mirror of
https://codeberg.org/tenplus1/mobs_redo.git
synced 2025-01-09 01:10:20 +01:00
update translation (thanks Niklp)
This commit is contained in:
parent
32231d5043
commit
3ca3d656cb
@ -3,7 +3,6 @@ unused_args = false
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read_globals = {
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read_globals = {
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"minetest",
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"minetest",
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"lucky_block",
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"lucky_block",
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"intllib",
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"vector",
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"vector",
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"table",
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"table",
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"invisibility",
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"invisibility",
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13
api.lua
13
api.lua
@ -1,5 +1,6 @@
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-- Translation support
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-- Translation support
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local S = minetest.get_translator("mobs")
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local S = minetest.get_translator("mobs")
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local FS = function(...) return minetest.formspec_escape(S(...)) end
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-- CMI support check
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-- CMI support check
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local use_cmi = minetest.global_exists("cmi")
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local use_cmi = minetest.global_exists("cmi")
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@ -10,8 +11,8 @@ local use_mc2 = minetest.get_modpath("mcl_core")
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-- Global
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-- Global
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mobs = {
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mobs = {
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mod = "redo",
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mod = "redo",
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version = "20230809",
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version = "20230813",
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intllib = S,
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translate = S,
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invis = minetest.global_exists("invisibility") and invisibility or {},
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invis = minetest.global_exists("invisibility") and invisibility or {},
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node_snow = minetest.registered_aliases["mapgen_snow"]
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node_snow = minetest.registered_aliases["mapgen_snow"]
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or (use_mc2 and "mcl_core:snow") or "default:snow",
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or (use_mc2 and "mcl_core:snow") or "default:snow",
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@ -4751,7 +4752,7 @@ function mobs:feed_tame(self, clicker, feed_count, breed, tame)
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minetest.show_formspec(name, "mobs_nametag",
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minetest.show_formspec(name, "mobs_nametag",
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"size[8,4]" ..
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"size[8,4]" ..
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"field[0.5,1;7.5,0;name;" ..
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"field[0.5,1;7.5,0;name;" ..
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esc(S("Enter name:")) ..
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esc(FS("Enter name:")) ..
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";" .. tag .. "]" ..
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";" .. tag .. "]" ..
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"button_exit[2.5,3.5;3,1;mob_rename;" ..
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"button_exit[2.5,3.5;3,1;mob_rename;" ..
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esc(S("Rename")) .. "]")
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esc(S("Rename")) .. "]")
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@ -4769,9 +4770,9 @@ function mobs:feed_tame(self, clicker, feed_count, breed, tame)
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end
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end
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minetest.chat_send_player(clicker:get_player_name(),
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minetest.chat_send_player(clicker:get_player_name(),
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S("@1 follows:\n- @2",
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S("@1 follows:",
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self.name:split(":")[2],
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self.name:split(":")[2]) .. "\n" ..
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table.concat(self.follow, "\n- ")))
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table.concat(self.follow, "\n- "))
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end
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end
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end
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end
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@ -1,5 +1,6 @@
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local S = mobs.intllib
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local S = mobs.translate
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local FS = function(...) return minetest.formspec_escape(S(...)) end
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local mc2 = minetest.get_modpath("mcl_core")
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local mc2 = minetest.get_modpath("mcl_core")
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-- recipe items
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-- recipe items
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@ -326,9 +327,9 @@ minetest.register_tool(":mobs:mob_reset_stick", {
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minetest.show_formspec(name, "mobs_texture", "size[8,4]"
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minetest.show_formspec(name, "mobs_texture", "size[8,4]"
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.. "field[0.5,1;7.5,0;name;"
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.. "field[0.5,1;7.5,0;name;"
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.. minetest.formspec_escape(S("Enter texture:")) .. ";" .. bt .. "]"
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.. FS("Enter texture:") .. ";" .. bt .. "]"
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.. "button_exit[2.5,3.5;3,1;mob_texture_change;"
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.. "button_exit[2.5,3.5;3,1;mob_texture_change;"
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.. minetest.formspec_escape(S("Change")) .. "]")
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.. FS("Change") .. "]")
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end
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end
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end
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end
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})
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})
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@ -1,34 +1,38 @@
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# textdomain:mobs
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# textdomain: mobs
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#** Peaceful Mode Active - No Monsters Will Spawn=
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** Peaceful Mode Active - No Monsters Will Spawn=** Friedlicher Modus aktiv - Es werden keine Monster spawnen
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@1 (Tamed)=@1 (Gezähmt)
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Active Mob Limit Reached!=Aktives Mob-Limit erreicht!
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@1 at full health (@2)=@1 bei voller Gesundheit (@2)
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@1 has been tamed!=@1 wurde gezähmt!
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@1 is owner!=@1 ist der Besitzer!
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#Active Mob Limit Reached!=
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Already protected!=Bereits geschützt!
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#Change=
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#Command:=
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Enter name:=Namen eingeben:
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#Enter texture:=
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Lasso (right-click animal to put in inventory)=Lasso (Rechtsklick auf Tier, um es zu nehmen)
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Leather=Leder
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Meat=Fleisch
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Missed!=Daneben!
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Mob Fence=Kreaturen Zaun
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#Mob Fence Top=
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Mob Protection Rune=Kreaturschutzrune
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#Mob Reset Stick=
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#Mob Spawner=
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Mob Spawner settings failed!=Kreaturenspawner-Einstellungen gescheitert!
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Mob has been protected!=Kreatur wurde geschützt!
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Mob has been protected!=Kreatur wurde geschützt!
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Name Tag=Namensschild
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@1 (Tamed)=@1 (Gezähmt)
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Net (right-click animal to put in inventory)=Netz (Rechtsklick auf Tier, um es zu nehmen)
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Not tamed!=Nicht gezähmt!
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Not tamed!=Nicht gezähmt!
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Raw Meat=Rohes Fleisch
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@1 is owner!=@1 ist der Besitzer!
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Missed!=Daneben!
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Already protected!=Bereits geschützt!
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@1 has been tamed!=@1 wurde gezähmt!
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@1 follows:=@1 folgt:
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@1 mobs removed.=@1 Mobs entfernt.
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Enter name:=Namen eingeben:
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Rename=Umbenennen
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Rename=Umbenennen
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Saddle=Sattel
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Name Tag=Namensschild
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Spawner Active (@1)=Spawner aktiv (@1)
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Leather=Leder
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Spawner Not Active (enter settings)=Nicht aktiv (Einstellungen eingeben)
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Raw Meat=Rohes Fleisch
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Meat=Fleisch
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Lasso (right-click animal to put in inventory)=Lasso (Rechtsklick auf Tier, um es zu nehmen)
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Net (right-click animal to put in inventory)=Netz (Rechtsklick auf Tier, um es zu nehmen)
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Steel Shears (right-click to shear)=Stahlschere (Rechtsklick zum Scheren)
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Steel Shears (right-click to shear)=Stahlschere (Rechtsklick zum Scheren)
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#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
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Mob Protection Rune=Kreaturschutzrune
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#lifetimer expired, removed @1=
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Mob Protection Rune (Level 2)=Kreaturschutzrune (Level 2)
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Saddle=Sattel
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Mob Fence=Kreaturen Zaun
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Mob Fence Top=Kreaturen Zaun Oberteil
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Mob Reset Stick=Kreatur reset Stock
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Meat Block=Fleischblock
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Raw Meat Block=Rohfleisch Blokc
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Enter texture:=Textur eingeben:
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Change=Ändern
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Mob Spawner=Kreaturenspawner
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(mob name) (min light) (max light) (amount) (player distance) (Y offset)=(Kreaturenname) (Min. Licht) (Max. Licht) (Anzahl) (Spielerabstand) (Y-Offset)
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Command:=Befehl:
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Spawner Not Active (enter settings)=Nicht aktiv (Einstellungen eingeben)
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Spawner Active (@1)=Spawner aktiv (@1)
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Mob Spawner settings failed!=Kreaturenspawner-Einstellungen gescheitert!
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Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
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@ -1,34 +1,38 @@
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# textdomain:mobs
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# textdomain: mobs
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#** Peaceful Mode Active - No Monsters Will Spawn=
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** Peaceful Mode Active - No Monsters Will Spawn=
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#@1 (Tamed)=
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Active Mob Limit Reached!=
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#@1 at full health (@2)=
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Mob has been protected!=
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#@1 has been tamed!=
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@1 (Tamed)=
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#@1 is owner!=
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Not tamed!=
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#Active Mob Limit Reached!=
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@1 is owner!=
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#Already protected!=
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Missed!=
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#Change=
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Already protected!=
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#Command:=
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@1 has been tamed!=
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#Enter name:=
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@1 follows:=
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#Enter texture:=
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@1 mobs removed.=
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#Lasso (right-click animal to put in inventory)=
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Enter name:=
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#Leather=
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Rename=
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#Meat=
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Name Tag=
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#Missed!=
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Leather=
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#Mob Fence=
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Raw Meat=
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#Mob Fence Top=
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Meat=
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#Mob Protection Rune=
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Lasso (right-click animal to put in inventory)=
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#Mob Reset Stick=
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Net (right-click animal to put in inventory)=
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#Mob Spawner=
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Steel Shears (right-click to shear)=
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#Mob Spawner settings failed!=
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Mob Protection Rune=
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#Mob has been protected!=
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Mob Protection Rune (Level 2)=
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#Name Tag=
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Saddle=
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#Net (right-click animal to put in inventory)=
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Mob Fence=
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#Not tamed!=
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Mob Fence Top=
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#Raw Meat=
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Mob Reset Stick=
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#Rename=
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Meat Block=
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#Saddle=
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Raw Meat Block=
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#Spawner Active (@1)=
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Enter texture:=
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#Spawner Not Active (enter settings)=
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Change=
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#Steel Shears (right-click to shear)=
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Mob Spawner=
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#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
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(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
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#lifetimer expired, removed @1=
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Command:=
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Spawner Not Active (enter settings)=
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Spawner Active (@1)=
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Mob Spawner settings failed!=
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Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
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@ -1,34 +1,38 @@
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# textdomain:mobs
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# textdomain: mobs
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#** Peaceful Mode Active - No Monsters Will Spawn=
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** Peaceful Mode Active - No Monsters Will Spawn=
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@1 (Tamed)=@1 (Domesticado)
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Active Mob Limit Reached!=
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@1 at full health (@2)=@1 con salud llena (@2)
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@1 has been tamed!=@1 ha sido domesticado!
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@1 is owner!=@1 es el dueño!
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#Active Mob Limit Reached!=
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Already protected!=Ya está protegido!
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#Change=
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#Command:=
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Enter name:=Ingrese nombre:
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#Enter texture:=
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Lasso (right-click animal to put in inventory)=Lazo (click derecho en animal para colocar en inventario)
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Leather=Cuero
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Meat=Carne
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Missed!=Perdido!
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#Mob Fence=
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#Mob Fence Top=
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Mob Protection Rune=Runa de protección de Mob
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#Mob Reset Stick=
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#Mob Spawner=
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Mob Spawner settings failed!=Configuracion de generador de Mob falló!
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Mob has been protected!=El mob ha sido protegido!
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Mob has been protected!=El mob ha sido protegido!
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Name Tag=Nombrar etiqueta
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@1 (Tamed)=@1 (Domesticado)
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Net (right-click animal to put in inventory)=Red (click derecho en animal para colocar en inventario)
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Not tamed!=No domesticado!
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Not tamed!=No domesticado!
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Raw Meat=Carne cruda
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@1 is owner!=@1 es el dueño!
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Missed!=Perdido!
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Already protected!=Ya está protegido!
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@1 has been tamed!=@1 ha sido domesticado!
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@1 follows:=
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@1 mobs removed.=
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Enter name:=Ingrese nombre:
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Rename=Renombrar
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Rename=Renombrar
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Saddle=Montura
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Name Tag=Nombrar etiqueta
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Spawner Active (@1)=Generador activo (@1)
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Leather=Cuero
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Spawner Not Active (enter settings)=Generador no activo (ingrese config)
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Raw Meat=Carne cruda
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Meat=Carne
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Lasso (right-click animal to put in inventory)=Lazo (click derecho en animal para colocar en inventario)
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Net (right-click animal to put in inventory)=Red (click derecho en animal para colocar en inventario)
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Steel Shears (right-click to shear)=Tijera de acero (click derecho para esquilar)
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Steel Shears (right-click to shear)=Tijera de acero (click derecho para esquilar)
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#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
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Mob Protection Rune=Runa de protección de Mob
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#lifetimer expired, removed @1=
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Mob Protection Rune (Level 2)=
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Saddle=Montura
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Mob Fence=
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Mob Fence Top=
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Mob Reset Stick=
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Meat Block=
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Raw Meat Block=
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Enter texture:=
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Change=
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Mob Spawner=
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(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
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Command:=
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Spawner Not Active (enter settings)=Generador no activo (ingrese config)
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Spawner Active (@1)=Generador activo (@1)
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Mob Spawner settings failed!=Configuracion de generador de Mob falló!
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Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
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@ -1,34 +1,38 @@
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# textdomain:mobs
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# textdomain: mobs
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** Peaceful Mode Active - No Monsters Will Spawn=** Mode pacifique activé - aucun monstre ne sera généré
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** Peaceful Mode Active - No Monsters Will Spawn=** Mode pacifique activé - aucun monstre ne sera généré
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@1 (Tamed)=@1 (apprivoisé)
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@1 at full health (@2)=@1 est en pleine forme (@2)
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@1 has been tamed!=@1 a été apprivoisé !
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@1 is owner!=Appartient à @1 !
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Active Mob Limit Reached!=Limite atteinte du nombre des êtres vivants actifs !
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Active Mob Limit Reached!=Limite atteinte du nombre des êtres vivants actifs !
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Already protected!=Déjà protégé !
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Mob has been protected!=L'animal a été protégé !
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Change=Changer
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@1 (Tamed)=@1 (apprivoisé)
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Command:=Commande :
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Not tamed!=Non-apprivoisé !
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Enter name:=Saisissez un nom :
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@1 is owner!=Appartient à @1 !
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Enter texture:=Saisissez une texture :
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Lasso (right-click animal to put in inventory)=Lasso (clic droit sur l'animal pour le mettre dans l'inventaire)
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Leather=Cuir
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Meat=Viande
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Missed!=Raté !
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Missed!=Raté !
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Already protected!=Déjà protégé !
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@1 has been tamed!=@1 a été apprivoisé !
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@1 follows:=
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@1 mobs removed.=
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Enter name:=Saisissez un nom :
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Rename=Renommer
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Name Tag=Étiquette de collier
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Leather=Cuir
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Raw Meat=Viande crue
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Meat=Viande
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Lasso (right-click animal to put in inventory)=Lasso (clic droit sur l'animal pour le mettre dans l'inventaire)
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Net (right-click animal to put in inventory)=Filet (clic droit sur l'animal pour le mettre dans l'inventaire)
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Steel Shears (right-click to shear)=Ciseaux à laine (clic droit pour tondre)
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Mob Protection Rune=Rune de protection des animaux
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Mob Protection Rune (Level 2)=
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Saddle=Selle
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Mob Fence= Clôture à animaux
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Mob Fence= Clôture à animaux
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Mob Fence Top=Haut de clôture à animaux
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Mob Fence Top=Haut de clôture à animaux
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Mob Protection Rune=Rune de protection des animaux
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Mob Reset Stick=Baguette de réinitialisation des êtres vivants
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Mob Reset Stick=Baguette de réinitialisation des êtres vivants
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Meat Block=
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Raw Meat Block=
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Enter texture:=Saisissez une texture :
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Change=Changer
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Mob Spawner=Créateur d'êtres vivants
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Mob Spawner=Créateur d'êtres vivants
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Mob Spawner settings failed!=Échec des paramètres du créateur d'être vivants !
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(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
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Mob has been protected!=L'animal a été protégé !
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Command:=Commande :
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Name Tag=Étiquette de collier
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Net (right-click animal to put in inventory)=Filet (clic droit sur l'animal pour le mettre dans l'inventaire)
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Not tamed!=Non-apprivoisé !
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Raw Meat=Viande crue
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Rename=Renommer
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Saddle=Selle
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Spawner Active (@1)=Créateur actif (@1)
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Spawner Not Active (enter settings)=Créateur non actif (entrez les paramètres)
|
Spawner Not Active (enter settings)=Créateur non actif (entrez les paramètres)
|
||||||
Steel Shears (right-click to shear)=Ciseaux à laine (clic droit pour tondre)
|
Spawner Active (@1)=Créateur actif (@1)
|
||||||
|
Mob Spawner settings failed!=Échec des paramètres du créateur d'être vivants !
|
||||||
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=Syntaxe : «name min_lumière[0-14] max_lumière[0-14] max_être_vivant_dans_région[0 pour désactiver] distance_joueur[1-20] décalage_y[-10 to 10]»
|
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=Syntaxe : «name min_lumière[0-14] max_lumière[0-14] max_être_vivant_dans_région[0 pour désactiver] distance_joueur[1-20] décalage_y[-10 to 10]»
|
||||||
lifetimer expired, removed @1=Être immortel expiré ; @1 retiré
|
|
||||||
|
@ -1,34 +1,38 @@
|
|||||||
# textdomain:mobs
|
# textdomain: mobs
|
||||||
** Peaceful Mode Active - No Monsters Will Spawn=** Modalità pacifica attiva - non comparirà nessun mostro
|
** Peaceful Mode Active - No Monsters Will Spawn=** Modalità pacifica attiva - non comparirà nessun mostro
|
||||||
@1 (Tamed)=@1 (Addomesticato)
|
Active Mob Limit Reached!=
|
||||||
@1 at full health (@2)=@1 in piena salute (@2)
|
|
||||||
@1 has been tamed!=@1 è stato addomesticato!
|
|
||||||
@1 is owner!=Il padrone è @1!
|
|
||||||
#Active Mob Limit Reached!=
|
|
||||||
Already protected!=Già protetto!
|
|
||||||
#Change=
|
|
||||||
#Command:=
|
|
||||||
Enter name:=Inserire il nome:
|
|
||||||
#Enter texture:=
|
|
||||||
Lasso (right-click animal to put in inventory)=Lazo (click di destro per mettere l'animale nell'inventario)
|
|
||||||
Leather=Pelle
|
|
||||||
Meat=Carne
|
|
||||||
Missed!=Mancato!
|
|
||||||
Mob Fence=Recinzione per mob
|
|
||||||
#Mob Fence Top=
|
|
||||||
Mob Protection Rune=Runa di protezione per mob
|
|
||||||
#Mob Reset Stick=
|
|
||||||
#Mob Spawner=
|
|
||||||
Mob Spawner settings failed!=Impostazioni del generatore di mob fallite!
|
|
||||||
Mob has been protected!=Il mob è stato protetto!
|
Mob has been protected!=Il mob è stato protetto!
|
||||||
Name Tag=Targhetta
|
@1 (Tamed)=@1 (Addomesticato)
|
||||||
Net (right-click animal to put in inventory)=Rete (click destro per mettere l'animale nell'inventario)
|
|
||||||
Not tamed!=Non addomesticato!
|
Not tamed!=Non addomesticato!
|
||||||
Raw Meat=Carne cruda
|
@1 is owner!=Il padrone è @1!
|
||||||
|
Missed!=Mancato!
|
||||||
|
Already protected!=Già protetto!
|
||||||
|
@1 has been tamed!=@1 è stato addomesticato!
|
||||||
|
@1 follows:=
|
||||||
|
@1 mobs removed.=
|
||||||
|
Enter name:=Inserire il nome:
|
||||||
Rename=Rinomina
|
Rename=Rinomina
|
||||||
Saddle=Sella
|
Name Tag=Targhetta
|
||||||
Spawner Active (@1)=Generatore attivo (@1)
|
Leather=Pelle
|
||||||
Spawner Not Active (enter settings)=Generatore inattivo (inserire le impostazioni)
|
Raw Meat=Carne cruda
|
||||||
|
Meat=Carne
|
||||||
|
Lasso (right-click animal to put in inventory)=Lazo (click di destro per mettere l'animale nell'inventario)
|
||||||
|
Net (right-click animal to put in inventory)=Rete (click destro per mettere l'animale nell'inventario)
|
||||||
Steel Shears (right-click to shear)=Cesoie d'acciaio (click destro per tosare)
|
Steel Shears (right-click to shear)=Cesoie d'acciaio (click destro per tosare)
|
||||||
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
Mob Protection Rune=Runa di protezione per mob
|
||||||
#lifetimer expired, removed @1=
|
Mob Protection Rune (Level 2)=
|
||||||
|
Saddle=Sella
|
||||||
|
Mob Fence=Recinzione per mob
|
||||||
|
Mob Fence Top=
|
||||||
|
Mob Reset Stick=
|
||||||
|
Meat Block=
|
||||||
|
Raw Meat Block=
|
||||||
|
Enter texture:=
|
||||||
|
Change=
|
||||||
|
Mob Spawner=
|
||||||
|
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
|
||||||
|
Command:=
|
||||||
|
Spawner Not Active (enter settings)=Generatore inattivo (inserire le impostazioni)
|
||||||
|
Spawner Active (@1)=Generatore attivo (@1)
|
||||||
|
Mob Spawner settings failed!=Impostazioni del generatore di mob fallite!
|
||||||
|
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
||||||
|
@ -1,34 +1,38 @@
|
|||||||
# textdomain:mobs
|
# textdomain: mobs
|
||||||
** Peaceful Mode Active - No Monsters Will Spawn=** Mod Aman Diaktifkan - Tiada Raksasa Akan Muncul
|
** Peaceful Mode Active - No Monsters Will Spawn=** Mod Aman Diaktifkan - Tiada Raksasa Akan Muncul
|
||||||
@1 (Tamed)=@1 (Jinak)
|
Active Mob Limit Reached!=
|
||||||
@1 at full health (@2)=Mata kesihatan @1 telah penuh (@2)
|
|
||||||
@1 has been tamed!=@1 telah dijinakkan!
|
|
||||||
@1 is owner!=Ini hak milik @1!
|
|
||||||
#Active Mob Limit Reached!=
|
|
||||||
Already protected!=Telah dilindungi!
|
|
||||||
#Change=
|
|
||||||
#Command:=
|
|
||||||
Enter name:=Masukkan nama:
|
|
||||||
#Enter texture:=
|
|
||||||
Lasso (right-click animal to put in inventory)=Tanjul (klik-kanan haiwan untuk masukkan ke inventori)
|
|
||||||
Leather=Kulit
|
|
||||||
Meat=Daging Bakar
|
|
||||||
Missed!=Terlepas!
|
|
||||||
Mob Fence=Pagar Mob
|
|
||||||
#Mob Fence Top=
|
|
||||||
Mob Protection Rune=Rune Perlindungan Mob
|
|
||||||
#Mob Reset Stick=
|
|
||||||
#Mob Spawner=
|
|
||||||
Mob Spawner settings failed!=Penetapan Pewujud Mob gagal!
|
|
||||||
Mob has been protected!=Mob telah pun dilindungi!
|
Mob has been protected!=Mob telah pun dilindungi!
|
||||||
Name Tag=Tanda Nama
|
@1 (Tamed)=@1 (Jinak)
|
||||||
Net (right-click animal to put in inventory)=Jaring (klik-kanan haiwan untuk masukkan ke inventori)
|
|
||||||
Not tamed!=Belum dijinakkan!
|
Not tamed!=Belum dijinakkan!
|
||||||
Raw Meat=Daging Mentah
|
@1 is owner!=Ini hak milik @1!
|
||||||
|
Missed!=Terlepas!
|
||||||
|
Already protected!=Telah dilindungi!
|
||||||
|
@1 has been tamed!=@1 telah dijinakkan!
|
||||||
|
@1 follows:=
|
||||||
|
@1 mobs removed.=
|
||||||
|
Enter name:=Masukkan nama:
|
||||||
Rename=Namakan semula
|
Rename=Namakan semula
|
||||||
Saddle=Pelana
|
Name Tag=Tanda Nama
|
||||||
Spawner Active (@1)=Pewujud Mob Aktif (@1)
|
Leather=Kulit
|
||||||
Spawner Not Active (enter settings)=Pewujud Mob Tidak Aktif (masukkan tetapan)
|
Raw Meat=Daging Mentah
|
||||||
|
Meat=Daging Bakar
|
||||||
|
Lasso (right-click animal to put in inventory)=Tanjul (klik-kanan haiwan untuk masukkan ke inventori)
|
||||||
|
Net (right-click animal to put in inventory)=Jaring (klik-kanan haiwan untuk masukkan ke inventori)
|
||||||
Steel Shears (right-click to shear)=Ketam Keluli (klik-kanan untuk mengetam bulu biri-biri)
|
Steel Shears (right-click to shear)=Ketam Keluli (klik-kanan untuk mengetam bulu biri-biri)
|
||||||
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
Mob Protection Rune=Rune Perlindungan Mob
|
||||||
#lifetimer expired, removed @1=
|
Mob Protection Rune (Level 2)=
|
||||||
|
Saddle=Pelana
|
||||||
|
Mob Fence=Pagar Mob
|
||||||
|
Mob Fence Top=
|
||||||
|
Mob Reset Stick=
|
||||||
|
Meat Block=
|
||||||
|
Raw Meat Block=
|
||||||
|
Enter texture:=
|
||||||
|
Change=
|
||||||
|
Mob Spawner=
|
||||||
|
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
|
||||||
|
Command:=
|
||||||
|
Spawner Not Active (enter settings)=Pewujud Mob Tidak Aktif (masukkan tetapan)
|
||||||
|
Spawner Active (@1)=Pewujud Mob Aktif (@1)
|
||||||
|
Mob Spawner settings failed!=Penetapan Pewujud Mob gagal!
|
||||||
|
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
||||||
|
@ -1,34 +1,38 @@
|
|||||||
# textdomain:mobs
|
# textdomain: mobs
|
||||||
#** Peaceful Mode Active - No Monsters Will Spawn=
|
** Peaceful Mode Active - No Monsters Will Spawn=
|
||||||
#@1 (Tamed)=
|
Active Mob Limit Reached!=
|
||||||
@1 at full health (@2)=@1 em plena saude (@2)
|
Mob has been protected!=
|
||||||
@1 has been tamed!=@1 foi domesticado!
|
@1 (Tamed)=
|
||||||
@1 is owner!=Dono @1!
|
|
||||||
#Active Mob Limit Reached!=
|
|
||||||
#Already protected!=
|
|
||||||
#Change=
|
|
||||||
#Command:=
|
|
||||||
Enter name:=Insira um nome:
|
|
||||||
#Enter texture:=
|
|
||||||
Lasso (right-click animal to put in inventory)=Laço (clique-direito no animal para por no inventario)
|
|
||||||
Leather=Couro
|
|
||||||
Meat=Carne
|
|
||||||
Missed!=Faltou!
|
|
||||||
#Mob Fence=
|
|
||||||
#Mob Fence Top=
|
|
||||||
#Mob Protection Rune=
|
|
||||||
#Mob Reset Stick=
|
|
||||||
#Mob Spawner=
|
|
||||||
Mob Spawner settings failed!=Configuraçao de Spawnador do Mob falhou!
|
|
||||||
#Mob has been protected!=
|
|
||||||
Name Tag=Etiqueta
|
|
||||||
Net (right-click animal to put in inventory)=Net (clique-direito no animal para por no inventario)
|
|
||||||
Not tamed!=Indomesticado!
|
Not tamed!=Indomesticado!
|
||||||
Raw Meat=Carne crua
|
@1 is owner!=Dono @1!
|
||||||
|
Missed!=Faltou!
|
||||||
|
Already protected!=
|
||||||
|
@1 has been tamed!=@1 foi domesticado!
|
||||||
|
@1 follows:=
|
||||||
|
@1 mobs removed.=
|
||||||
|
Enter name:=Insira um nome:
|
||||||
Rename=Renomear
|
Rename=Renomear
|
||||||
#Saddle=
|
Name Tag=Etiqueta
|
||||||
Spawner Active (@1)=Spawnador Ativo (@1)
|
Leather=Couro
|
||||||
Spawner Not Active (enter settings)=Spawnador Inativo (configurar)
|
Raw Meat=Carne crua
|
||||||
|
Meat=Carne
|
||||||
|
Lasso (right-click animal to put in inventory)=Laço (clique-direito no animal para por no inventario)
|
||||||
|
Net (right-click animal to put in inventory)=Net (clique-direito no animal para por no inventario)
|
||||||
Steel Shears (right-click to shear)=Tesoura de Aço (clique-direito para tosquiar)
|
Steel Shears (right-click to shear)=Tesoura de Aço (clique-direito para tosquiar)
|
||||||
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
Mob Protection Rune=
|
||||||
#lifetimer expired, removed @1=
|
Mob Protection Rune (Level 2)=
|
||||||
|
Saddle=
|
||||||
|
Mob Fence=
|
||||||
|
Mob Fence Top=
|
||||||
|
Mob Reset Stick=
|
||||||
|
Meat Block=
|
||||||
|
Raw Meat Block=
|
||||||
|
Enter texture:=
|
||||||
|
Change=
|
||||||
|
Mob Spawner=
|
||||||
|
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
|
||||||
|
Command:=
|
||||||
|
Spawner Not Active (enter settings)=Spawnador Inativo (configurar)
|
||||||
|
Spawner Active (@1)=Spawnador Ativo (@1)
|
||||||
|
Mob Spawner settings failed!=Configuraçao de Spawnador do Mob falhou!
|
||||||
|
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
||||||
|
@ -1,34 +1,38 @@
|
|||||||
# textdomain:mobs
|
# textdomain: mobs
|
||||||
** Peaceful Mode Active - No Monsters Will Spawn=** Мирный модус активирован - монстры не спаунятся
|
** Peaceful Mode Active - No Monsters Will Spawn=** Мирный модус активирован - монстры не спаунятся
|
||||||
@1 (Tamed)=@1 (Прирученный)
|
Active Mob Limit Reached!=
|
||||||
@1 at full health (@2)=@1 при полном здоровье (@2)
|
|
||||||
@1 has been tamed!=@1 приручен
|
|
||||||
@1 is owner!=@1 владелец
|
|
||||||
#Active Mob Limit Reached!=
|
|
||||||
Already protected!=Уже защищен!
|
|
||||||
#Change=
|
|
||||||
#Command:=
|
|
||||||
Enter name:=Введите имя:
|
|
||||||
#Enter texture:=
|
|
||||||
Lasso (right-click animal to put in inventory)=Лассо (Правый клик - положить животное в инвентарь)
|
|
||||||
Leather=Кожа
|
|
||||||
Meat=Мясо
|
|
||||||
Missed!=Промазал!
|
|
||||||
Mob Fence=Забор от мобов
|
|
||||||
#Mob Fence Top=
|
|
||||||
Mob Protection Rune=Защитная руна мобов
|
|
||||||
#Mob Reset Stick=
|
|
||||||
#Mob Spawner=
|
|
||||||
Mob Spawner settings failed!=Настройки спаунера моба провалились
|
|
||||||
Mob has been protected!=Моб защищен!
|
Mob has been protected!=Моб защищен!
|
||||||
Name Tag=Новый тэг
|
@1 (Tamed)=@1 (Прирученный)
|
||||||
Net (right-click animal to put in inventory)=Сеть (Правый клик - положить животное в инвентарь)
|
|
||||||
Not tamed!=Не прирученный
|
Not tamed!=Не прирученный
|
||||||
Raw Meat=Сырое мясо
|
@1 is owner!=@1 владелец
|
||||||
|
Missed!=Промазал!
|
||||||
|
Already protected!=Уже защищен!
|
||||||
|
@1 has been tamed!=@1 приручен
|
||||||
|
@1 follows:=
|
||||||
|
@1 mobs removed.=
|
||||||
|
Enter name:=Введите имя:
|
||||||
Rename=Переименовать
|
Rename=Переименовать
|
||||||
Saddle=Седло
|
Name Tag=Новый тэг
|
||||||
Spawner Active (@1)=Активные спаунер (@1)
|
Leather=Кожа
|
||||||
Spawner Not Active (enter settings)=Спаунер не активен (введите настройки)
|
Raw Meat=Сырое мясо
|
||||||
|
Meat=Мясо
|
||||||
|
Lasso (right-click animal to put in inventory)=Лассо (Правый клик - положить животное в инвентарь)
|
||||||
|
Net (right-click animal to put in inventory)=Сеть (Правый клик - положить животное в инвентарь)
|
||||||
Steel Shears (right-click to shear)=Ножницы (Правый клик - подстричь)
|
Steel Shears (right-click to shear)=Ножницы (Правый клик - подстричь)
|
||||||
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
Mob Protection Rune=Защитная руна мобов
|
||||||
#lifetimer expired, removed @1=
|
Mob Protection Rune (Level 2)=
|
||||||
|
Saddle=Седло
|
||||||
|
Mob Fence=Забор от мобов
|
||||||
|
Mob Fence Top=
|
||||||
|
Mob Reset Stick=
|
||||||
|
Meat Block=
|
||||||
|
Raw Meat Block=
|
||||||
|
Enter texture:=
|
||||||
|
Change=
|
||||||
|
Mob Spawner=
|
||||||
|
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
|
||||||
|
Command:=
|
||||||
|
Spawner Not Active (enter settings)=Спаунер не активен (введите настройки)
|
||||||
|
Spawner Active (@1)=Активные спаунер (@1)
|
||||||
|
Mob Spawner settings failed!=Настройки спаунера моба провалились
|
||||||
|
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
||||||
|
@ -1,34 +1,38 @@
|
|||||||
# textdomain:mobs
|
# textdomain: mobs
|
||||||
#** Peaceful Mode Active - No Monsters Will Spawn=
|
** Peaceful Mode Active - No Monsters Will Spawn=
|
||||||
#@1 (Tamed)=
|
Active Mob Limit Reached!=
|
||||||
@1 at full health (@2)=@1 tam canında (@2)
|
Mob has been protected!=
|
||||||
@1 has been tamed!=@1 tamamen evcilleştirilmiştir!
|
@1 (Tamed)=
|
||||||
@1 is owner!=Sahibi @1!
|
|
||||||
#Active Mob Limit Reached!=
|
|
||||||
#Already protected!=
|
|
||||||
#Change=
|
|
||||||
#Command:=
|
|
||||||
Enter name:=İsim gir:
|
|
||||||
#Enter texture:=
|
|
||||||
Lasso (right-click animal to put in inventory)=Kement (hayvana sağ tıklayarak envantere koy)
|
|
||||||
Leather=Deri
|
|
||||||
Meat=Et
|
|
||||||
Missed!=Kaçırdın!
|
|
||||||
Mob Fence=Canavar Yaratıcı
|
|
||||||
#Mob Fence Top=
|
|
||||||
#Mob Protection Rune=
|
|
||||||
#Mob Reset Stick=
|
|
||||||
#Mob Spawner=
|
|
||||||
Mob Spawner settings failed!=Yaratıcı ayarları uygulanamadı.
|
|
||||||
#Mob has been protected!=
|
|
||||||
Name Tag=İsim etiketi
|
|
||||||
Net (right-click animal to put in inventory)=Ağ (hayvana sağ tıklayarak envantere koy)
|
|
||||||
Not tamed!=Evcil değil!
|
Not tamed!=Evcil değil!
|
||||||
Raw Meat=Çiğ et
|
@1 is owner!=Sahibi @1!
|
||||||
|
Missed!=Kaçırdın!
|
||||||
|
Already protected!=
|
||||||
|
@1 has been tamed!=@1 tamamen evcilleştirilmiştir!
|
||||||
|
@1 follows:=
|
||||||
|
@1 mobs removed.=
|
||||||
|
Enter name:=İsim gir:
|
||||||
Rename=Yeniden adlandır
|
Rename=Yeniden adlandır
|
||||||
#Saddle=
|
Name Tag=İsim etiketi
|
||||||
Spawner Active (@1)=Yaratıcı aktif (@1)
|
Leather=Deri
|
||||||
Spawner Not Active (enter settings)=Yaratıcı aktif değil (ayarlara gir)
|
Raw Meat=Çiğ et
|
||||||
|
Meat=Et
|
||||||
|
Lasso (right-click animal to put in inventory)=Kement (hayvana sağ tıklayarak envantere koy)
|
||||||
|
Net (right-click animal to put in inventory)=Ağ (hayvana sağ tıklayarak envantere koy)
|
||||||
Steel Shears (right-click to shear)=Çelik makas (sağ tıklayarak kes)
|
Steel Shears (right-click to shear)=Çelik makas (sağ tıklayarak kes)
|
||||||
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
Mob Protection Rune=
|
||||||
#lifetimer expired, removed @1=
|
Mob Protection Rune (Level 2)=
|
||||||
|
Saddle=
|
||||||
|
Mob Fence=Canavar Yaratıcı
|
||||||
|
Mob Fence Top=
|
||||||
|
Mob Reset Stick=
|
||||||
|
Meat Block=
|
||||||
|
Raw Meat Block=
|
||||||
|
Enter texture:=
|
||||||
|
Change=
|
||||||
|
Mob Spawner=
|
||||||
|
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
|
||||||
|
Command:=
|
||||||
|
Spawner Not Active (enter settings)=Yaratıcı aktif değil (ayarlara gir)
|
||||||
|
Spawner Active (@1)=Yaratıcı aktif (@1)
|
||||||
|
Mob Spawner settings failed!=Yaratıcı ayarları uygulanamadı.
|
||||||
|
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
||||||
|
@ -1,34 +1,38 @@
|
|||||||
# textdomain:mobs
|
# textdomain: mobs
|
||||||
** Peaceful Mode Active - No Monsters Will Spawn=** 和平模式已激活——没有怪物会产生
|
** Peaceful Mode Active - No Monsters Will Spawn=** 和平模式已激活——没有怪物会产生
|
||||||
@1 (Tamed)=@1(已驯服)
|
Active Mob Limit Reached!=
|
||||||
@1 at full health (@2)=@1已经满血(@2)
|
|
||||||
@1 has been tamed!=@1已经被驯服!
|
|
||||||
@1 is owner!=@1 是主人
|
|
||||||
#Active Mob Limit Reached!=
|
|
||||||
Already protected!=已经被保护!
|
|
||||||
#Change=
|
|
||||||
#Command:=
|
|
||||||
Enter name:=输入名称:
|
|
||||||
#Enter texture:=
|
|
||||||
Lasso (right-click animal to put in inventory)=套索(右键单击动物以放入物品栏)
|
|
||||||
Leather=皮革
|
|
||||||
Meat=肉
|
|
||||||
Missed!=没抓住!
|
|
||||||
Mob Fence=Mob 栅栏
|
|
||||||
#Mob Fence Top=
|
|
||||||
Mob Protection Rune=Mob 保护符文
|
|
||||||
#Mob Reset Stick=
|
|
||||||
#Mob Spawner=
|
|
||||||
Mob Spawner settings failed!=Mob 孵化器设置失败!
|
|
||||||
Mob has been protected!=Mob 已经被保护了!
|
Mob has been protected!=Mob 已经被保护了!
|
||||||
Name Tag=名称标签
|
@1 (Tamed)=@1(已驯服)
|
||||||
Net (right-click animal to put in inventory)=网(右键单击动物以放入物品栏)
|
|
||||||
Not tamed!=没有驯服!
|
Not tamed!=没有驯服!
|
||||||
Raw Meat=生肉
|
@1 is owner!=@1 是主人
|
||||||
|
Missed!=没抓住!
|
||||||
|
Already protected!=已经被保护!
|
||||||
|
@1 has been tamed!=@1已经被驯服!
|
||||||
|
@1 follows:=
|
||||||
|
@1 mobs removed.=
|
||||||
|
Enter name:=输入名称:
|
||||||
Rename=重新命名
|
Rename=重新命名
|
||||||
Saddle=鞍
|
Name Tag=名称标签
|
||||||
Spawner Active (@1)=孵化器正在运转(@1)
|
Leather=皮革
|
||||||
Spawner Not Active (enter settings)=孵化器未使用(输入设置)
|
Raw Meat=生肉
|
||||||
|
Meat=肉
|
||||||
|
Lasso (right-click animal to put in inventory)=套索(右键单击动物以放入物品栏)
|
||||||
|
Net (right-click animal to put in inventory)=网(右键单击动物以放入物品栏)
|
||||||
Steel Shears (right-click to shear)=钢剪(右键单击以剪切)
|
Steel Shears (right-click to shear)=钢剪(右键单击以剪切)
|
||||||
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
Mob Protection Rune=Mob 保护符文
|
||||||
#lifetimer expired, removed @1=
|
Mob Protection Rune (Level 2)=
|
||||||
|
Saddle=鞍
|
||||||
|
Mob Fence=Mob 栅栏
|
||||||
|
Mob Fence Top=
|
||||||
|
Mob Reset Stick=
|
||||||
|
Meat Block=
|
||||||
|
Raw Meat Block=
|
||||||
|
Enter texture:=
|
||||||
|
Change=
|
||||||
|
Mob Spawner=
|
||||||
|
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
|
||||||
|
Command:=
|
||||||
|
Spawner Not Active (enter settings)=孵化器未使用(输入设置)
|
||||||
|
Spawner Active (@1)=孵化器正在运转(@1)
|
||||||
|
Mob Spawner settings failed!=Mob 孵化器设置失败!
|
||||||
|
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
||||||
|
@ -1,34 +1,38 @@
|
|||||||
# textdomain:mobs
|
# textdomain: mobs
|
||||||
** Peaceful Mode Active - No Monsters Will Spawn=** 和平模式已激活——沒有怪物會產生
|
** Peaceful Mode Active - No Monsters Will Spawn=** 和平模式已激活——沒有怪物會產生
|
||||||
@1 (Tamed)=@1(已馴服)
|
Active Mob Limit Reached!=
|
||||||
@1 at full health (@2)=@1已經滿血(@2)
|
|
||||||
@1 has been tamed!=@1已經被馴服!
|
|
||||||
@1 is owner!=@1 是主人
|
|
||||||
#Active Mob Limit Reached!=
|
|
||||||
Already protected!=已經被保護!
|
|
||||||
#Change=
|
|
||||||
#Command:=
|
|
||||||
Enter name:=輸入名稱:
|
|
||||||
#Enter texture:=
|
|
||||||
Lasso (right-click animal to put in inventory)=套索(右鍵單擊動物以放入物品欄)
|
|
||||||
Leather=皮革
|
|
||||||
Meat=肉
|
|
||||||
Missed!=沒抓住!
|
|
||||||
Mob Fence=Mob 柵欄
|
|
||||||
#Mob Fence Top=
|
|
||||||
Mob Protection Rune=Mob 保護符文
|
|
||||||
#Mob Reset Stick=
|
|
||||||
#Mob Spawner=
|
|
||||||
Mob Spawner settings failed!=Mob 孵化器設置失敗!
|
|
||||||
Mob has been protected!=Mob 已經被保護了!
|
Mob has been protected!=Mob 已經被保護了!
|
||||||
Name Tag=名稱標籤
|
@1 (Tamed)=@1(已馴服)
|
||||||
Net (right-click animal to put in inventory)=網(右鍵單擊動物以放入物品欄)
|
|
||||||
Not tamed!=沒有馴服!
|
Not tamed!=沒有馴服!
|
||||||
Raw Meat=生肉
|
@1 is owner!=@1 是主人
|
||||||
|
Missed!=沒抓住!
|
||||||
|
Already protected!=已經被保護!
|
||||||
|
@1 has been tamed!=@1已經被馴服!
|
||||||
|
@1 follows:=
|
||||||
|
@1 mobs removed.=
|
||||||
|
Enter name:=輸入名稱:
|
||||||
Rename=重新命名
|
Rename=重新命名
|
||||||
Saddle=鞍
|
Name Tag=名稱標籤
|
||||||
Spawner Active (@1)=孵化器正在運轉(@1)
|
Leather=皮革
|
||||||
Spawner Not Active (enter settings)=孵化器未使用(輸入設置)
|
Raw Meat=生肉
|
||||||
|
Meat=肉
|
||||||
|
Lasso (right-click animal to put in inventory)=套索(右鍵單擊動物以放入物品欄)
|
||||||
|
Net (right-click animal to put in inventory)=網(右鍵單擊動物以放入物品欄)
|
||||||
Steel Shears (right-click to shear)=鋼剪(右鍵單擊以剪切)
|
Steel Shears (right-click to shear)=鋼剪(右鍵單擊以剪切)
|
||||||
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
Mob Protection Rune=Mob 保護符文
|
||||||
#lifetimer expired, removed @1=
|
Mob Protection Rune (Level 2)=
|
||||||
|
Saddle=鞍
|
||||||
|
Mob Fence=Mob 柵欄
|
||||||
|
Mob Fence Top=
|
||||||
|
Mob Reset Stick=
|
||||||
|
Meat Block=
|
||||||
|
Raw Meat Block=
|
||||||
|
Enter texture:=
|
||||||
|
Change=
|
||||||
|
Mob Spawner=
|
||||||
|
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
|
||||||
|
Command:=
|
||||||
|
Spawner Not Active (enter settings)=孵化器未使用(輸入設置)
|
||||||
|
Spawner Active (@1)=孵化器正在運轉(@1)
|
||||||
|
Mob Spawner settings failed!=Mob 孵化器設置失敗!
|
||||||
|
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
||||||
|
38
locale/template.txt
Normal file
38
locale/template.txt
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
# textdomain: mobs
|
||||||
|
** Peaceful Mode Active - No Monsters Will Spawn=
|
||||||
|
Active Mob Limit Reached!=
|
||||||
|
Mob has been protected!=
|
||||||
|
@1 (Tamed)=
|
||||||
|
Not tamed!=
|
||||||
|
@1 is owner!=
|
||||||
|
Missed!=
|
||||||
|
Already protected!=
|
||||||
|
@1 has been tamed!=
|
||||||
|
@1 follows:=
|
||||||
|
@1 mobs removed.=
|
||||||
|
Enter name:=
|
||||||
|
Rename=
|
||||||
|
Name Tag=
|
||||||
|
Leather=
|
||||||
|
Raw Meat=
|
||||||
|
Meat=
|
||||||
|
Lasso (right-click animal to put in inventory)=
|
||||||
|
Net (right-click animal to put in inventory)=
|
||||||
|
Steel Shears (right-click to shear)=
|
||||||
|
Mob Protection Rune=
|
||||||
|
Mob Protection Rune (Level 2)=
|
||||||
|
Saddle=
|
||||||
|
Mob Fence=
|
||||||
|
Mob Fence Top=
|
||||||
|
Mob Reset Stick=
|
||||||
|
Meat Block=
|
||||||
|
Raw Meat Block=
|
||||||
|
Enter texture:=
|
||||||
|
Change=
|
||||||
|
Mob Spawner=
|
||||||
|
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
|
||||||
|
Command:=
|
||||||
|
Spawner Not Active (enter settings)=
|
||||||
|
Spawner Active (@1)=
|
||||||
|
Mob Spawner settings failed!=
|
||||||
|
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=
|
@ -1,5 +1,5 @@
|
|||||||
|
|
||||||
local S = mobs.intllib
|
local S = mobs.translate
|
||||||
|
|
||||||
|
|
||||||
-- are we a real player ?
|
-- are we a real player ?
|
||||||
@ -31,8 +31,7 @@ minetest.register_node("mobs:spawner", {
|
|||||||
.. " (player distance) (Y offset)")
|
.. " (player distance) (Y offset)")
|
||||||
|
|
||||||
-- text entry formspec
|
-- text entry formspec
|
||||||
meta:set_string("formspec",
|
meta:set_string("formspec", "size[10,3.5]"
|
||||||
"size[10,3.5]"
|
|
||||||
.. "label[0.15,0.5;" .. minetest.formspec_escape(head) .. "]"
|
.. "label[0.15,0.5;" .. minetest.formspec_escape(head) .. "]"
|
||||||
.. "field[1,2.5;8.5,0.8;text;" .. S("Command:")
|
.. "field[1,2.5;8.5,0.8;text;" .. S("Command:")
|
||||||
.. ";${command}]")
|
.. ";${command}]")
|
||||||
|
Loading…
Reference in New Issue
Block a user