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add attack_ignore feature (thx ShadowOfHassen for idea)

This commit is contained in:
tenplus1
2024-03-01 16:01:18 +00:00
parent 95f3e98867
commit 17dafff8ef
2 changed files with 6 additions and 2 deletions

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@ -111,6 +111,7 @@ functions needed for the mob to work properly which contains the following:
'attack_animals' when true mob will attack animals.
'attack_npcs' when true mob will attack npcs within range.
'attack_players' when true mob will attack players nearby.
'attack_ignore' string or table of mob names not to attack.
'owner_loyal' when true non-docile tamed mobs attack anything player
punches when nearby.
'group_attack' when true has same mob type grouping together to attack