added self.texture_list for mod makers

This commit is contained in:
TenPlus1 2016-09-26 14:03:22 +01:00
parent d5822b3e0b
commit 5df8e9054e
2 changed files with 5 additions and 2 deletions

View File

@ -1,5 +1,5 @@
-- Mobs Api (5th September 2016)
-- Mobs Api (26th September 2016)
mobs = {}
mobs.mod = "redo"
@ -2333,6 +2333,7 @@ minetest.register_entity(name, {
health = 0,
reach = def.reach or 3,
htimer = 0,
texture_list = def.textures,
child_texture = def.child_texture,
docile_by_day = def.docile_by_day or false,
time_of_day = 0.5,

View File

@ -1,5 +1,5 @@
MOB API (5th September 2016)
MOB API (26th September 2016)
The mob api is a function that can be called on by other mods to add new animals or monsters into minetest.
@ -240,6 +240,8 @@ This function allows the mob to be fed the item inside self.follow be it apple,
Useful Internal Variables
'self.health' contains current health of mob
'self.texture_list' contains list of all mob textures
'self.child_texture' contains mob child texture when growing up
'self.base_texture' contains current skin texture which was randomly selected from textures list
'self.gotten' true when sheep have been sheared or cows have been milked, a toggle switch which can be used for many functions
'self.child' true when mob is currently a child (when two mobs have bred and current mob is the outcome)