if mob standing, 1 in 4 chance of looking at player nearby

This commit is contained in:
TenPlus1 2017-01-06 11:58:56 +00:00
parent 093285bec9
commit 7490006117
1 changed files with 6 additions and 10 deletions

16
api.lua
View File

@ -1,5 +1,5 @@
-- Mobs Api (5th January 2017) -- Mobs Api (6th January 2017)
mobs = {} mobs = {}
mobs.mod = "redo" mobs.mod = "redo"
@ -1272,17 +1272,13 @@ local do_states = function(self, dtime)
local lp = nil local lp = nil
local s = self.object:getpos() local s = self.object:getpos()
local objs = minetest.get_objects_inside_radius(s, 3)
if self.type == "npc" then for n = 1, #objs do
local objs = minetest.get_objects_inside_radius(s, 3) if objs[n]:is_player() then
lp = objs[n]:getpos()
for n = 1, #objs do break
if objs[n]:is_player() then
lp = objs[n]:getpos()
break
end
end end
end end