mobs_monster/tree_monster.lua

64 lines
1.6 KiB
Lua

-- Tree Monster (or Tree Gollum) by PilzAdam
mobs:register_mob("mobs_monster:tree_monster", {
type = "monster",
passive = false,
attack_type = "dogfight",
reach = 2,
damage = 2,
hp_min = 7,
hp_max = 33,
armor = 100,
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
visual = "mesh",
mesh = "mobs_tree_monster.b3d",
textures = {
{"mobs_tree_monster.png"},
{"mobs_tree_monster2.png"},
},
blood_texture = "default_wood.png",
makes_footstep_sound = true,
sounds = {
random = "mobs_treemonster",
},
walk_velocity = 1,
run_velocity = 3,
jump = true,
view_range = 15,
drops = {
{name = "ethereal:tree_sapling", chance = 3, min = 1, max = 2},
{name = "ethereal:jungle_tree_sapling", chance = 3, min = 1, max = 2},
{name = "default:apple", chance = 2, min = 1, max=3},
},
water_damage = 1,
lava_damage = 5,
light_damage = 2,
fall_damage = 0,
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 0,
stand_end = 24,
walk_start = 25,
walk_end = 47,
run_start = 48,
run_end = 62,
punch_start = 48,
punch_end = 62,
},
})
mobs:register_spawn("mobs_monster:tree_monster",
{"default:leaves", "default:jungleleaves"}, 7, 0, 7000, 1, 31000, false)
mobs:register_egg("mobs_monster:tree_monster", "Tree Monster", "default_tree_top.png", 1)
minetest.register_alias("mobs:tree_monster", "mobs_monster:tree_monster")
-- ethereal sapling compatibility
if not minetest.get_modpath("ethereal") then
minetest.register_alias("ethereal:tree_sapling", "default:sapling")
minetest.register_alias("ethereal:jungle_tree_sapling", "default:junglesapling")
end