
0.843750; 0.031250;,
0.843750; 0.156250;,
0.968750; 0.156250;,
0.562500; 0.937500;,
0.500000; 1.000000;,
0.999902; 0.999901;,
0.937500; 0.937500;,
0.937500; 0.562500;,
1.000000; 0.500000;,
0.500000; 0.500000;,
0.562500; 0.562500;,
0.562500; 0.562500;,
0.500000; 0.500000;,
0.500000; 1.000000;,
0.562500; 0.937500;,
0.000000; 1.000000;,
1.000000; 1.000000;,
1.000000; 0.000000;,
0.000000; 0.000000;,
1.000000; 0.500000;,
0.937500; 0.562500;,
0.937559; 0.942680;,
0.999902; 0.999901;,
0.656250; 0.031250;,
0.531250; 0.031250;,
0.531250; 0.156250;,
0.656250; 0.156250;,
0.562500; 0.937500;,
0.500000; 1.000000;,
0.999902; 0.999901;,
0.937559; 0.942680;,
0.937500; 0.562500;,
1.000000; 0.500000;,
0.500000; 0.500000;,
0.562500; 0.562500;;
} // End of Cube UV coordinates
MeshMaterialList { // Cube material list
1;
71;
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0;;
Material Material {
0.640000; 0.640000; 0.640000; 1.000000;;
96.078431;
0.500000; 0.500000; 0.500000;;
0.000000; 0.000000; 0.000000;;
}
} // End of Cube material list
XSkinMeshHeader {
5;
15;
5;
}
SkinWeights {
"Armature_Bone_003";
249;
4,
5,
6,
7,
9,
10,
13,
14,
17,
18,
20,
23,
24,
25,
26,
27,
28,
29,
30,
31,
32,
33,
34,
35,
36,
37,
38,
39,
40,
41,
42,
43,
44,
45,
46,
47,
48,
49,
50,
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
76,
77,
79,
80,
81,
82,
83,
84,
85,
86,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109,
110,
111,
112,
113,
114,
115,
116,
117,
118,
119,
120,
121,
122,
123,
124,
125,
126,
127,
128,
129,
130,
131,
132,
133,
134,
135,
136,
137,
138,
139,
140,
141,
142,
143,
144,
145,
146,
147,
148,
149,
150,
151,
152,
153,
154,
155,
156,
157,
158,
159,
160,
161,
162,
163,
164,
165,
166,
167,
168,
169,
170,
171,
172,
173,
174,
175,
176,
177,
178,
179,
180,
181,
182,
183,
184,
185,
186,
187,
188,
189,
190,
191,
192,
193,
194,
195,
196,
197,
198,
199,
200,
201,
202,
203,
204,
205,
206,
207,
208,
209,
210,
211,
212,
213,
214,
215,
216,
217,
218,
219,
220,
221,
222,
223,
224,
225,
226,
227,
228,
229,
230,
231,
232,
233,
234,
235,
236,
237,
238,
239,
240,
241,
242,
243,
244,
245,
246,
247,
248,
249,
250,
251,
252,
253,
254,
255,
256,
257,
258,
259,
260,
261,
262,
263;
0.097855,
0.076266,
0.083495,
0.107234,
0.089782,
0.015282,
0.015282,
0.076266,
0.076266,
0.097855,
0.089782,
0.097855,
0.297901,
0.287737,
0.176628,
0.182485,
0.015282,
0.089782,
0.098610,
0.018636,
0.089782,
0.097855,
0.107234,
0.098610,
0.076266,
0.015282,
0.018636,
0.083495,
0.176628,
0.003327,
0.018794,
0.127925,
0.020404,
0.286977,
0.174766,
0.003327,
0.286977,
0.297901,
0.182485,
0.174766,
0.287737,
0.020404,
0.003327,
0.176628,
0.126954,
0.136859,
0.062329,
0.060353,
0.182485,
0.176628,
0.127925,
0.136859,
0.003327,
0.174766,
0.126954,
0.018794,
0.174766,
0.182485,
0.136859,
0.126954,
0.060353,
0.062329,
0.059240,
0.127925,
0.018794,
0.059240,
0.136859,
0.127925,
0.059240,
0.062329,
0.018794,
0.126954,
0.060353,
0.107234,
0.083495,
0.133455,
0.171692,
0.171692,
0.133455,
0.287737,
0.297901,
0.018636,
0.098610,
0.162048,
0.016914,
0.016914,
0.162048,
0.286977,
0.020404,
0.098610,
0.107234,
0.171692,
0.162048,
0.162048,
0.171692,
0.297901,
0.286977,
0.083495,
0.018636,
0.016914,
0.133455,
0.016914,
0.020404,
0.031793,
0.024185,
0.091978,
0.024185,
0.031793,
0.098530,
0.020404,
0.287737,
0.098530,
0.031793,
0.287737,
0.133455,
0.091978,
0.098530,
0.133455,
0.016914,
0.024185,
0.091978,
0.500298,
0.488502,
0.484399,
0.484912,
0.488502,
0.484399,
0.574901,
0.567861,
0.584345,
0.581311,
0.484399,
0.488502,
0.484912,
0.484399,
0.488502,
0.500298,
0.650639,
0.642159,
0.660270,
0.658477,
0.642159,
0.652886,
0.660270,
0.658477,
0.652886,
0.650639,
0.650639,
0.652886,
0.642159,
0.567861,
0.577104,
0.584345,
0.660270,
0.652886,
0.658477,
0.484912,
0.484399,
0.500298,
0.484399,
0.581311,
0.577104,
0.574901,
0.574901,
0.577104,
0.567861,
0.584345,
0.577104,
0.581311,
0.650637,
0.658473,
0.660266,
0.642160,
0.658473,
0.652884,
0.660266,
0.642160,
0.652884,
0.650637,
0.650637,
0.652884,
0.658473,
0.660266,
0.652884,
0.642160,
0.574890,
0.581306,
0.584343,
0.567845,
0.581306,
0.577096,
0.584343,
0.567845,
0.577096,
0.574890,
0.574890,
0.577096,
0.581306,
0.584343,
0.577096,
0.567845,
0.228406,
0.235541,
0.226562,
0.226110,
0.235541,
0.218934,
0.220409,
0.226562,
0.218934,
0.223567,
0.223362,
0.220409,
0.223567,
0.228406,
0.226110,
0.223362,
0.226110,
0.226562,
0.220409,
0.223362,
0.223567,
0.218934,
0.235541,
0.228406,
0.467092,
0.474056,
0.449203,
0.459631,
0.474056,
0.473079,
0.460570,
0.449203,
0.473079,
0.467589,
0.462597,
0.460570,
0.467589,
0.467092,
0.459631,
0.462597,
0.459631,
0.449203,
0.460570,
0.462597,
0.467589,
0.473079,
0.474056,
0.467092;
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000,-1.600000, 0.000000, 1.000000;;
} // End of Armature_Bone_003 skin weights
SkinWeights {
"Armature_Bone_002";
210;
0,
3,
4,
5,
6,
7,
8,
9,
10,
13,
14,
17,
18,
19,
20,
21,
22,
23,
24,
25,
26,
27,
28,
29,
30,
31,
32,
33,
34,
35,
36,
37,
38,
39,
40,
41,
42,
43,
44,
45,
46,
47,
48,
49,
50,
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109,
110,
111,
112,
113,
114,
115,
116,
117,
118,
119,
120,
121,
122,
123,
124,
125,
126,
127,
128,
129,
130,
131,
132,
133,
134,
135,
136,
137,
138,
139,
140,
141,
142,
143,
144,
145,
146,
147,
148,
149,
150,
151,
152,
153,
154,
155,
156,
157,
158,
159,
160,
161,
162,
163,
164,
165,
166,
167,
168,
169,
170,
171,
172,
173,
174,
175,
176,
177,
178,
179,
180,
181,
182,
183,
184,
185,
186,
187,
188,
189,
190,
191,
192,
193,
194,
195,
196,
197,
198,
199,
200,
201,
202,
203,
204,
205,
206,
207,
208,
209,
210,
211,
212,
213,
214,
215;
0.026699,
0.019645,
0.225152,
0.090050,
0.096422,
0.247592,
0.026699,
0.225915,
0.091110,
0.091110,
0.090050,
0.090050,
0.225152,
0.019645,
0.225915,
0.026699,
0.019645,
0.225152,
0.378267,
0.217186,
0.396865,
0.489530,
0.091110,
0.225915,
0.248358,
0.097508,
0.225915,
0.225152,
0.247592,
0.248358,
0.090050,
0.091110,
0.097508,
0.096422,
0.396865,
0.398905,
0.438519,
0.443076,
0.218141,
0.380147,
0.489880,
0.398905,
0.380147,
0.378267,
0.489530,
0.489880,
0.217186,
0.218141,
0.398905,
0.396865,
0.504112,
0.502873,
0.231972,
0.249788,
0.489530,
0.396865,
0.443076,
0.502873,
0.398905,
0.489880,
0.504112,
0.438519,
0.489880,
0.489530,
0.502873,
0.504112,
0.249788,
0.231972,
0.219728,
0.214257,
0.443076,
0.438519,
0.214257,
0.219728,
0.502873,
0.443076,
0.219728,
0.231972,
0.438519,
0.504112,
0.249788,
0.214257,
0.247592,
0.096422,
0.123030,
0.409380,
0.409380,
0.123030,
0.217186,
0.378267,
0.097508,
0.248358,
0.410435,
0.124284,
0.124284,
0.410435,
0.380147,
0.218141,
0.248358,
0.247592,
0.409380,
0.410435,
0.410435,
0.409380,
0.378267,
0.380147,
0.096422,
0.097508,
0.124284,
0.123030,
0.124284,
0.218141,
0.103633,
0.087149,
0.092557,
0.087149,
0.103633,
0.094423,
0.218141,
0.217186,
0.094423,
0.103633,
0.217186,
0.123030,
0.092557,
0.094423,
0.123030,
0.124284,
0.087149,
0.092557,
0.499702,
0.511498,
0.515601,
0.515088,
0.511498,
0.515601,
0.425099,
0.432139,
0.415655,
0.418689,
0.515601,
0.511498,
0.515088,
0.515601,
0.511498,
0.499702,
0.349361,
0.357841,
0.339730,
0.341523,
0.357841,
0.347114,
0.339730,
0.341523,
0.347114,
0.349361,
0.349361,
0.347114,
0.357841,
0.432139,
0.422896,
0.415655,
0.339730,
0.347114,
0.341523,
0.515088,
0.515601,
0.499702,
0.515601,
0.418689,
0.422896,
0.425099,
0.425099,
0.422896,
0.432139,
0.415655,
0.422896,
0.418689,
0.349363,
0.341527,
0.339734,
0.357840,
0.341527,
0.347116,
0.339734,
0.357840,
0.347116,
0.349363,
0.349363,
0.347116,
0.341527,
0.339734,
0.347116,
0.357840,
0.425110,
0.418694,
0.415657,
0.432155,
0.418694,
0.422904,
0.415657,
0.432155,
0.422904,
0.425110,
0.425110,
0.422904,
0.418694,
0.415657,
0.422904,
0.432155;
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000,-1.300000, 0.000000, 1.000000;;
} // End of Armature_Bone_002 skin weights
SkinWeights {
"Armature_Bone_001";
127;
0,
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12,
13,
14,
15,
16,
17,
18,
19,
20,
21,
22,
23,
24,
25,
26,
27,
28,
29,
30,
31,
32,
33,
34,
35,
36,
37,
38,
39,
40,
41,
42,
43,
44,
45,
46,
47,
48,
49,
50,
51,
52,
53,
54,
55,
56,
57,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
75,
76,
77,
78,
80,
81,
84,
85,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109,
110,
111,
112,
113,
114,
115,
116,
117,
118,
119,
120,
121,
122,
123,
124,
125,
126,
127,
128,
129,
130,
131,
132,
133,
134,
135;
0.028090,
0.044667,
0.027228,
0.014924,
0.187604,
0.200597,
0.217670,
0.204339,
0.028090,
0.204480,
0.310430,
0.044667,
0.044667,
0.310430,
0.200597,
0.027228,
0.027228,
0.200597,
0.187604,
0.014924,
0.204480,
0.028090,
0.014924,
0.187604,
0.067482,
0.064812,
0.031709,
0.033965,
0.310430,
0.204480,
0.222012,
0.341423,
0.204480,
0.187604,
0.204339,
0.222012,
0.200597,
0.310430,
0.341423,
0.217670,
0.031709,
0.101587,
0.070428,
0.017181,
0.167670,
0.078366,
0.047455,
0.101587,
0.078366,
0.067482,
0.033965,
0.047455,
0.064812,
0.167670,
0.101587,
0.031709,
0.027631,
0.014453,
0.033965,
0.031709,
0.017181,
0.014453,
0.101587,
0.047455,
0.027631,
0.070428,
0.047455,
0.033965,
0.014453,
0.027631,
0.008199,
0.017181,
0.070428,
0.008199,
0.014453,
0.017181,
0.070428,
0.027631,
0.008199,
0.204339,
0.217670,
0.123770,
0.116219,
0.116219,
0.123770,
0.064812,
0.067482,
0.341423,
0.222012,
0.131980,
0.371812,
0.371812,
0.131980,
0.078366,
0.167670,
0.222012,
0.204339,
0.116219,
0.131980,
0.131980,
0.116219,
0.067482,
0.078366,
0.217670,
0.341423,
0.371812,
0.123770,
0.371812,
0.167670,
0.122698,
0.132035,
0.078042,
0.132035,
0.122698,
0.065986,
0.167670,
0.064812,
0.065986,
0.122698,
0.064812,
0.123770,
0.078042,
0.065986,
0.123770,
0.371812,
0.132035,
0.078042;
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000,-1.000000, 0.000000, 1.000000;;
} // End of Armature_Bone_001 skin weights
SkinWeights {
"Armature_Bone";
136;
0,
1,
2,
3,
4,
5,
6,
7,
8,
9,
10,
11,
12,
13,
14,
15,
16,
17,
18,
19,
20,
21,
22,
23,
24,
25,
26,
27,
28,
29,
30,
31,
32,
33,
34,
35,
36,
37,
38,
39,
40,
41,
42,
43,
44,
45,
46,
47,
48,
49,
50,
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109,
110,
111,
112,
113,
114,
115,
116,
117,
118,
119,
120,
121,
122,
123,
124,
125,
126,
127,
128,
129,
130,
131,
132,
133,
134,
135;
0.945211,
0.955333,
0.972772,
0.965432,
0.441407,
0.557541,
0.520087,
0.387790,
0.945211,
0.424328,
0.470645,
0.955333,
0.955333,
0.470645,
0.557541,
0.972772,
0.972772,
0.557541,
0.441407,
0.965432,
0.424328,
0.945211,
0.965432,
0.441407,
0.133775,
0.243816,
0.149205,
0.083512,
0.470645,
0.424328,
0.371115,
0.418447,
0.424328,
0.441407,
0.387790,
0.371115,
0.557541,
0.470645,
0.418447,
0.520087,
0.149205,
0.102630,
0.077530,
0.107912,
0.165882,
0.124352,
0.077496,
0.102630,
0.124352,
0.133775,
0.083512,
0.077496,
0.243816,
0.165882,
0.102630,
0.149205,
0.060886,
0.066205,
0.013250,
0.011723,
0.083512,
0.149205,
0.107912,
0.066205,
0.102630,
0.077496,
0.060886,
0.077530,
0.077496,
0.083512,
0.066205,
0.060886,
0.011723,
0.013250,
0.048094,
0.022321,
0.107912,
0.077530,
0.022321,
0.048094,
0.066205,
0.107912,
0.048094,
0.013250,
0.077530,
0.060886,
0.011723,
0.022321,
0.387790,
0.520087,
0.494225,
0.226848,
0.226848,
0.494225,
0.243816,
0.133775,
0.418447,
0.371115,
0.212428,
0.276984,
0.276984,
0.212428,
0.124352,
0.165882,
0.371115,
0.387790,
0.226848,
0.212428,
0.212428,
0.226848,
0.133775,
0.124352,
0.520087,
0.418447,
0.276984,
0.494225,
0.276984,
0.165882,
0.382664,
0.483353,
0.390460,
0.483353,
0.382664,
0.298215,
0.165882,
0.243816,
0.298215,
0.382664,
0.243816,
0.494225,
0.390460,
0.298215,
0.494225,
0.276984,
0.483353,
0.390460;
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 1.000000;;
} // End of Armature_Bone skin weights
SkinWeights {
"Armature_Bone_004";
172;
4,
5,
6,
7,
9,
10,
13,
14,
17,
18,
20,
23,
24,
25,
26,
27,
28,
29,
30,
31,
32,
33,
34,
35,
36,
37,
38,
39,
40,
41,
42,
43,
44,
45,
46,
47,
48,
49,
50,
51,
52,
53,
54,
55,
56,
57,
58,
59,
60,
61,
62,
63,
64,
65,
66,
67,
68,
69,
70,
71,
72,
73,
74,
75,
76,
77,
78,
79,
80,
81,
82,
83,
84,
85,
86,
87,
88,
89,
90,
91,
92,
93,
94,
95,
96,
97,
98,
99,
100,
101,
102,
103,
104,
105,
106,
107,
108,
109,
110,
111,
112,
113,
114,
115,
116,
117,
118,
119,
120,
121,
122,
123,
124,
125,
126,
127,
128,
129,
130,
131,
132,
133,
134,
135,
216,
217,
218,
219,
220,
221,
222,
223,
224,
225,
226,
227,
228,
229,
230,
231,
232,
233,
234,
235,
236,
237,
238,
239,
240,
241,
242,
243,
244,
245,
246,
247,
248,
249,
250,
251,
252,
253,
254,
255,
256,
257,
258,
259,
260,
261,
262,
263;
0.047982,
0.075546,
0.082326,
0.053045,
0.055496,
0.112532,
0.112532,
0.075546,
0.075546,
0.047982,
0.055496,
0.047982,
0.122575,
0.186448,
0.245593,
0.210507,
0.112532,
0.055496,
0.059905,
0.123986,
0.055496,
0.047982,
0.053045,
0.059905,
0.075546,
0.112532,
0.123986,
0.082326,
0.245593,
0.393551,
0.394730,
0.303906,
0.427903,
0.130157,
0.210403,
0.393551,
0.130157,
0.122575,
0.210507,
0.210403,
0.186448,
0.427903,
0.393551,
0.245593,
0.280416,
0.279610,
0.692449,
0.678135,
0.210507,
0.245593,
0.303906,
0.279610,
0.393551,
0.210403,
0.280416,
0.394730,
0.210403,
0.210507,
0.279610,
0.280416,
0.678135,
0.692449,
0.672937,
0.755223,
0.303906,
0.394730,
0.755223,
0.672937,
0.279610,
0.303906,
0.672937,
0.692449,
0.394730,
0.280416,
0.678135,
0.755223,
0.053045,
0.082326,
0.125519,
0.075862,
0.075862,
0.125519,
0.186448,
0.122575,
0.123986,
0.059905,
0.083109,
0.210006,
0.210006,
0.083109,
0.130157,
0.427903,
0.059905,
0.053045,
0.075862,
0.083109,
0.083109,
0.075862,
0.122575,
0.130157,
0.082326,
0.123986,
0.210006,
0.125519,
0.210006,
0.427903,
0.359212,
0.273279,
0.346964,
0.273279,
0.359212,
0.442846,
0.427903,
0.186448,
0.442846,
0.359212,
0.186448,
0.125519,
0.346964,
0.442846,
0.125519,
0.210006,
0.273279,
0.346964,
0.771594,
0.764459,
0.773438,
0.773890,
0.764459,
0.781066,
0.779591,
0.773438,
0.781066,
0.776433,
0.776638,
0.779591,
0.776433,
0.771594,
0.773890,
0.776638,
0.773890,
0.773438,
0.779591,
0.776638,
0.776433,
0.781066,
0.764459,
0.771594,
0.532908,
0.525944,
0.550797,
0.540369,
0.525944,
0.526921,
0.539430,
0.550797,
0.526921,
0.532411,
0.537403,
0.539430,
0.532411,
0.532908,
0.540369,
0.537403,
0.540369,
0.550797,
0.539430,
0.537403,
0.532411,
0.526921,
0.525944,
0.532908;
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 0.000000,-1.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000,-2.000000, 0.000000, 1.000000;;
} // End of Armature_Bone_004 skin weights
} // End of Cube mesh
} // End of Cube
} // End of Armature
} // End of Root
AnimationSet Global {
Animation {
{Armature}
AnimationKey { // Rotation
0;
31;
0;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
1;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
2;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
3;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
4;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
5;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
6;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
7;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
8;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
9;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
10;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
11;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
12;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
13;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
14;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
15;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
16;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
17;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
18;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
19;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
20;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
21;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
22;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
23;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
24;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
25;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
26;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
27;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
28;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
29;4;-0.000000, 0.000000, 0.000000, 1.000000;;,
30;4;-0.000000, 0.000000, 0.000000, 1.000000;;;
}
AnimationKey { // Scale
1;
31;
0;3; 5.000000, 5.000000, 5.000000;;,
1;3; 5.000000, 5.000000, 5.000000;;,
2;3; 5.000000, 5.000000, 5.000000;;,
3;3; 5.000000, 5.000000, 5.000000;;,
4;3; 5.000000, 5.000000, 5.000000;;,
5;3; 5.000000, 5.000000, 5.000000;;,
6;3; 5.000000, 5.000000, 5.000000;;,
7;3; 5.000000, 5.000000, 5.000000;;,
8;3; 5.000000, 5.000000, 5.000000;;,
9;3; 5.000000, 5.000000, 5.000000;;,
10;3; 5.000000, 5.000000, 5.000000;;,
11;3; 5.000000, 5.000000, 5.000000;;,
12;3; 5.000000, 5.000000, 5.000000;;,
13;3; 5.000000, 5.000000, 5.000000;;,
14;3; 5.000000, 5.000000, 5.000000;;,
15;3; 5.000000, 5.000000, 5.000000;;,
16;3; 5.000000, 5.000000, 5.000000;;,
17;3; 5.000000, 5.000000, 5.000000;;,
18;3; 5.000000, 5.000000, 5.000000;;,
19;3; 5.000000, 5.000000, 5.000000;;,
20;3; 5.000000, 5.000000, 5.000000;;,
21;3; 5.000000, 5.000000, 5.000000;;,
22;3; 5.000000, 5.000000, 5.000000;;,
23;3; 5.000000, 5.000000, 5.000000;;,
24;3; 5.000000, 5.000000, 5.000000;;,
25;3; 5.000000, 5.000000, 5.000000;;,
26;3; 5.000000, 5.000000, 5.000000;;,
27;3; 5.000000, 5.000000, 5.000000;;,
28;3; 5.000000, 5.000000, 5.000000;;,
29;3; 5.000000, 5.000000, 5.000000;;,
30;3; 5.000000, 5.000000, 5.000000;;;
}
AnimationKey { // Position
2;
31;
0;3; 0.000000, 0.000000,-5.000000;;,
1;3; 0.000000, 0.000000,-5.000000;;,
2;3; 0.000000, 0.000000,-5.000000;;,
3;3; 0.000000, 0.000000,-5.000000;;,
4;3; 0.000000, 0.000000,-5.000000;;,
5;3; 0.000000, 0.000000,-5.000000;;,
6;3; 0.000000, 0.000000,-5.000000;;,
7;3; 0.000000, 0.000000,-5.000000;;,
8;3; 0.000000, 0.000000,-5.000000;;,
9;3; 0.000000, 0.000000,-5.000000;;,
10;3; 0.000000, 0.000000,-5.000000;;,
11;3; 0.000000, 0.000000,-5.000000;;,
12;3; 0.000000, 0.000000,-5.000000;;,
13;3; 0.000000, 0.000000,-5.000000;;,
14;3; 0.000000, 0.000000,-5.000000;;,
15;3; 0.000000, 0.000000,-5.000000;;,
16;3; 0.000000, 0.000000,-5.000000;;,
17;3; 0.000000, 0.000000,-5.000000;;,
18;3; 0.000000, 0.000000,-5.000000;;,
19;3; 0.000000, 0.000000,-5.000000;;,
20;3; 0.000000, 0.000000,-5.000000;;,
21;3; 0.000000, 0.000000,-5.000000;;,
22;3; 0.000000, 0.000000,-5.000000;;,
23;3; 0.000000, 0.000000,-5.000000;;,
24;3; 0.000000, 0.000000,-5.000000;;,
25;3; 0.000000, 0.000000,-5.000000;;,
26;3; 0.000000, 0.000000,-5.000000;;,
27;3; 0.000000, 0.000000,-5.000000;;,
28;3; 0.000000, 0.000000,-5.000000;;,
29;3; 0.000000, 0.000000,-5.000000;;,
30;3; 0.000000, 0.000000,-5.000000;;;
}
}
Animation {
{Armature_Bone}
AnimationKey { // Rotation
0;
31;
0;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
1;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
2;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
3;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
4;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
5;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
6;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
7;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
8;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
9;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
10;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
11;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
12;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
13;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
14;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
15;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
16;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
17;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
18;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
19;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
20;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
21;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
22;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
23;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
24;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
25;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
26;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
27;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
28;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
29;4;-0.707107, 0.707107, 0.000000, 0.000000;;,
30;4;-0.707107, 0.707107, 0.000000, 0.000000;;;
}
AnimationKey { // Scale
1;
31;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
31;
0;3; 0.000000, 0.000000, 0.000000;;,
1;3; 0.000000, 0.000000, 0.000000;;,
2;3; 0.000000, 0.000000, 0.000000;;,
3;3; 0.000000, 0.000000, 0.000000;;,
4;3; 0.000000, 0.000000, 0.000000;;,
5;3; 0.000000, 0.000000, 0.000000;;,
6;3; 0.000000, 0.000000, 0.000000;;,
7;3; 0.000000, 0.000000, 0.000000;;,
8;3; 0.000000, 0.000000, 0.000000;;,
9;3; 0.000000, 0.000000, 0.000000;;,
10;3; 0.000000, 0.000000, 0.000000;;,
11;3; 0.000000, 0.000000, 0.000000;;,
12;3; 0.000000, 0.000000, 0.000000;;,
13;3; 0.000000, 0.000000, 0.000000;;,
14;3; 0.000000, 0.000000, 0.000000;;,
15;3; 0.000000, 0.000000, 0.000000;;,
16;3; 0.000000, 0.000000, 0.000000;;,
17;3; 0.000000, 0.000000, 0.000000;;,
18;3; 0.000000, 0.000000, 0.000000;;,
19;3; 0.000000, 0.000000, 0.000000;;,
20;3; 0.000000, 0.000000, 0.000000;;,
21;3; 0.000000, 0.000000, 0.000000;;,
22;3; 0.000000, 0.000000, 0.000000;;,
23;3; 0.000000, 0.000000, 0.000000;;,
24;3; 0.000000, 0.000000, 0.000000;;,
25;3; 0.000000, 0.000000, 0.000000;;,
26;3; 0.000000, 0.000000, 0.000000;;,
27;3; 0.000000, 0.000000, 0.000000;;,
28;3; 0.000000, 0.000000, 0.000000;;,
29;3; 0.000000, 0.000000, 0.000000;;,
30;3; 0.000000, 0.000000, 0.000000;;;
}
}
Animation {
{Armature_Bone_001}
AnimationKey { // Rotation
0;
31;
0;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
1;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
2;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
3;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
4;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
5;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
6;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
7;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
8;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
9;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
10;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
11;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
12;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
13;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
14;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
15;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
16;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
17;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
18;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
19;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
20;4;-0.998539, 0.054035, 0.000000,-0.000000;;,
21;4;-0.996147, 0.053932, 0.002355, 0.043499;;,
22;4;-0.998539, 0.054035, 0.000000, 0.000000;;,
23;4;-0.997589, 0.053983,-0.002357,-0.043556;;,
24;4;-0.998539, 0.054035, 0.000000, 0.000000;;,
25;4;-0.996639, 0.053932, 0.003045, 0.056265;;,
26;4;-0.994740, 0.053829, 0.004709, 0.087028;;,
27;4;-0.996147, 0.053932, 0.002355, 0.043519;;,
28;4;-0.998539, 0.054035, 0.000000, 0.000000;;,
29;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
30;4;-1.000000, 0.000000, 0.000000, 0.000000;;;
}
AnimationKey { // Scale
1;
31;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
31;
0;3; 0.000000, 2.000000, 0.000000;;,
1;3; 0.000000, 2.000000, 0.000000;;,
2;3; 0.000000, 2.000000, 0.000000;;,
3;3; 0.000000, 2.000000, 0.000000;;,
4;3; 0.000000, 2.000000, 0.000000;;,
5;3; 0.000000, 2.000000, 0.000000;;,
6;3; 0.000000, 2.000000, 0.000000;;,
7;3; 0.000000, 2.000000, 0.000000;;,
8;3; 0.000000, 2.000000, 0.000000;;,
9;3; 0.000000, 2.000000, 0.000000;;,
10;3; 0.000000, 2.000000, 0.000000;;,
11;3; 0.000000, 2.000000, 0.000000;;,
12;3; 0.000000, 2.000000, 0.000000;;,
13;3; 0.000000, 2.000000, 0.000000;;,
14;3; 0.000000, 2.000000, 0.000000;;,
15;3; 0.000000, 2.000000, 0.000000;;,
16;3; 0.000000, 2.000000, 0.000000;;,
17;3; 0.000000, 2.000000, 0.000000;;,
18;3; 0.000000, 2.000000, 0.000000;;,
19;3; 0.000000, 2.000000, 0.000000;;,
20;3; 0.000000, 2.000000, 0.000000;;,
21;3; 0.000000, 2.000000, 0.000000;;,
22;3; 0.000000, 2.000000, 0.000000;;,
23;3; 0.000000, 2.000000, 0.000000;;,
24;3; 0.000000, 2.000000, 0.000000;;,
25;3; 0.000000, 2.000000, 0.000000;;,
26;3; 0.000000, 2.000000, 0.000000;;,
27;3; 0.000000, 2.000000, 0.000000;;,
28;3; 0.000000, 2.000000, 0.000000;;,
29;3; 0.000000, 2.000000, 0.000000;;,
30;3; 0.000000, 2.000000, 0.000000;;;
}
}
Animation {
{Armature_Bone_002}
AnimationKey { // Rotation
0;
31;
0;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
1;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
2;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
3;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
4;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
5;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
6;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
7;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
8;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
9;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
10;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
11;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
12;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
13;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
14;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
15;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
16;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
17;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
18;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
19;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
20;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
21;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
22;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
23;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
24;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
25;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
26;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
27;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
28;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
29;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
30;4;-1.000000, 0.000000, 0.000000, 0.000000;;;
}
AnimationKey { // Scale
1;
31;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
31;
0;3; 0.000000, 0.300000, 0.000000;;,
1;3; 0.000000, 0.300000, 0.000000;;,
2;3; 0.000000, 0.300000, 0.000000;;,
3;3; 0.000000, 0.300000, 0.000000;;,
4;3; 0.000000, 0.300000, 0.000000;;,
5;3; 0.000000, 0.300000, 0.000000;;,
6;3; 0.000000, 0.300000, 0.000000;;,
7;3; 0.000000, 0.300000, 0.000000;;,
8;3; 0.000000, 0.300000, 0.000000;;,
9;3; 0.000000, 0.300000, 0.000000;;,
10;3; 0.000000, 0.300000, 0.000000;;,
11;3; 0.000000, 0.300000, 0.000000;;,
12;3; 0.000000, 0.300000, 0.000000;;,
13;3; 0.000000, 0.300000, 0.000000;;,
14;3; 0.000000, 0.300000, 0.000000;;,
15;3; 0.000000, 0.300000, 0.000000;;,
16;3; 0.000000, 0.300000, 0.000000;;,
17;3; 0.000000, 0.300000, 0.000000;;,
18;3; 0.000000, 0.300000, 0.000000;;,
19;3; 0.000000, 0.300000, 0.000000;;,
20;3; 0.000000, 0.300000, 0.000000;;,
21;3;-0.000000, 0.300000,-0.000000;;,
22;3;-0.000000, 0.300000, 0.000000;;,
23;3;-0.000000, 0.300000, 0.000000;;,
24;3;-0.000000, 0.300000, 0.000000;;,
25;3;-0.000000, 0.300000,-0.000000;;,
26;3;-0.000000, 0.300000, 0.000000;;,
27;3;-0.000000, 0.300000,-0.000000;;,
28;3; 0.000000, 0.300000, 0.000000;;,
29;3; 0.000000, 0.300000, 0.000000;;,
30;3; 0.000000, 0.300000, 0.000000;;;
}
}
Animation {
{Armature_Bone_003}
AnimationKey { // Rotation
0;
31;
0;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
1;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
2;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
3;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
4;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
5;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
6;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
7;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
8;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
9;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
10;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
11;4;-0.998097,-0.000000, 0.000000,-0.043583;;,
12;4;-0.996195,-0.000000, 0.000000,-0.087156;;,
13;4;-0.998097,-0.000000, 0.000000,-0.056342;;,
14;4;-1.000000,-0.000000,-0.000000, 0.000000;;,
15;4;-0.998097,-0.000000,-0.000000, 0.056342;;,
16;4;-0.996195,-0.000000,-0.000000, 0.087156;;,
17;4;-0.998097,-0.000000,-0.000000, 0.043583;;,
18;4;-1.000000,-0.000000, 0.000000, 0.000000;;,
19;4;-1.000000,-0.000000, 0.000000, 0.000000;;,
20;4;-0.996195, 0.087156, 0.000000, 0.000000;;,
21;4;-0.996434, 0.081668, 0.000000, 0.000000;;,
22;4;-0.996936, 0.070172, 0.000000, 0.000000;;,
23;4;-0.997535, 0.056459, 0.000000, 0.000000;;,
24;4;-0.998149, 0.042383, 0.000000, 0.000000;;,
25;4;-0.998729, 0.029106, 0.000000, 0.000000;;,
26;4;-0.999236, 0.017493, 0.000000, 0.000000;;,
27;4;-0.999638, 0.008289, 0.000000, 0.000000;;,
28;4;-0.999904, 0.002208, 0.000000, 0.000000;;,
29;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
30;4;-1.000000, 0.000000, 0.000000, 0.000000;;;
}
AnimationKey { // Scale
1;
31;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
31;
0;3; 0.000000, 0.300000, 0.000000;;,
1;3; 0.000000, 0.300000, 0.000000;;,
2;3; 0.000000, 0.300000, 0.000000;;,
3;3; 0.000000, 0.300000, 0.000000;;,
4;3; 0.000000, 0.300000, 0.000000;;,
5;3; 0.000000, 0.300000, 0.000000;;,
6;3; 0.000000, 0.300000, 0.000000;;,
7;3; 0.000000, 0.300000, 0.000000;;,
8;3; 0.000000, 0.300000, 0.000000;;,
9;3; 0.000000, 0.300000, 0.000000;;,
10;3; 0.000000, 0.300000, 0.000000;;,
11;3; 0.000000, 0.300000, 0.000000;;,
12;3; 0.000000, 0.300000, 0.000000;;,
13;3; 0.000000, 0.300000, 0.000000;;,
14;3; 0.000000, 0.300000, 0.000000;;,
15;3; 0.000000, 0.300000, 0.000000;;,
16;3; 0.000000, 0.300000, 0.000000;;,
17;3; 0.000000, 0.300000, 0.000000;;,
18;3; 0.000000, 0.300000, 0.000000;;,
19;3; 0.000000, 0.300000, 0.000000;;,
20;3; 0.000000, 0.300000, 0.000000;;,
21;3;-0.000000, 0.300000,-0.000000;;,
22;3;-0.000000, 0.300000,-0.000000;;,
23;3; 0.000000, 0.300000, 0.000000;;,
24;3;-0.000000, 0.300000,-0.000000;;,
25;3; 0.000000, 0.300000,-0.000000;;,
26;3;-0.000000, 0.300000,-0.000000;;,
27;3;-0.000000, 0.300000,-0.000000;;,
28;3;-0.000000, 0.300000, 0.000000;;,
29;3; 0.000000, 0.300000, 0.000000;;,
30;3; 0.000000, 0.300000, 0.000000;;;
}
}
Animation {
{Armature_Bone_004}
AnimationKey { // Rotation
0;
31;
0;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
1;4;-0.999524, 0.021812, 0.000000,-0.000000;;,
2;4;-0.999048, 0.043619, 0.000000,-0.000000;;,
3;4;-0.999524, 0.028196, 0.000000,-0.000000;;,
4;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
5;4;-0.999524,-0.028196,-0.000000, 0.000000;;,
6;4;-0.999048,-0.043619,-0.000000, 0.000000;;,
7;4;-0.999524,-0.021810,-0.000000, 0.000000;;,
8;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
9;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
10;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
11;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
12;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
13;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
14;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
15;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
16;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
17;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
18;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
19;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
20;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
21;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
22;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
23;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
24;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
25;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
26;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
27;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
28;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
29;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
30;4;-1.000000, 0.000000, 0.000000, 0.000000;;;
}
AnimationKey { // Scale
1;
31;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
31;
0;3; 0.000000, 0.400000, 0.000000;;,
1;3; 0.000000, 0.400000, 0.000000;;,
2;3; 0.000000, 0.400000, 0.000000;;,
3;3; 0.000000, 0.400000, 0.000000;;,
4;3; 0.000000, 0.400000, 0.000000;;,
5;3; 0.000000, 0.400000, 0.000000;;,
6;3; 0.000000, 0.400000, 0.000000;;,
7;3; 0.000000, 0.400000, 0.000000;;,
8;3; 0.000000, 0.400000, 0.000000;;,
9;3; 0.000000, 0.400000, 0.000000;;,
10;3; 0.000000, 0.400000, 0.000000;;,
11;3; 0.000000, 0.400000,-0.000000;;,
12;3;-0.000000, 0.400000, 0.000000;;,
13;3; 0.000000, 0.400000, 0.000000;;,
14;3;-0.000000, 0.400000, 0.000000;;,
15;3;-0.000000, 0.400000, 0.000000;;,
16;3; 0.000000, 0.400000, 0.000000;;,
17;3;-0.000000, 0.400000,-0.000000;;,
18;3;-0.000000, 0.400000,-0.000000;;,
19;3;-0.000000, 0.400000,-0.000000;;,
20;3; 0.000000, 0.400000,-0.000000;;,
21;3; 0.000000, 0.400000, 0.000000;;,
22;3;-0.000000, 0.400000,-0.000000;;,
23;3;-0.000000, 0.400000,-0.000000;;,
24;3;-0.000000, 0.400000,-0.000000;;,
25;3; 0.000000, 0.400000, 0.000000;;,
26;3;-0.000000, 0.400000, 0.000000;;,
27;3;-0.000000, 0.400000, 0.000000;;,
28;3; 0.000000, 0.400000, 0.000000;;,
29;3; 0.000000, 0.400000, 0.000000;;,
30;3; 0.000000, 0.400000, 0.000000;;;
}
}
Animation {
{Cube}
AnimationKey { // Rotation
0;
31;
0;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
1;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
2;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
3;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
4;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
5;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
6;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
7;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
8;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
9;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
10;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
11;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
12;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
13;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
14;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
15;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
16;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
17;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
18;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
19;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
20;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
21;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
22;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
23;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
24;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
25;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
26;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
27;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
28;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
29;4;-1.000000, 0.000000, 0.000000, 0.000000;;,
30;4;-1.000000, 0.000000, 0.000000, 0.000000;;;
}
AnimationKey { // Scale
1;
31;
0;3; 1.000000, 1.000000, 1.000000;;,
1;3; 1.000000, 1.000000, 1.000000;;,
2;3; 1.000000, 1.000000, 1.000000;;,
3;3; 1.000000, 1.000000, 1.000000;;,
4;3; 1.000000, 1.000000, 1.000000;;,
5;3; 1.000000, 1.000000, 1.000000;;,
6;3; 1.000000, 1.000000, 1.000000;;,
7;3; 1.000000, 1.000000, 1.000000;;,
8;3; 1.000000, 1.000000, 1.000000;;,
9;3; 1.000000, 1.000000, 1.000000;;,
10;3; 1.000000, 1.000000, 1.000000;;,
11;3; 1.000000, 1.000000, 1.000000;;,
12;3; 1.000000, 1.000000, 1.000000;;,
13;3; 1.000000, 1.000000, 1.000000;;,
14;3; 1.000000, 1.000000, 1.000000;;,
15;3; 1.000000, 1.000000, 1.000000;;,
16;3; 1.000000, 1.000000, 1.000000;;,
17;3; 1.000000, 1.000000, 1.000000;;,
18;3; 1.000000, 1.000000, 1.000000;;,
19;3; 1.000000, 1.000000, 1.000000;;,
20;3; 1.000000, 1.000000, 1.000000;;,
21;3; 1.000000, 1.000000, 1.000000;;,
22;3; 1.000000, 1.000000, 1.000000;;,
23;3; 1.000000, 1.000000, 1.000000;;,
24;3; 1.000000, 1.000000, 1.000000;;,
25;3; 1.000000, 1.000000, 1.000000;;,
26;3; 1.000000, 1.000000, 1.000000;;,
27;3; 1.000000, 1.000000, 1.000000;;,
28;3; 1.000000, 1.000000, 1.000000;;,
29;3; 1.000000, 1.000000, 1.000000;;,
30;3; 1.000000, 1.000000, 1.000000;;;
}
AnimationKey { // Position
2;
31;
0;3; 0.000000, 0.000000, 1.000000;;,
1;3; 0.000000, 0.000000, 1.000000;;,
2;3; 0.000000, 0.000000, 1.000000;;,
3;3; 0.000000, 0.000000, 1.000000;;,
4;3; 0.000000, 0.000000, 1.000000;;,
5;3; 0.000000, 0.000000, 1.000000;;,
6;3; 0.000000, 0.000000, 1.000000;;,
7;3; 0.000000, 0.000000, 1.000000;;,
8;3; 0.000000, 0.000000, 1.000000;;,
9;3; 0.000000, 0.000000, 1.000000;;,
10;3; 0.000000, 0.000000, 1.000000;;,
11;3; 0.000000, 0.000000, 1.000000;;,
12;3; 0.000000, 0.000000, 1.000000;;,
13;3; 0.000000, 0.000000, 1.000000;;,
14;3; 0.000000, 0.000000, 1.000000;;,
15;3; 0.000000, 0.000000, 1.000000;;,
16;3; 0.000000, 0.000000, 1.000000;;,
17;3; 0.000000, 0.000000, 1.000000;;,
18;3; 0.000000, 0.000000, 1.000000;;,
19;3; 0.000000, 0.000000, 1.000000;;,
20;3; 0.000000, 0.000000, 1.000000;;,
21;3; 0.000000, 0.000000, 1.000000;;,
22;3; 0.000000, 0.000000, 1.000000;;,
23;3; 0.000000, 0.000000, 1.000000;;,
24;3; 0.000000, 0.000000, 1.000000;;,
25;3; 0.000000, 0.000000, 1.000000;;,
26;3; 0.000000, 0.000000, 1.000000;;,
27;3; 0.000000, 0.000000, 1.000000;;,
28;3; 0.000000, 0.000000, 1.000000;;,
29;3; 0.000000, 0.000000, 1.000000;;,
30;3; 0.000000, 0.000000, 1.000000;;;
}
}
} // End of AnimationSet Global