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fix global catch sound (thanks SwissalpS)
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parent
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6
api.lua
6
api.lua
@ -8,7 +8,7 @@ local use_cmi = minetest.global_exists("cmi")
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mobs = {
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mod = "redo",
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version = "20201206",
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version = "20210102",
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intllib = S,
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invis = minetest.global_exists("invisibility") and invisibility or {}
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}
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@ -4503,10 +4503,10 @@ function mobs:capture_mob(self, clicker, chance_hand, chance_net,
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minetest.add_item(clicker:get_pos(), new_stack)
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end
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remove_mob(self, true)
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self:mob_sound("default_place_node_hard")
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remove_mob(self, true)
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return new_stack
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-- when chance above fails or set to 0, miss!
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