update translation (thanks Niklp)

This commit is contained in:
tenplus1 2023-08-13 10:07:09 +01:00
parent 32231d5043
commit 3ca3d656cb
16 changed files with 421 additions and 339 deletions

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@ -3,7 +3,6 @@ unused_args = false
read_globals = { read_globals = {
"minetest", "minetest",
"lucky_block", "lucky_block",
"intllib",
"vector", "vector",
"table", "table",
"invisibility", "invisibility",

13
api.lua
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@ -1,5 +1,6 @@
-- Translation support -- Translation support
local S = minetest.get_translator("mobs") local S = minetest.get_translator("mobs")
local FS = function(...) return minetest.formspec_escape(S(...)) end
-- CMI support check -- CMI support check
local use_cmi = minetest.global_exists("cmi") local use_cmi = minetest.global_exists("cmi")
@ -10,8 +11,8 @@ local use_mc2 = minetest.get_modpath("mcl_core")
-- Global -- Global
mobs = { mobs = {
mod = "redo", mod = "redo",
version = "20230809", version = "20230813",
intllib = S, translate = S,
invis = minetest.global_exists("invisibility") and invisibility or {}, invis = minetest.global_exists("invisibility") and invisibility or {},
node_snow = minetest.registered_aliases["mapgen_snow"] node_snow = minetest.registered_aliases["mapgen_snow"]
or (use_mc2 and "mcl_core:snow") or "default:snow", or (use_mc2 and "mcl_core:snow") or "default:snow",
@ -4751,7 +4752,7 @@ function mobs:feed_tame(self, clicker, feed_count, breed, tame)
minetest.show_formspec(name, "mobs_nametag", minetest.show_formspec(name, "mobs_nametag",
"size[8,4]" .. "size[8,4]" ..
"field[0.5,1;7.5,0;name;" .. "field[0.5,1;7.5,0;name;" ..
esc(S("Enter name:")) .. esc(FS("Enter name:")) ..
";" .. tag .. "]" .. ";" .. tag .. "]" ..
"button_exit[2.5,3.5;3,1;mob_rename;" .. "button_exit[2.5,3.5;3,1;mob_rename;" ..
esc(S("Rename")) .. "]") esc(S("Rename")) .. "]")
@ -4769,9 +4770,9 @@ function mobs:feed_tame(self, clicker, feed_count, breed, tame)
end end
minetest.chat_send_player(clicker:get_player_name(), minetest.chat_send_player(clicker:get_player_name(),
S("@1 follows:\n- @2", S("@1 follows:",
self.name:split(":")[2], self.name:split(":")[2]) .. "\n" ..
table.concat(self.follow, "\n- "))) table.concat(self.follow, "\n- "))
end end
end end

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@ -1,5 +1,6 @@
local S = mobs.intllib local S = mobs.translate
local FS = function(...) return minetest.formspec_escape(S(...)) end
local mc2 = minetest.get_modpath("mcl_core") local mc2 = minetest.get_modpath("mcl_core")
-- recipe items -- recipe items
@ -326,9 +327,9 @@ minetest.register_tool(":mobs:mob_reset_stick", {
minetest.show_formspec(name, "mobs_texture", "size[8,4]" minetest.show_formspec(name, "mobs_texture", "size[8,4]"
.. "field[0.5,1;7.5,0;name;" .. "field[0.5,1;7.5,0;name;"
.. minetest.formspec_escape(S("Enter texture:")) .. ";" .. bt .. "]" .. FS("Enter texture:") .. ";" .. bt .. "]"
.. "button_exit[2.5,3.5;3,1;mob_texture_change;" .. "button_exit[2.5,3.5;3,1;mob_texture_change;"
.. minetest.formspec_escape(S("Change")) .. "]") .. FS("Change") .. "]")
end end
end end
}) })

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@ -1,34 +1,38 @@
# textdomain:mobs # textdomain: mobs
#** Peaceful Mode Active - No Monsters Will Spawn= ** Peaceful Mode Active - No Monsters Will Spawn=** Friedlicher Modus aktiv - Es werden keine Monster spawnen
@1 (Tamed)=@1 (Gezähmt) Active Mob Limit Reached!=Aktives Mob-Limit erreicht!
@1 at full health (@2)=@1 bei voller Gesundheit (@2)
@1 has been tamed!=@1 wurde gezähmt!
@1 is owner!=@1 ist der Besitzer!
#Active Mob Limit Reached!=
Already protected!=Bereits geschützt!
#Change=
#Command:=
Enter name:=Namen eingeben:
#Enter texture:=
Lasso (right-click animal to put in inventory)=Lasso (Rechtsklick auf Tier, um es zu nehmen)
Leather=Leder
Meat=Fleisch
Missed!=Daneben!
Mob Fence=Kreaturen Zaun
#Mob Fence Top=
Mob Protection Rune=Kreaturschutzrune
#Mob Reset Stick=
#Mob Spawner=
Mob Spawner settings failed!=Kreaturenspawner-Einstellungen gescheitert!
Mob has been protected!=Kreatur wurde geschützt! Mob has been protected!=Kreatur wurde geschützt!
Name Tag=Namensschild @1 (Tamed)=@1 (Gezähmt)
Net (right-click animal to put in inventory)=Netz (Rechtsklick auf Tier, um es zu nehmen)
Not tamed!=Nicht gezähmt! Not tamed!=Nicht gezähmt!
Raw Meat=Rohes Fleisch @1 is owner!=@1 ist der Besitzer!
Missed!=Daneben!
Already protected!=Bereits geschützt!
@1 has been tamed!=@1 wurde gezähmt!
@1 follows:=@1 folgt:
@1 mobs removed.=@1 Mobs entfernt.
Enter name:=Namen eingeben:
Rename=Umbenennen Rename=Umbenennen
Saddle=Sattel Name Tag=Namensschild
Spawner Active (@1)=Spawner aktiv (@1) Leather=Leder
Spawner Not Active (enter settings)=Nicht aktiv (Einstellungen eingeben) Raw Meat=Rohes Fleisch
Meat=Fleisch
Lasso (right-click animal to put in inventory)=Lasso (Rechtsklick auf Tier, um es zu nehmen)
Net (right-click animal to put in inventory)=Netz (Rechtsklick auf Tier, um es zu nehmen)
Steel Shears (right-click to shear)=Stahlschere (Rechtsklick zum Scheren) Steel Shears (right-click to shear)=Stahlschere (Rechtsklick zum Scheren)
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”= Mob Protection Rune=Kreaturschutzrune
#lifetimer expired, removed @1= Mob Protection Rune (Level 2)=Kreaturschutzrune (Level 2)
Saddle=Sattel
Mob Fence=Kreaturen Zaun
Mob Fence Top=Kreaturen Zaun Oberteil
Mob Reset Stick=Kreatur reset Stock
Meat Block=Fleischblock
Raw Meat Block=Rohfleisch Blokc
Enter texture:=Textur eingeben:
Change=Ändern
Mob Spawner=Kreaturenspawner
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=(Kreaturenname) (Min. Licht) (Max. Licht) (Anzahl) (Spielerabstand) (Y-Offset)
Command:=Befehl:
Spawner Not Active (enter settings)=Nicht aktiv (Einstellungen eingeben)
Spawner Active (@1)=Spawner aktiv (@1)
Mob Spawner settings failed!=Kreaturenspawner-Einstellungen gescheitert!
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=

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@ -1,34 +1,38 @@
# textdomain:mobs # textdomain: mobs
#** Peaceful Mode Active - No Monsters Will Spawn= ** Peaceful Mode Active - No Monsters Will Spawn=
#@1 (Tamed)= Active Mob Limit Reached!=
#@1 at full health (@2)= Mob has been protected!=
#@1 has been tamed!= @1 (Tamed)=
#@1 is owner!= Not tamed!=
#Active Mob Limit Reached!= @1 is owner!=
#Already protected!= Missed!=
#Change= Already protected!=
#Command:= @1 has been tamed!=
#Enter name:= @1 follows:=
#Enter texture:= @1 mobs removed.=
#Lasso (right-click animal to put in inventory)= Enter name:=
#Leather= Rename=
#Meat= Name Tag=
#Missed!= Leather=
#Mob Fence= Raw Meat=
#Mob Fence Top= Meat=
#Mob Protection Rune= Lasso (right-click animal to put in inventory)=
#Mob Reset Stick= Net (right-click animal to put in inventory)=
#Mob Spawner= Steel Shears (right-click to shear)=
#Mob Spawner settings failed!= Mob Protection Rune=
#Mob has been protected!= Mob Protection Rune (Level 2)=
#Name Tag= Saddle=
#Net (right-click animal to put in inventory)= Mob Fence=
#Not tamed!= Mob Fence Top=
#Raw Meat= Mob Reset Stick=
#Rename= Meat Block=
#Saddle= Raw Meat Block=
#Spawner Active (@1)= Enter texture:=
#Spawner Not Active (enter settings)= Change=
#Steel Shears (right-click to shear)= Mob Spawner=
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”= (mob name) (min light) (max light) (amount) (player distance) (Y offset)=
#lifetimer expired, removed @1= Command:=
Spawner Not Active (enter settings)=
Spawner Active (@1)=
Mob Spawner settings failed!=
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=

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@ -1,34 +1,38 @@
# textdomain:mobs # textdomain: mobs
#** Peaceful Mode Active - No Monsters Will Spawn= ** Peaceful Mode Active - No Monsters Will Spawn=
@1 (Tamed)=@1 (Domesticado) Active Mob Limit Reached!=
@1 at full health (@2)=@1 con salud llena (@2)
@1 has been tamed!=@1 ha sido domesticado!
@1 is owner!=@1 es el dueño!
#Active Mob Limit Reached!=
Already protected!=Ya está protegido!
#Change=
#Command:=
Enter name:=Ingrese nombre:
#Enter texture:=
Lasso (right-click animal to put in inventory)=Lazo (click derecho en animal para colocar en inventario)
Leather=Cuero
Meat=Carne
Missed!=Perdido!
#Mob Fence=
#Mob Fence Top=
Mob Protection Rune=Runa de protección de Mob
#Mob Reset Stick=
#Mob Spawner=
Mob Spawner settings failed!=Configuracion de generador de Mob falló!
Mob has been protected!=El mob ha sido protegido! Mob has been protected!=El mob ha sido protegido!
Name Tag=Nombrar etiqueta @1 (Tamed)=@1 (Domesticado)
Net (right-click animal to put in inventory)=Red (click derecho en animal para colocar en inventario)
Not tamed!=No domesticado! Not tamed!=No domesticado!
Raw Meat=Carne cruda @1 is owner!=@1 es el dueño!
Missed!=Perdido!
Already protected!=Ya está protegido!
@1 has been tamed!=@1 ha sido domesticado!
@1 follows:=
@1 mobs removed.=
Enter name:=Ingrese nombre:
Rename=Renombrar Rename=Renombrar
Saddle=Montura Name Tag=Nombrar etiqueta
Spawner Active (@1)=Generador activo (@1) Leather=Cuero
Spawner Not Active (enter settings)=Generador no activo (ingrese config) Raw Meat=Carne cruda
Meat=Carne
Lasso (right-click animal to put in inventory)=Lazo (click derecho en animal para colocar en inventario)
Net (right-click animal to put in inventory)=Red (click derecho en animal para colocar en inventario)
Steel Shears (right-click to shear)=Tijera de acero (click derecho para esquilar) Steel Shears (right-click to shear)=Tijera de acero (click derecho para esquilar)
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”= Mob Protection Rune=Runa de protección de Mob
#lifetimer expired, removed @1= Mob Protection Rune (Level 2)=
Saddle=Montura
Mob Fence=
Mob Fence Top=
Mob Reset Stick=
Meat Block=
Raw Meat Block=
Enter texture:=
Change=
Mob Spawner=
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
Command:=
Spawner Not Active (enter settings)=Generador no activo (ingrese config)
Spawner Active (@1)=Generador activo (@1)
Mob Spawner settings failed!=Configuracion de generador de Mob falló!
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=

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@ -1,34 +1,38 @@
# textdomain:mobs # textdomain: mobs
** Peaceful Mode Active - No Monsters Will Spawn=** Mode pacifique activé - aucun monstre ne sera généré ** Peaceful Mode Active - No Monsters Will Spawn=** Mode pacifique activé - aucun monstre ne sera généré
@1 (Tamed)=@1 (apprivoisé)
@1 at full health (@2)=@1 est en pleine forme (@2)
@1 has been tamed!=@1 a été apprivoisé !
@1 is owner!=Appartient à @1 !
Active Mob Limit Reached!=Limite atteinte du nombre des êtres vivants actifs ! Active Mob Limit Reached!=Limite atteinte du nombre des êtres vivants actifs !
Already protected!=Déjà protégé ! Mob has been protected!=L'animal a été protégé !
Change=Changer @1 (Tamed)=@1 (apprivoisé)
Command:=Commande : Not tamed!=Non-apprivoisé !
Enter name:=Saisissez un nom : @1 is owner!=Appartient à @1 !
Enter texture:=Saisissez une texture :
Lasso (right-click animal to put in inventory)=Lasso (clic droit sur l'animal pour le mettre dans l'inventaire)
Leather=Cuir
Meat=Viande
Missed!=Raté ! Missed!=Raté !
Already protected!=Déjà protégé !
@1 has been tamed!=@1 a été apprivoisé !
@1 follows:=
@1 mobs removed.=
Enter name:=Saisissez un nom :
Rename=Renommer
Name Tag=Étiquette de collier
Leather=Cuir
Raw Meat=Viande crue
Meat=Viande
Lasso (right-click animal to put in inventory)=Lasso (clic droit sur l'animal pour le mettre dans l'inventaire)
Net (right-click animal to put in inventory)=Filet (clic droit sur l'animal pour le mettre dans l'inventaire)
Steel Shears (right-click to shear)=Ciseaux à laine (clic droit pour tondre)
Mob Protection Rune=Rune de protection des animaux
Mob Protection Rune (Level 2)=
Saddle=Selle
Mob Fence= Clôture à animaux Mob Fence= Clôture à animaux
Mob Fence Top=Haut de clôture à animaux Mob Fence Top=Haut de clôture à animaux
Mob Protection Rune=Rune de protection des animaux
Mob Reset Stick=Baguette de réinitialisation des êtres vivants Mob Reset Stick=Baguette de réinitialisation des êtres vivants
Meat Block=
Raw Meat Block=
Enter texture:=Saisissez une texture :
Change=Changer
Mob Spawner=Créateur d'êtres vivants Mob Spawner=Créateur d'êtres vivants
Mob Spawner settings failed!=Échec des paramètres du créateur d'être vivants ! (mob name) (min light) (max light) (amount) (player distance) (Y offset)=
Mob has been protected!=L'animal a été protégé ! Command:=Commande :
Name Tag=Étiquette de collier
Net (right-click animal to put in inventory)=Filet (clic droit sur l'animal pour le mettre dans l'inventaire)
Not tamed!=Non-apprivoisé !
Raw Meat=Viande crue
Rename=Renommer
Saddle=Selle
Spawner Active (@1)=Créateur actif (@1)
Spawner Not Active (enter settings)=Créateur non actif (entrez les paramètres) Spawner Not Active (enter settings)=Créateur non actif (entrez les paramètres)
Steel Shears (right-click to shear)=Ciseaux à laine (clic droit pour tondre) Spawner Active (@1)=Créateur actif (@1)
Mob Spawner settings failed!=Échec des paramètres du créateur d'être vivants !
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=Syntaxe : «name min_lumière[0-14] max_lumière[0-14] max_être_vivant_dans_région[0 pour désactiver] distance_joueur[1-20] décalage_y[-10 to 10]» Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=Syntaxe : «name min_lumière[0-14] max_lumière[0-14] max_être_vivant_dans_région[0 pour désactiver] distance_joueur[1-20] décalage_y[-10 to 10]»
lifetimer expired, removed @1=Être immortel expiré ; @1 retiré

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@ -1,34 +1,38 @@
# textdomain:mobs # textdomain: mobs
** Peaceful Mode Active - No Monsters Will Spawn=** Modalità pacifica attiva - non comparirà nessun mostro ** Peaceful Mode Active - No Monsters Will Spawn=** Modalità pacifica attiva - non comparirà nessun mostro
@1 (Tamed)=@1 (Addomesticato) Active Mob Limit Reached!=
@1 at full health (@2)=@1 in piena salute (@2)
@1 has been tamed!=@1 è stato addomesticato!
@1 is owner!=Il padrone è @1!
#Active Mob Limit Reached!=
Already protected!=Già protetto!
#Change=
#Command:=
Enter name:=Inserire il nome:
#Enter texture:=
Lasso (right-click animal to put in inventory)=Lazo (click di destro per mettere l'animale nell'inventario)
Leather=Pelle
Meat=Carne
Missed!=Mancato!
Mob Fence=Recinzione per mob
#Mob Fence Top=
Mob Protection Rune=Runa di protezione per mob
#Mob Reset Stick=
#Mob Spawner=
Mob Spawner settings failed!=Impostazioni del generatore di mob fallite!
Mob has been protected!=Il mob è stato protetto! Mob has been protected!=Il mob è stato protetto!
Name Tag=Targhetta @1 (Tamed)=@1 (Addomesticato)
Net (right-click animal to put in inventory)=Rete (click destro per mettere l'animale nell'inventario)
Not tamed!=Non addomesticato! Not tamed!=Non addomesticato!
Raw Meat=Carne cruda @1 is owner!=Il padrone è @1!
Missed!=Mancato!
Already protected!=Già protetto!
@1 has been tamed!=@1 è stato addomesticato!
@1 follows:=
@1 mobs removed.=
Enter name:=Inserire il nome:
Rename=Rinomina Rename=Rinomina
Saddle=Sella Name Tag=Targhetta
Spawner Active (@1)=Generatore attivo (@1) Leather=Pelle
Spawner Not Active (enter settings)=Generatore inattivo (inserire le impostazioni) Raw Meat=Carne cruda
Meat=Carne
Lasso (right-click animal to put in inventory)=Lazo (click di destro per mettere l'animale nell'inventario)
Net (right-click animal to put in inventory)=Rete (click destro per mettere l'animale nell'inventario)
Steel Shears (right-click to shear)=Cesoie d'acciaio (click destro per tosare) Steel Shears (right-click to shear)=Cesoie d'acciaio (click destro per tosare)
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”= Mob Protection Rune=Runa di protezione per mob
#lifetimer expired, removed @1= Mob Protection Rune (Level 2)=
Saddle=Sella
Mob Fence=Recinzione per mob
Mob Fence Top=
Mob Reset Stick=
Meat Block=
Raw Meat Block=
Enter texture:=
Change=
Mob Spawner=
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
Command:=
Spawner Not Active (enter settings)=Generatore inattivo (inserire le impostazioni)
Spawner Active (@1)=Generatore attivo (@1)
Mob Spawner settings failed!=Impostazioni del generatore di mob fallite!
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=

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@ -1,34 +1,38 @@
# textdomain:mobs # textdomain: mobs
** Peaceful Mode Active - No Monsters Will Spawn=** Mod Aman Diaktifkan - Tiada Raksasa Akan Muncul ** Peaceful Mode Active - No Monsters Will Spawn=** Mod Aman Diaktifkan - Tiada Raksasa Akan Muncul
@1 (Tamed)=@1 (Jinak) Active Mob Limit Reached!=
@1 at full health (@2)=Mata kesihatan @1 telah penuh (@2)
@1 has been tamed!=@1 telah dijinakkan!
@1 is owner!=Ini hak milik @1!
#Active Mob Limit Reached!=
Already protected!=Telah dilindungi!
#Change=
#Command:=
Enter name:=Masukkan nama:
#Enter texture:=
Lasso (right-click animal to put in inventory)=Tanjul (klik-kanan haiwan untuk masukkan ke inventori)
Leather=Kulit
Meat=Daging Bakar
Missed!=Terlepas!
Mob Fence=Pagar Mob
#Mob Fence Top=
Mob Protection Rune=Rune Perlindungan Mob
#Mob Reset Stick=
#Mob Spawner=
Mob Spawner settings failed!=Penetapan Pewujud Mob gagal!
Mob has been protected!=Mob telah pun dilindungi! Mob has been protected!=Mob telah pun dilindungi!
Name Tag=Tanda Nama @1 (Tamed)=@1 (Jinak)
Net (right-click animal to put in inventory)=Jaring (klik-kanan haiwan untuk masukkan ke inventori)
Not tamed!=Belum dijinakkan! Not tamed!=Belum dijinakkan!
Raw Meat=Daging Mentah @1 is owner!=Ini hak milik @1!
Missed!=Terlepas!
Already protected!=Telah dilindungi!
@1 has been tamed!=@1 telah dijinakkan!
@1 follows:=
@1 mobs removed.=
Enter name:=Masukkan nama:
Rename=Namakan semula Rename=Namakan semula
Saddle=Pelana Name Tag=Tanda Nama
Spawner Active (@1)=Pewujud Mob Aktif (@1) Leather=Kulit
Spawner Not Active (enter settings)=Pewujud Mob Tidak Aktif (masukkan tetapan) Raw Meat=Daging Mentah
Meat=Daging Bakar
Lasso (right-click animal to put in inventory)=Tanjul (klik-kanan haiwan untuk masukkan ke inventori)
Net (right-click animal to put in inventory)=Jaring (klik-kanan haiwan untuk masukkan ke inventori)
Steel Shears (right-click to shear)=Ketam Keluli (klik-kanan untuk mengetam bulu biri-biri) Steel Shears (right-click to shear)=Ketam Keluli (klik-kanan untuk mengetam bulu biri-biri)
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”= Mob Protection Rune=Rune Perlindungan Mob
#lifetimer expired, removed @1= Mob Protection Rune (Level 2)=
Saddle=Pelana
Mob Fence=Pagar Mob
Mob Fence Top=
Mob Reset Stick=
Meat Block=
Raw Meat Block=
Enter texture:=
Change=
Mob Spawner=
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
Command:=
Spawner Not Active (enter settings)=Pewujud Mob Tidak Aktif (masukkan tetapan)
Spawner Active (@1)=Pewujud Mob Aktif (@1)
Mob Spawner settings failed!=Penetapan Pewujud Mob gagal!
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=

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@ -1,34 +1,38 @@
# textdomain:mobs # textdomain: mobs
#** Peaceful Mode Active - No Monsters Will Spawn= ** Peaceful Mode Active - No Monsters Will Spawn=
#@1 (Tamed)= Active Mob Limit Reached!=
@1 at full health (@2)=@1 em plena saude (@2) Mob has been protected!=
@1 has been tamed!=@1 foi domesticado! @1 (Tamed)=
@1 is owner!=Dono @1!
#Active Mob Limit Reached!=
#Already protected!=
#Change=
#Command:=
Enter name:=Insira um nome:
#Enter texture:=
Lasso (right-click animal to put in inventory)=Laço (clique-direito no animal para por no inventario)
Leather=Couro
Meat=Carne
Missed!=Faltou!
#Mob Fence=
#Mob Fence Top=
#Mob Protection Rune=
#Mob Reset Stick=
#Mob Spawner=
Mob Spawner settings failed!=Configuraçao de Spawnador do Mob falhou!
#Mob has been protected!=
Name Tag=Etiqueta
Net (right-click animal to put in inventory)=Net (clique-direito no animal para por no inventario)
Not tamed!=Indomesticado! Not tamed!=Indomesticado!
Raw Meat=Carne crua @1 is owner!=Dono @1!
Missed!=Faltou!
Already protected!=
@1 has been tamed!=@1 foi domesticado!
@1 follows:=
@1 mobs removed.=
Enter name:=Insira um nome:
Rename=Renomear Rename=Renomear
#Saddle= Name Tag=Etiqueta
Spawner Active (@1)=Spawnador Ativo (@1) Leather=Couro
Spawner Not Active (enter settings)=Spawnador Inativo (configurar) Raw Meat=Carne crua
Meat=Carne
Lasso (right-click animal to put in inventory)=Laço (clique-direito no animal para por no inventario)
Net (right-click animal to put in inventory)=Net (clique-direito no animal para por no inventario)
Steel Shears (right-click to shear)=Tesoura de Aço (clique-direito para tosquiar) Steel Shears (right-click to shear)=Tesoura de Aço (clique-direito para tosquiar)
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”= Mob Protection Rune=
#lifetimer expired, removed @1= Mob Protection Rune (Level 2)=
Saddle=
Mob Fence=
Mob Fence Top=
Mob Reset Stick=
Meat Block=
Raw Meat Block=
Enter texture:=
Change=
Mob Spawner=
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
Command:=
Spawner Not Active (enter settings)=Spawnador Inativo (configurar)
Spawner Active (@1)=Spawnador Ativo (@1)
Mob Spawner settings failed!=Configuraçao de Spawnador do Mob falhou!
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=

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@ -1,34 +1,38 @@
# textdomain:mobs # textdomain: mobs
** Peaceful Mode Active - No Monsters Will Spawn=** Мирный модус активирован - монстры не спаунятся ** Peaceful Mode Active - No Monsters Will Spawn=** Мирный модус активирован - монстры не спаунятся
@1 (Tamed)=@1 (Прирученный) Active Mob Limit Reached!=
@1 at full health (@2)=@1 при полном здоровье (@2)
@1 has been tamed!=@1 приручен
@1 is owner!=@1 владелец
#Active Mob Limit Reached!=
Already protected!=Уже защищен!
#Change=
#Command:=
Enter name:=Введите имя:
#Enter texture:=
Lasso (right-click animal to put in inventory)=Лассо (Правый клик - положить животное в инвентарь)
Leather=Кожа
Meat=Мясо
Missed!=Промазал!
Mob Fence=Забор от мобов
#Mob Fence Top=
Mob Protection Rune=Защитная руна мобов
#Mob Reset Stick=
#Mob Spawner=
Mob Spawner settings failed!=Настройки спаунера моба провалились
Mob has been protected!=Моб защищен! Mob has been protected!=Моб защищен!
Name Tag=Новый тэг @1 (Tamed)=@1 (Прирученный)
Net (right-click animal to put in inventory)=Сеть (Правый клик - положить животное в инвентарь)
Not tamed!=Не прирученный Not tamed!=Не прирученный
Raw Meat=Сырое мясо @1 is owner!=@1 владелец
Missed!=Промазал!
Already protected!=Уже защищен!
@1 has been tamed!=@1 приручен
@1 follows:=
@1 mobs removed.=
Enter name:=Введите имя:
Rename=Переименовать Rename=Переименовать
Saddle=Седло Name Tag=Новый тэг
Spawner Active (@1)=Активные спаунер (@1) Leather=Кожа
Spawner Not Active (enter settings)=Спаунер не активен (введите настройки) Raw Meat=Сырое мясо
Meat=Мясо
Lasso (right-click animal to put in inventory)=Лассо (Правый клик - положить животное в инвентарь)
Net (right-click animal to put in inventory)=Сеть (Правый клик - положить животное в инвентарь)
Steel Shears (right-click to shear)=Ножницы (Правый клик - подстричь) Steel Shears (right-click to shear)=Ножницы (Правый клик - подстричь)
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”= Mob Protection Rune=Защитная руна мобов
#lifetimer expired, removed @1= Mob Protection Rune (Level 2)=
Saddle=Седло
Mob Fence=Забор от мобов
Mob Fence Top=
Mob Reset Stick=
Meat Block=
Raw Meat Block=
Enter texture:=
Change=
Mob Spawner=
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
Command:=
Spawner Not Active (enter settings)=Спаунер не активен (введите настройки)
Spawner Active (@1)=Активные спаунер (@1)
Mob Spawner settings failed!=Настройки спаунера моба провалились
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=

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@ -1,34 +1,38 @@
# textdomain:mobs # textdomain: mobs
#** Peaceful Mode Active - No Monsters Will Spawn= ** Peaceful Mode Active - No Monsters Will Spawn=
#@1 (Tamed)= Active Mob Limit Reached!=
@1 at full health (@2)=@1 tam canında (@2) Mob has been protected!=
@1 has been tamed!=@1 tamamen evcilleştirilmiştir! @1 (Tamed)=
@1 is owner!=Sahibi @1!
#Active Mob Limit Reached!=
#Already protected!=
#Change=
#Command:=
Enter name:=İsim gir:
#Enter texture:=
Lasso (right-click animal to put in inventory)=Kement (hayvana sağ tıklayarak envantere koy)
Leather=Deri
Meat=Et
Missed!=Kaçırdın!
Mob Fence=Canavar Yaratıcı
#Mob Fence Top=
#Mob Protection Rune=
#Mob Reset Stick=
#Mob Spawner=
Mob Spawner settings failed!=Yaratıcı ayarları uygulanamadı.
#Mob has been protected!=
Name Tag=İsim etiketi
Net (right-click animal to put in inventory)=Ağ (hayvana sağ tıklayarak envantere koy)
Not tamed!=Evcil değil! Not tamed!=Evcil değil!
Raw Meat=Çiğ et @1 is owner!=Sahibi @1!
Missed!=Kaçırdın!
Already protected!=
@1 has been tamed!=@1 tamamen evcilleştirilmiştir!
@1 follows:=
@1 mobs removed.=
Enter name:=İsim gir:
Rename=Yeniden adlandır Rename=Yeniden adlandır
#Saddle= Name Tag=İsim etiketi
Spawner Active (@1)=Yaratıcı aktif (@1) Leather=Deri
Spawner Not Active (enter settings)=Yaratıcı aktif değil (ayarlara gir) Raw Meat=Çiğ et
Meat=Et
Lasso (right-click animal to put in inventory)=Kement (hayvana sağ tıklayarak envantere koy)
Net (right-click animal to put in inventory)=Ağ (hayvana sağ tıklayarak envantere koy)
Steel Shears (right-click to shear)=Çelik makas (sağ tıklayarak kes) Steel Shears (right-click to shear)=Çelik makas (sağ tıklayarak kes)
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”= Mob Protection Rune=
#lifetimer expired, removed @1= Mob Protection Rune (Level 2)=
Saddle=
Mob Fence=Canavar Yaratıcı
Mob Fence Top=
Mob Reset Stick=
Meat Block=
Raw Meat Block=
Enter texture:=
Change=
Mob Spawner=
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
Command:=
Spawner Not Active (enter settings)=Yaratıcı aktif değil (ayarlara gir)
Spawner Active (@1)=Yaratıcı aktif (@1)
Mob Spawner settings failed!=Yaratıcı ayarları uygulanamadı.
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=

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@ -1,34 +1,38 @@
# textdomain:mobs # textdomain: mobs
** Peaceful Mode Active - No Monsters Will Spawn=** 和平模式已激活——没有怪物会产生 ** Peaceful Mode Active - No Monsters Will Spawn=** 和平模式已激活——没有怪物会产生
@1 (Tamed)=@1已驯服 Active Mob Limit Reached!=
@1 at full health (@2)=@1已经满血@2
@1 has been tamed!=@1已经被驯服
@1 is owner!=@1 是主人
#Active Mob Limit Reached!=
Already protected!=已经被保护!
#Change=
#Command:=
Enter name:=输入名称:
#Enter texture:=
Lasso (right-click animal to put in inventory)=套索(右键单击动物以放入物品栏)
Leather=皮革
Meat=肉
Missed!=没抓住!
Mob Fence=Mob 栅栏
#Mob Fence Top=
Mob Protection Rune=Mob 保护符文
#Mob Reset Stick=
#Mob Spawner=
Mob Spawner settings failed!=Mob 孵化器设置失败!
Mob has been protected!=Mob 已经被保护了! Mob has been protected!=Mob 已经被保护了!
Name Tag=名称标签 @1 (Tamed)=@1已驯服
Net (right-click animal to put in inventory)=网(右键单击动物以放入物品栏)
Not tamed!=没有驯服! Not tamed!=没有驯服!
Raw Meat=生肉 @1 is owner!=@1 是主人
Missed!=没抓住!
Already protected!=已经被保护!
@1 has been tamed!=@1已经被驯服
@1 follows:=
@1 mobs removed.=
Enter name:=输入名称:
Rename=重新命名 Rename=重新命名
Saddle=鞍 Name Tag=名称标签
Spawner Active (@1)=孵化器正在运转(@1 Leather=皮革
Spawner Not Active (enter settings)=孵化器未使用(输入设置) Raw Meat=生肉
Meat=肉
Lasso (right-click animal to put in inventory)=套索(右键单击动物以放入物品栏)
Net (right-click animal to put in inventory)=网(右键单击动物以放入物品栏)
Steel Shears (right-click to shear)=钢剪(右键单击以剪切) Steel Shears (right-click to shear)=钢剪(右键单击以剪切)
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”= Mob Protection Rune=Mob 保护符文
#lifetimer expired, removed @1= Mob Protection Rune (Level 2)=
Saddle=鞍
Mob Fence=Mob 栅栏
Mob Fence Top=
Mob Reset Stick=
Meat Block=
Raw Meat Block=
Enter texture:=
Change=
Mob Spawner=
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
Command:=
Spawner Not Active (enter settings)=孵化器未使用(输入设置)
Spawner Active (@1)=孵化器正在运转(@1
Mob Spawner settings failed!=Mob 孵化器设置失败!
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=

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@ -1,34 +1,38 @@
# textdomain:mobs # textdomain: mobs
** Peaceful Mode Active - No Monsters Will Spawn=** 和平模式已激活——沒有怪物會產生 ** Peaceful Mode Active - No Monsters Will Spawn=** 和平模式已激活——沒有怪物會產生
@1 (Tamed)=@1已馴服 Active Mob Limit Reached!=
@1 at full health (@2)=@1已經滿血@2
@1 has been tamed!=@1已經被馴服
@1 is owner!=@1 是主人
#Active Mob Limit Reached!=
Already protected!=已經被保護!
#Change=
#Command:=
Enter name:=輸入名稱:
#Enter texture:=
Lasso (right-click animal to put in inventory)=套索(右鍵單擊動物以放入物品欄)
Leather=皮革
Meat=肉
Missed!=沒抓住!
Mob Fence=Mob 柵欄
#Mob Fence Top=
Mob Protection Rune=Mob 保護符文
#Mob Reset Stick=
#Mob Spawner=
Mob Spawner settings failed!=Mob 孵化器設置失敗!
Mob has been protected!=Mob 已經被保護了! Mob has been protected!=Mob 已經被保護了!
Name Tag=名稱標籤 @1 (Tamed)=@1已馴服
Net (right-click animal to put in inventory)=網(右鍵單擊動物以放入物品欄)
Not tamed!=沒有馴服! Not tamed!=沒有馴服!
Raw Meat=生肉 @1 is owner!=@1 是主人
Missed!=沒抓住!
Already protected!=已經被保護!
@1 has been tamed!=@1已經被馴服
@1 follows:=
@1 mobs removed.=
Enter name:=輸入名稱:
Rename=重新命名 Rename=重新命名
Saddle=鞍 Name Tag=名稱標籤
Spawner Active (@1)=孵化器正在運轉(@1 Leather=皮革
Spawner Not Active (enter settings)=孵化器未使用(輸入設置) Raw Meat=生肉
Meat=肉
Lasso (right-click animal to put in inventory)=套索(右鍵單擊動物以放入物品欄)
Net (right-click animal to put in inventory)=網(右鍵單擊動物以放入物品欄)
Steel Shears (right-click to shear)=鋼剪(右鍵單擊以剪切) Steel Shears (right-click to shear)=鋼剪(右鍵單擊以剪切)
#Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”= Mob Protection Rune=Mob 保護符文
#lifetimer expired, removed @1= Mob Protection Rune (Level 2)=
Saddle=鞍
Mob Fence=Mob 柵欄
Mob Fence Top=
Mob Reset Stick=
Meat Block=
Raw Meat Block=
Enter texture:=
Change=
Mob Spawner=
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
Command:=
Spawner Not Active (enter settings)=孵化器未使用(輸入設置)
Spawner Active (@1)=孵化器正在運轉(@1
Mob Spawner settings failed!=Mob 孵化器設置失敗!
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=

38
locale/template.txt Normal file
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@ -0,0 +1,38 @@
# textdomain: mobs
** Peaceful Mode Active - No Monsters Will Spawn=
Active Mob Limit Reached!=
Mob has been protected!=
@1 (Tamed)=
Not tamed!=
@1 is owner!=
Missed!=
Already protected!=
@1 has been tamed!=
@1 follows:=
@1 mobs removed.=
Enter name:=
Rename=
Name Tag=
Leather=
Raw Meat=
Meat=
Lasso (right-click animal to put in inventory)=
Net (right-click animal to put in inventory)=
Steel Shears (right-click to shear)=
Mob Protection Rune=
Mob Protection Rune (Level 2)=
Saddle=
Mob Fence=
Mob Fence Top=
Mob Reset Stick=
Meat Block=
Raw Meat Block=
Enter texture:=
Change=
Mob Spawner=
(mob name) (min light) (max light) (amount) (player distance) (Y offset)=
Command:=
Spawner Not Active (enter settings)=
Spawner Active (@1)=
Mob Spawner settings failed!=
Syntax: “name min_light[0-14] max_light[0-14] max_mobs_in_area[0 to disable] player_distance[1-20] y_offset[-10 to 10]”=

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@ -1,5 +1,5 @@
local S = mobs.intllib local S = mobs.translate
-- are we a real player ? -- are we a real player ?
@ -31,8 +31,7 @@ minetest.register_node("mobs:spawner", {
.. " (player distance) (Y offset)") .. " (player distance) (Y offset)")
-- text entry formspec -- text entry formspec
meta:set_string("formspec", meta:set_string("formspec", "size[10,3.5]"
"size[10,3.5]"
.. "label[0.15,0.5;" .. minetest.formspec_escape(head) .. "]" .. "label[0.15,0.5;" .. minetest.formspec_escape(head) .. "]"
.. "field[1,2.5;8.5,0.8;text;" .. S("Command:") .. "field[1,2.5;8.5,0.8;text;" .. S("Command:")
.. ";${command}]") .. ";${command}]")