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spawn egg checks for existing right_click functions
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parent
52a2355954
commit
4e231429d9
12
api.lua
12
api.lua
@ -1893,8 +1893,9 @@ local do_states = function(self, dtime)
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p.y = p.y + (self.collisionbox[2] + self.collisionbox[5]) / 2
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local obj = minetest.add_entity(p, self.arrow)
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if obj then
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local ent = obj:get_luaentity()
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local ent = obj:get_luaentity()
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if ent then
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local amount = (vec.x * vec.x + vec.y * vec.y + vec.z * vec.z) ^ 0.5
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local v = ent.velocity or 1 -- or set to default
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ent.switch = 1
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@ -2990,6 +2991,13 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
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local pos = pointed_thing.above
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-- am I clicking on something with existing on_rightclick function?
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local under = minetest.get_node(pointed_thing.under)
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local def = minetest.registered_nodes[under.name]
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if def and def.on_rightclick then
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return def.on_rightclick(pointed_thing.under, under, placer, itemstack)
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end
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if pos
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and within_limits(pos, 0)
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and not minetest.is_protected(pos, placer:get_player_name()) then
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