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add falling sanity check

This commit is contained in:
TenPlus1 2020-04-07 08:36:57 +01:00
parent 610cef16f4
commit 4634288124

View File

@ -6,7 +6,7 @@ local use_cmi = minetest.global_exists("cmi")
mobs = { mobs = {
mod = "redo", mod = "redo",
version = "20200406", version = "20200407",
intllib = S, intllib = S,
invis = minetest.global_exists("invisibility") and invisibility or {} invis = minetest.global_exists("invisibility") and invisibility or {}
} }
@ -2535,6 +2535,9 @@ function mob_class:falling(pos)
-- floating in water (or falling) -- floating in water (or falling)
local v = self.object:get_velocity() local v = self.object:get_velocity()
-- sanity check
if not v then return end
if v.y > 0 then if v.y > 0 then
-- apply gravity when moving up -- apply gravity when moving up