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simple swimming fix to stop floaters
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parent
76ee3d0b51
commit
55eb893a9a
5
api.lua
5
api.lua
@ -8,7 +8,7 @@ local use_cmi = minetest.global_exists("cmi")
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mobs = {
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mobs = {
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mod = "redo",
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mod = "redo",
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version = "20210104",
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version = "20210107",
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intllib = S,
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intllib = S,
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invis = minetest.global_exists("invisibility") and invisibility or {}
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invis = minetest.global_exists("invisibility") and invisibility or {}
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}
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}
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@ -572,7 +572,8 @@ function mob_class:attempt_flight_correction(override)
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local flyable_nodes = minetest.find_nodes_in_area(
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local flyable_nodes = minetest.find_nodes_in_area(
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{x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
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{x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
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{x = pos.x + 1, y = pos.y + 1, z = pos.z + 1}, searchnodes)
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{x = pos.x + 1, y = pos.y + 0, z = pos.z + 1}, searchnodes)
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-- pos.y + 0 hopefully fixes floating swimmers
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if #flyable_nodes < 1 then
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if #flyable_nodes < 1 then
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return false
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return false
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