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optimize loops
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parent
4962d44be9
commit
3b8c4bc070
16
api.lua
16
api.lua
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@ -3016,11 +3016,11 @@ function mob_class:mob_staticdata()
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self._cmi_components)
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end
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local tmp = {}
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local tmp, t = {}
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for _,stat in pairs(self) do
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local t = type(stat)
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t = type(stat)
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if t ~= "function"
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and t ~= "nil"
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@ -3066,9 +3066,11 @@ function mob_class:mob_activate(staticdata, def, dtime)
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if tmp then
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local t
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for _,stat in pairs(tmp) do
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local t = type(stat)
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t = type(stat)
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if t ~= "function"
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and t ~= "nil"
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@ -4163,11 +4165,11 @@ function mobs:force_capture(self, clicker)
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-- add special mob egg with all mob information
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local new_stack = ItemStack(self.name .. "_set")
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local tmp = {}
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local tmp, t = {}
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for _,stat in pairs(self) do
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local t = type(stat)
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t = type(stat)
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if t ~= "function"
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and t ~= "nil"
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@ -4276,11 +4278,11 @@ function mobs:capture_mob(self, clicker, chance_hand, chance_net,
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new_stack = ItemStack(mobname .. "_set")
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local tmp = {}
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local tmp, t = {}
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for _,stat in pairs(self) do
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local t = type(stat)
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t = type(stat)
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if t ~= "function"
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and t ~= "nil"
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