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fix global catch sound (thanks SwissalpS)

This commit is contained in:
TenPlus1 2021-01-02 20:31:01 +00:00
parent bf32a09e5e
commit 00ac9efc8c

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@ -8,7 +8,7 @@ local use_cmi = minetest.global_exists("cmi")
mobs = { mobs = {
mod = "redo", mod = "redo",
version = "20201206", version = "20210102",
intllib = S, intllib = S,
invis = minetest.global_exists("invisibility") and invisibility or {} invis = minetest.global_exists("invisibility") and invisibility or {}
} }
@ -4503,10 +4503,10 @@ function mobs:capture_mob(self, clicker, chance_hand, chance_net,
minetest.add_item(clicker:get_pos(), new_stack) minetest.add_item(clicker:get_pos(), new_stack)
end end
remove_mob(self, true)
self:mob_sound("default_place_node_hard") self:mob_sound("default_place_node_hard")
remove_mob(self, true)
return new_stack return new_stack
-- when chance above fails or set to 0, miss! -- when chance above fails or set to 0, miss!